Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MagicMonkey004
Scylla
Level 122
God Stats
2W - 1L
1,707 SR
Queue Stats
122W - 127L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
PollutedOtter
Ne Zha
Level 125
God Stats
6W - 7L
1,607 SR
Queue Stats
278W - 272L
1,502 Elo+
Solo
Neith
Neith
TheRedQueen24711
Neith
Level 153
God Stats
8W - 11L
1,206 SR
Queue Stats
99W - 118L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
The_Legion_24
Sylvanus
Level 149
God Stats
7W - 6L
1,503 SR
Queue Stats
224W - 220L
1,624 Elo+
Party 1
Team Averages
Level 134
1,505 SR
1,542 Elo+

VS

Team Averages
Level 103
1,645 SR
1,570 Elo+
Susano
Susano
Blueswarp
Susano
Level 126
God Stats
31W - 21L
1,743 SR
Queue Stats
211W - 178L
1,542 Elo+
Party 2
Hercules
Hercules
Dinner4Two69
Hercules
Level 89
God Stats
4W - 3L
1,479 SR
Queue Stats
163W - 146L
1,573 Elo+
Party 2
Horus
Horus
MONKEY RAPTOR
Horus
Level 126
God Stats
1W - 1L
1,756 SR
Queue Stats
102W - 80L
1,550 Elo+
Party 3
Sobek
Sobek
SharpEye101
Sobek
Level 67
God Stats
6W - 3L
1,704 SR
Queue Stats
27W - 20L
1,628 Elo+
Party 2
Hel
Hel
kotanko14
Hel
Level 106
God Stats
12W - 14L
1,542 SR
Queue Stats
173W - 156L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 7 / 4
9,744
650
15,891
21,177
17,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 5
9,691
646
17,512
8,646
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 5
9,189
613
10,320
18,143
7,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 4
10,113
674
15,806
11,644
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
The_Legion_24
Sylvanus
15
1 / 6 / 6
9,189
613
15,411
20,801
21,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blueswarp
Susano
19
8 / 0 / 11
11,680
779
18,709
14,811
7,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Dinner4Two69
Hercules
18
7 / 1 / 12
10,501
700
12,392
14,709
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 3 / 15
10,888
726
15,803
26,649
19,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 3 / 22
10,416
694
7,656
19,112
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 0 / 17
11,239
749
15,988
18,554
11,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
7
Kills
26
26
Deaths
7
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
7
4
0.71
W
Susano
Blueswarp
Susano
8
0
11
13.5
W
Hercules
Dinner4Two69
Hercules
7
1
12
13
W
5
3
15
4.17
L
1
4
5
0.88
L
0
6
5
0.42
W
0
3
22
3.67
L
2
3
4
1.33
L
Sylvanus
The_Legion_24
Sylvanus
1
6
6
0.67
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,940
Damage
70,548
80,411
Taken
93,835
55,631
Mitigated
75,749
22,766
Healing
41,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,891
1,497
0
4,265
21,177
17,995
234
7,817
12,746
0
29,848
W
Susano
Blueswarp
Susano
18,709
4,572
0
2,169
14,811
7,885
1,517
5,365
9,446
0
53,614
W
Hercules
Dinner4Two69
Hercules
12,392
2,880
0
4,204
14,709
12,849
389
6,663
8,046
0
22,587
W
15,803
6,997
3,494
4,702
26,649
19,565
84
9,446
17,203
0
34,989
L
17,512
1,180
0
0
8,646
2,983
674
2,262
6,294
47,165
0
L
10,320
1,407
0
3,776
18,143
7,210
50
4,320
13,519
0
35,415
W
7,656
630
0
3,163
19,112
23,962
0
5,750
13,362
14,322
0
L
15,806
5,996
0
4,724
11,644
6,230
348
4,809
6,531
0
50,702
L
Sylvanus
The_Legion_24
Sylvanus
15,411
2,036
3,904
6,097
20,801
21,213
124
3,364
16,776
21,954
0
W
15,988
1,490
11,018
13,020
18,554
11,488
31
5,699
12,855
50,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
54,724
245
Minions Killed
252
0
Camps Cleared
0
1,389,407
Distance Traveled
1,499,767
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,744
650
20
1
0
279,979
3
W
Susano
11,680
779
81
5
0
353,048
2
W
Hercules
10,501
700
33
2
0
315,833
0
W
Horus
10,888
726
43
3
0
250,207
0
L
Scylla
9,691
646
75
5
0
281,159
0
L
Ne Zha
9,189
613
49
3
0
296,022
2
W
Sobek
10,416
694
12
1
0
298,487
0
L
Neith
10,113
674
92
6
0
262,995
3
L
Sylvanus
9,189
613
9
1
0
269,252
6
W
Hel
11,239
749
83
6
0
282,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role