Player Matchup

Chang'e
Chang'e
El-Valiente-12G
Chang'e
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
21W - 26L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
Lone_survivor140
Guan Yu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 306L
1,491 Elo+
Party 2
Skadi
Skadi
WaKe_N_BaKe_5150
Skadi
Level 18
God Stats
2W - 4L
1,842 SR
Queue Stats
30W - 37L
1,500 Elo+
Party 2
Team Averages
Level 57
1,696 SR
1,479 Elo+

VS

Team Averages
Level 73
1,640 SR
1,612 Elo+
Medusa
Medusa
HurtnForASkwertn
Medusa
Level 106
God Stats
2W - 0L
1,526 SR
Queue Stats
32W - 14L
1,671 Elo+
Party 1
Zeus
Zeus
TonicGHOST_
Zeus
Level 88
God Stats
2W - 0L
1,657 SR
Queue Stats
8W - 2L
1,649 Elo+
Party 1
Mulan
Mulan
tonicnoah
Mulan
Level 25
God Stats
15W - 9L
1,739 SR
Queue Stats
65W - 82L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,679
668
8,901
10,830
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 2
10,345
796
10,483
18,053
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
6,925
533
3,061
7,137
2,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,302
716
8,327
10,172
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 1
9,419
725
10,450
8,774
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
tonicnoah
Mulan
12
1 / 2 / 6
8,497
654
11,615
13,671
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
7
7
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
2
3
5
1.5
L
6
1
2
7
W
4
3
1
1.5
L
0
5
1
0.1
W
Mulan
tonicnoah
Mulan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
30,392
36,020
Taken
32,617
26,046
Mitigated
19,755
11,912
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,901
489
1,749
3,860
10,830
4,740
0
2,589
7,869
21,102
0
W
8,327
4,992
0
250
10,172
3,981
1,942
3,522
6,650
0
34,334
L
10,483
1,419
1,592
4,515
18,053
18,770
0
5,556
11,661
0
30,973
W
10,450
685
0
1,056
8,774
3,139
409
1,801
6,973
40,754
0
L
3,061
1,608
0
196
7,137
2,536
15
2,208
4,651
0
11,165
W
Mulan
tonicnoah
Mulan
11,615
1,467
0
2,258
13,671
12,635
346
4,449
9,222
0
23,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
27,218
92
Minions Killed
140
4
Camps Cleared
8
540,688
Distance Traveled
622,387
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,679
668
26
2
0
178,257
1
W
Medusa
9,302
716
54
4
7
191,226
1
L
Guan Yu
10,345
796
46
4
3
261,338
2
W
Zeus
9,419
725
68
5
0
190,407
4
L
Skadi
6,925
533
20
2
1
101,093
1
W
Mulan
8,497
654
18
1
1
240,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role