Player Matchup

Cerberus
Cerberus
DarkSoulKeeper3
Cerberus
Level 87
God Stats
3W - 3L
1,614 SR
Queue Stats
240W - 224L
1,459 Elo+
Solo
Hades
Hades
HvKSeifer82001
Hades
Level 117
God Stats
1W - 3L
1,555 SR
Queue Stats
76W - 78L
1,454 Elo+
Solo
Sylvanus
Sylvanus
MateusBacks
Sylvanus
Level 85
God Stats
0W - 2L
1,328 SR
Queue Stats
41W - 35L
1,523 Elo+
Solo
Hou Yi
Hou Yi
Mythical45
Hou Yi
Level 83
God Stats
2W - 1L
1,801 SR
Queue Stats
18W - 13L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
gtokiller21
Erlang Shen
Level 113
God Stats
1W - 2L
1,652 SR
Queue Stats
314W - 304L
1,456 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,496 Elo+

VS

Team Averages
Level 133
1,588 SR
1,499 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CAPTAIN HELO
Odin
Level 109
God Stats
6W - 2L
1,549 SR
Queue Stats
145W - 148L
1,534 Elo+
Solo
Chang'e
Chang'e
Sshizune05
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,462 Elo+
Solo
Hercules
Hercules
SullyTS
Hercules
Level 108
God Stats
3W - 0L
1,816 SR
Queue Stats
280W - 280L
1,475 Elo+
Solo
Nu Wa
Nu Wa
albertovmtz
Nu Wa
Level 149
God Stats
8W - 3L
1,575 SR
Queue Stats
243W - 259L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 5 / 13
10,070
629
9,550
27,239
26,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 13
9,639
602
13,673
16,275
13,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
MateusBacks
Sylvanus
19
7 / 4 / 9
10,859
679
18,681
23,135
13,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Mythical45
Hou Yi
18
6 / 5 / 10
10,924
683
18,173
16,421
7,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
gtokiller21
Erlang Shen
16
3 / 5 / 12
9,749
609
18,095
18,979
15,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 4 / 14
11,768
736
14,283
25,524
30,562
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 17
11,426
714
13,036
25,092
21,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Sshizune05
Chang'e
19
3 / 3 / 19
11,243
703
19,783
19,125
10,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SullyTS
Hercules
19
2 / 2 / 18
11,089
693
12,368
17,305
15,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 13
13,195
825
27,673
13,752
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
19
Kills
24
24
Deaths
20
57
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
4
14
2.75
W
4
6
17
2.08
L
Cerberus
2
5
13
1.7
L
1
5
13
1.5
L
Sylvanus
MateusBacks
Sylvanus
7
4
9
2.88
L
Hou Yi
Mythical45
Hou Yi
6
5
10
2.2
W
Chang'e
Sshizune05
Chang'e
3
3
19
4.17
W
Hercules
SullyTS
Hercules
2
2
18
5.5
W
11
5
13
3.5
L
Erlang Shen
gtokiller21
Erlang Shen
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,172
Damage
87,143
102,049
Taken
100,798
76,269
Mitigated
84,054
46,896
Healing
39,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
14,283
3,188
1,610
6,859
25,524
30,562
1,278
9,160
16,364
32,917
0
W
13,036
2,059
1,309
3,955
25,092
21,687
1,155
7,318
17,774
492
19,823
L
Cerberus
9,550
1,050
1,326
6,712
27,239
26,091
175
18,968
8,271
28,999
0
L
13,673
1,488
1,785
2,420
16,275
13,278
306
10,998
5,277
27,343
0
L
Sylvanus
MateusBacks
Sylvanus
18,681
3,391
15,564
9,981
23,135
13,562
504
13,103
10,032
41,367
0
L
Hou Yi
Mythical45
Hou Yi
18,173
5,889
764
1,050
16,421
7,799
757
9,100
7,321
0
47,720
W
Chang'e
Sshizune05
Chang'e
19,783
1,141
10,283
8,479
19,125
10,276
2,333
10,274
8,851
38,038
0
W
Hercules
SullyTS
Hercules
12,368
1,434
1,003
3,886
17,305
15,119
1,133
8,729
8,576
0
24,146
W
27,673
7,173
1,642
933
13,752
6,410
2,171
6,423
7,329
58,677
0
L
Erlang Shen
gtokiller21
Erlang Shen
18,095
6,527
2,865
4,429
18,979
15,539
171
10,046
8,933
0
28,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
58,721
215
Minions Killed
155
0
Camps Cleared
0
1,257,284
Distance Traveled
1,458,395
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,768
736
25
2
0
311,506
4
W
Odin
11,426
714
22
1
0
293,086
0
L
Cerberus
10,070
629
44
3
0
283,861
5
L
Hades
9,639
602
30
2
0
252,534
4
L
Sylvanus
10,859
679
43
3
0
227,747
0
L
Hou Yi
10,924
683
72
5
0
234,221
0
W
Chang'e
11,243
703
32
2
0
286,647
2
W
Hercules
11,089
693
18
1
0
325,697
0
W
Nu Wa
13,195
825
58
4
0
241,459
3
L
Erlang Shen
9,749
609
26
2
0
258,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role