Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Arson_Krystal
Amaterasu
Level 58
God Stats
4W - 9L
1,397 SR
Queue Stats
9W - 19L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
BereNewsies
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
TaubeMeister
Nu Wa
Level 105
God Stats
17W - 26L
1,483 SR
Queue Stats
77W - 120L
1,433 Elo+
Party 1
Lancelot
Lancelot
themadmexicano
Lancelot
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,392 Elo+
Party 1
Team Averages
Level 96
1,476 SR
1,419 Elo+

VS

Team Averages
Level 92
1,488 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
BigxBadxBlake
Kumbhakarna
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 179L
1,461 Elo+
Party 2
King Arthur
King Arthur
DR L0V3
King Arthur
Level 124
God Stats
3W - 2L
1,360 SR
Queue Stats
145W - 126L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
HamsterNoose
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,446 Elo+
Solo
Chiron
Chiron
SirTriq
Chiron
Level 101
God Stats
4W - 2L
1,652 SR
Queue Stats
15W - 18L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Wuthgard
Hun Batz
Level 67
God Stats
8W - 7L
1,430 SR
Queue Stats
648W - 717L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 11 / 5
12,804
1,164
28,716
18,959
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Arson_Krystal
Amaterasu
16
0 / 9 / 3
9,862
897
6,214
25,199
21,275
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
BereNewsies
Danzaburou
17
2 / 6 / 7
11,526
1,048
14,372
21,813
8,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 9
11,539
1,049
21,419
18,403
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
17
6 / 13 / 3
12,582
1,144
16,484
25,795
10,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

29

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigxBadxBlake
Kumbhakarna
19
4 / 1 / 31
13,034
1,185
6,697
22,310
33,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
DR L0V3
King Arthur
19
14 / 2 / 22
13,977
1,271
25,609
24,162
26,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 31
14,153
1,287
27,681
15,063
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
SirTriq
Chiron
19
10 / 3 / 29
13,594
1,236
22,565
15,817
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Wuthgard
Hun Batz
19
9 / 4 / 19
12,420
1,129
23,178
14,542
6,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
179
13
Kills
47
47
Deaths
13
27
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
11
5
0.68
L
Amaterasu
Arson_Krystal
Amaterasu
0
9
3
0.17
L
Danzaburou
BereNewsies
Danzaburou
2
6
7
0.92
W
Kumbhakarna
BigxBadxBlake
Kumbhakarna
4
1
31
19.5
W
King Arthur
DR L0V3
King Arthur
14
2
22
12.5
W
10
3
31
8.5
W
Chiron
SirTriq
Chiron
10
3
29
8.17
L
0
8
9
0.56
W
Hun Batz
Wuthgard
Hun Batz
9
4
19
4.63
L
Lancelot
6
13
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,205
Damage
105,730
110,169
Taken
91,894
53,401
Mitigated
79,344
6,069
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
28,716
4,032
0
1,122
18,959
6,505
0
6,420
12,539
75,114
0
L
Amaterasu
Arson_Krystal
Amaterasu
6,214
2,567
207
1,693
25,199
21,275
0
9,885
15,314
0
15,386
L
Danzaburou
BereNewsies
Danzaburou
14,372
6,081
0
2,639
21,813
8,919
0
6,440
15,373
0
37,826
W
Kumbhakarna
BigxBadxBlake
Kumbhakarna
6,697
1,252
602
2,537
22,310
33,005
0
11,669
10,238
13,858
0
W
King Arthur
DR L0V3
King Arthur
25,609
3,689
0
4,745
24,162
26,953
0
12,003
11,747
0
42,881
W
27,681
4,008
84
1,120
15,063
6,410
0
8,343
6,440
56,817
0
W
Chiron
SirTriq
Chiron
22,565
10,217
970
3,235
15,817
6,646
0
8,147
7,464
0
46,263
L
21,419
6,629
0
112
18,403
6,062
0
4,993
13,410
45,917
0
W
Hun Batz
Wuthgard
Hun Batz
23,178
3,804
0
108
14,542
6,330
0
8,514
5,870
0
51,418
L
Lancelot
16,484
3,507
0
296
25,795
10,640
0
6,640
19,155
0
29,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
67,178
225
Minions Killed
221
6
Camps Cleared
8
936,392
Distance Traveled
1,030,075
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,804
1,164
87
8
3
181,306
3
L
Amaterasu
9,862
897
14
1
1
206,708
0
L
Danzaburou
11,526
1,048
50
5
0
164,769
0
W
Kumbhakarna
13,034
1,185
14
1
1
211,650
2
W
King Arthur
13,977
1,271
39
4
1
221,208
1
W
Nu Wa
14,153
1,287
47
4
0
210,486
1
W
Chiron
13,594
1,236
62
6
1
192,855
0
L
Nu Wa
11,539
1,049
50
5
1
172,969
1
W
Hun Batz
12,420
1,129
59
5
5
193,876
0
L
Lancelot
12,582
1,144
24
2
1
210,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role