Player Matchup

Danzaburou
Danzaburou
JeefyJuff
Danzaburou
Level 45
God Stats
9W - 1L
1,891 SR
Queue Stats
13W - 3L
1,736 Elo+
Party 3
Ne Zha
Ne Zha
Ledudeoverthere
Ne Zha
Level 128
God Stats
12W - 9L
1,600 SR
Queue Stats
265W - 200L
1,648 Elo+
Party 3
Shiva
Shiva
Nikon1k
Shiva
Level 160
God Stats
17W - 11L
1,666 SR
Queue Stats
420W - 307L
1,611 Elo+
Party 3
Janus
Janus
ThatStupidNerd
Janus
Level 128
God Stats
6W - 1L
1,602 SR
Queue Stats
164W - 109L
1,592 Elo+
Party 3
Khepri
Khepri
lloyd81
Khepri
Level 135
God Stats
9W - 9L
1,573 SR
Queue Stats
179W - 124L
1,662 Elo+
Party 3
Team Averages
Level 119
1,666 SR
1,650 Elo+

VS

Team Averages
Level 46
1,471 SR
1,465 Elo+
Atlas
Atlas
Drakkenor
Atlas
Level 89
God Stats
135W - 133L
1,496 SR
Queue Stats
527W - 544L
1,477 Elo+
Solo
He Bo
He Bo
Myrexx
He Bo
Level 58
God Stats
0W - 1L
1,216 SR
Queue Stats
17W - 11L
1,667 Elo+
Party 2
Bellona
Bellona
myfardsmell
Bellona
Level 26
God Stats
18W - 16L
1,432 SR
Queue Stats
65W - 93L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
rypwi
Kukulkan
Level 15
God Stats
7W - 6L
1,665 SR
Queue Stats
83W - 95L
1,447 Elo+
Party 2
Neith
Neith
stinkyjinkiez
Neith
Level 43
God Stats
45W - 49L
1,544 SR
Queue Stats
119W - 149L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeefyJuff
Danzaburou
16
1 / 0 / 10
10,014
1,001
6,553
10,231
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 10
11,426
1,143
16,035
18,151
11,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Nikon1k
Shiva
17
8 / 2 / 8
11,748
1,175
24,202
19,466
24,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 13
11,583
1,158
22,607
3,898
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
lloyd81
Khepri
16
1 / 3 / 12
11,467
1,147
6,590
17,829
29,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

255

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drakkenor
Atlas
16
1 / 4 / 4
11,140
1,114
9,060
22,361
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Myrexx
He Bo
16
2 / 2 / 4
10,911
1,091
18,932
10,982
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
myfardsmell
Bellona
16
2 / 2 / 2
10,424
1,042
9,283
20,593
17,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
rypwi
Kukulkan
16
1 / 4 / 5
10,270
1,027
14,672
9,648
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 4
9,669
967
13,293
14,987
7,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
17
Kills
6
6
Deaths
17
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Drakkenor
Atlas
1
4
4
0.75
W
Danzaburou
JeefyJuff
Danzaburou
1
0
10
6
W
4
1
10
9
L
He Bo
Myrexx
He Bo
2
2
4
2
W
Shiva
Nikon1k
Shiva
8
2
8
6
W
3
0
13
9.5
W
Khepri
lloyd81
Khepri
1
3
12
2.33
L
Bellona
myfardsmell
Bellona
2
2
2
1.5
L
Kukulkan
rypwi
Kukulkan
1
4
5
0.88
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,987
Damage
65,240
69,575
Taken
78,571
73,349
Mitigated
59,835
13,716
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Drakkenor
Atlas
9,060
3,849
371
1,573
22,361
24,343
0
8,192
13,216
15,832
0
W
Danzaburou
JeefyJuff
Danzaburou
6,553
4,416
0
2,281
10,231
6,217
0
6,030
4,201
0
17,283
W
16,035
5,124
0
7,102
18,151
11,101
0
10,485
7,666
0
41,934
L
He Bo
Myrexx
He Bo
18,932
1,153
515
1,217
10,982
5,076
0
2,876
7,952
47,034
0
W
Shiva
Nikon1k
Shiva
24,202
3,772
408
1,915
19,466
24,638
0
11,698
7,768
0
34,241
W
22,607
1,822
0
682
3,898
2,164
0
2,629
1,269
51,317
0
W
Khepri
lloyd81
Khepri
6,590
311
0
1,328
17,829
29,229
0
11,822
6,007
12,276
0
L
Bellona
myfardsmell
Bellona
9,283
2,140
0
1,478
20,593
17,837
0
8,862
11,305
0
24,121
L
Kukulkan
rypwi
Kukulkan
14,672
1,173
0
417
9,648
5,235
0
2,867
6,636
36,868
0
L
13,293
4,586
0
1,014
14,987
7,344
0
6,129
8,814
0
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,238
Gold Earned
52,414
206
Minions Killed
204
6
Camps Cleared
5
1,110,035
Distance Traveled
1,068,715
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,140
1,114
7
1
0
220,116
1
W
Danzaburou
10,014
1,001
30
3
1
202,171
0
W
Ne Zha
11,426
1,143
55
6
5
228,929
0
L
He Bo
10,911
1,091
69
7
3
206,123
0
W
Shiva
11,748
1,175
22
2
0
242,489
1
W
Janus
11,583
1,158
80
8
0
231,648
3
W
Khepri
11,467
1,147
19
2
0
204,798
1
L
Bellona
10,424
1,042
42
4
0
229,353
1
L
Kukulkan
10,270
1,027
66
7
1
203,629
0
L
Neith
9,669
967
20
2
1
209,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role