Player Matchup

Osiris
Osiris
INFINITY_LEONE
Osiris
Level 135
God Stats
1W - 1L
1,433 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 1
Thor
Thor
Magik356
Thor
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 2
Neith
Neith
blackmagic762
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,227 Elo+
Party 1
Chaac
Chaac
shnarfinator8
Chaac
Level 86
God Stats
23W - 17L
1,538 SR
Queue Stats
127W - 133L
1,489 Elo+
Party 2
Sol
Sol
trashcan5000
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 1
Team Averages
Level 77
1,494 SR
1,373 Elo+

VS

Team Averages
Level 102
1,556 SR
1,482 Elo+
Medusa
Medusa
AZ A Rey
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,715 Elo+
Party 3
Skadi
Skadi
BastetsBad
Skadi
Level 140
God Stats
1W - 0L
1,737 SR
Queue Stats
14W - 27L
1,490 Elo+
Party 3
Ah Puch
Ah Puch
FilthyGandhi
Ah Puch
Level 129
God Stats
11W - 11L
1,536 SR
Queue Stats
60W - 58L
1,408 Elo+
Party 3
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 107
God Stats
239W - 212L
1,506 SR
Queue Stats
664W - 795L
1,422 Elo+
Solo
Bacchus
Bacchus
SubaruBRZ205
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,580
613
1,772
11,965
10,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
17
5 / 3 / 2
10,040
717
9,706
14,208
6,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 3
10,031
717
8,783
13,315
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 4
8,706
622
8,577
22,740
13,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 0
9,259
661
6,947
13,210
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AZ A Rey
Medusa
18
6 / 4 / 6
11,003
786
9,807
10,665
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
19
4 / 2 / 6
10,949
782
10,859
12,284
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
FilthyGandhi
Ah Puch
18
8 / 1 / 5
10,860
776
21,818
10,613
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Furet13
Nu Wa
16
2 / 2 / 8
9,987
713
17,255
7,528
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
SubaruBRZ205
Bacchus
17
1 / 0 / 5
10,172
727
4,617
11,414
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
21
22
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
AZ A Rey
Medusa
6
4
6
2.25
W
Skadi
4
2
6
3.5
W
Ah Puch
FilthyGandhi
Ah Puch
8
1
5
10.5
W
Nu Wa
Furet13
Nu Wa
2
2
8
3
L
0
5
4
0.4
L
Thor
5
3
2
2
W
Bacchus
SubaruBRZ205
Bacchus
1
0
5
3.5
L
2
3
3
1.17
L
0
7
4
0.29
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
64,356
75,438
Taken
52,504
43,024
Mitigated
35,584
7,724
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AZ A Rey
Medusa
9,807
4,716
0
1,276
10,665
5,169
1,575
2,537
8,128
0
36,064
W
Skadi
10,859
5,085
0
1,041
12,284
5,713
4,789
2,088
10,196
0
46,763
W
Ah Puch
FilthyGandhi
Ah Puch
21,818
1,251
104
2,446
10,613
5,760
469
1,789
8,824
46,062
0
W
Nu Wa
Furet13
Nu Wa
17,255
7,657
383
411
7,528
3,582
1,574
173
7,355
43,594
0
L
1,772
893
0
156
11,965
10,740
177
7,508
4,060
0
7,820
L
Thor
9,706
2,850
0
220
14,208
6,892
0
6,478
7,640
0
33,703
W
Bacchus
SubaruBRZ205
Bacchus
4,617
621
0
2,311
11,414
15,360
298
360
11,054
17,974
0
L
8,783
2,985
0
2,123
13,315
5,968
0
7,473
5,582
0
44,936
L
8,577
1,591
140
3,420
22,740
13,706
0
14,738
7,590
0
32,112
L
6,947
2,684
0
1,665
13,210
5,718
0
6,060
6,876
39,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
52,971
257
Minions Killed
282
0
Camps Cleared
0
1,241,271
Distance Traveled
1,311,271
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,003
786
60
4
0
276,692
3
W
Skadi
10,949
782
76
5
0
259,621
0
W
Ah Puch
10,860
776
61
4
0
271,441
0
W
Nu Wa
9,987
713
56
4
0
215,357
5
L
Osiris
8,580
613
15
1
0
252,917
0
L
Thor
10,040
717
50
4
0
247,533
2
W
Bacchus
10,172
727
29
2
0
288,160
0
L
Neith
10,031
717
81
6
0
258,767
1
L
Chaac
8,706
622
40
3
0
241,188
0
L
Sol
9,259
661
71
5
0
240,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role