Player Matchup

Lancelot
Lancelot
CutThroatKitten
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 110L
1,497 Elo+
Party 3
Discordia
Discordia
K0mug1
Discordia
Level 63
God Stats
2W - 8L
1,685 SR
Queue Stats
175W - 179L
1,404 Elo+
Party 3
Chronos
Chronos
Khonco
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,478 Elo+
Solo
Ymir
Ymir
Krumm34
Ymir
Level 118
God Stats
23W - 25L
1,500 SR
Queue Stats
276W - 306L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealJewBear
Gilgamesh
Level 97
God Stats
1W - 5L
1,579 SR
Queue Stats
221W - 234L
1,480 Elo+
Party 1
Team Averages
Level 87
1,553 SR
1,457 Elo+

VS

Team Averages
Level 115
1,558 SR
1,481 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Fufureto
Merlin
Level 94
God Stats
2W - 0L
1,737 SR
Queue Stats
33W - 27L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Krepht
Danzaburou
Level 85
God Stats
4W - 13L
1,171 SR
Queue Stats
15W - 33L
1,315 Elo+
Party 2
Tyr
Tyr
Thunderbuddies
Tyr
Level 111
God Stats
4W - 1L
1,637 SR
Queue Stats
16W - 15L
1,531 Elo+
Solo
Loki
Loki
zerochimera94
Loki
Level 149
God Stats
14W - 4L
1,744 SR
Queue Stats
160W - 124L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 2 / 2
7,045
503
5,492
10,356
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
K0mug1
Discordia
11
0 / 3 / 0
6,554
468
783
7,394
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Khonco
Chronos
12
3 / 2 / 0
7,280
520
5,827
7,357
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Krumm34
Ymir
10
0 / 3 / 3
6,530
466
2,576
12,131
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheRealJewBear
Gilgamesh
13
2 / 5 / 1
7,699
550
4,925
11,967
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 3
7,350
525
4,183
5,932
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Fufureto
Merlin
15
1 / 0 / 2
8,832
631
2,924
3,004
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Krepht
Danzaburou
12
1 / 2 / 4
7,653
547
6,774
7,008
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 2
9,322
666
9,607
10,279
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 4
8,354
597
6,954
11,378
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
3
3.5
L
Lancelot
1
2
2
1
W
Merlin
Fufureto
Merlin
1
0
2
2
L
Discordia
K0mug1
Discordia
0
3
0
0
L
Chronos
Khonco
Chronos
3
2
0
1.5
W
Danzaburou
Krepht
Danzaburou
1
2
4
1.5
L
Ymir
Krumm34
Ymir
0
3
3
0.5
L
Gilgamesh
TheRealJewBear
Gilgamesh
2
5
1
0.5
W
7
2
2
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
30,442
49,205
Taken
37,601
29,586
Mitigated
21,836
9,178
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,183
1,001
0
975
5,932
5,499
174
3,787
2,145
21,802
0
L
Lancelot
5,492
1,398
0
1,302
10,356
4,658
0
1,874
8,482
0
53,556
W
Merlin
Fufureto
Merlin
2,924
425
0
1,184
3,004
1,256
870
253
2,751
70,134
0
L
Discordia
K0mug1
Discordia
783
0
0
1,938
7,394
3,035
132
1,405
5,989
45,080
0
L
Chronos
Khonco
Chronos
5,827
2,577
0
2,647
7,357
2,709
560
1,789
5,568
48,981
0
W
Danzaburou
Krepht
Danzaburou
6,774
3,282
0
2,313
7,008
2,690
840
3,455
3,553
0
48,278
L
Ymir
Krumm34
Ymir
2,576
544
10
2,045
12,131
10,106
0
2,039
10,092
30,262
0
L
Gilgamesh
TheRealJewBear
Gilgamesh
4,925
1,955
0
1,236
11,967
9,078
979
0
11,967
0
45,447
W
9,607
2,180
0
4,716
10,279
7,875
624
854
9,425
0
61,898
W
6,954
1,633
0
4,764
11,378
4,516
648
2,062
9,316
0
67,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
41,511
409
Minions Killed
436
0
Camps Cleared
0
1,354,579
Distance Traveled
1,416,570
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,350
525
32
2
0
256,773
1
L
Lancelot
7,045
503
88
6
0
342,302
1
W
Merlin
8,832
631
129
9
0
270,033
4
L
Discordia
6,554
468
75
5
0
252,901
2
L
Chronos
7,280
520
98
7
0
269,411
5
W
Danzaburou
7,653
547
76
5
0
253,089
4
L
Ymir
6,530
466
48
3
0
236,672
2
L
Gilgamesh
7,699
550
100
7
0
253,293
1
W
Tyr
9,322
666
95
7
0
289,791
7
W
Loki
8,354
597
104
7
0
346,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role