Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
XJohnny__RingoX
Bacchus
Level 76
God Stats
12W - 22L
1,354 SR
Queue Stats
231W - 349L
1,258 Elo+
Party 1
Thanatos
Thanatos
ii_Wyatt_Earp_ii
Thanatos
Level 86
God Stats
33W - 46L
1,220 SR
Queue Stats
252W - 374L
1,311 Elo+
Party 1
Team Averages
Level 81
1,358 SR
1,356 Elo+

VS

Team Averages
Level 53
1,478 SR
1,312 Elo+
Chaac
Chaac
Radmonstuff
Chaac
Level 67
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 11L
1,289 Elo+
Party 2
Anubis
Anubis
SkarletsThighs
Anubis
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 40L
1,374 Elo+
Party 2
Neith
Neith
skiskilo
Neith
Level 46
God Stats
3W - 2L
1,527 SR
Queue Stats
110W - 143L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 6 / 9
10,488
699
8,975
13,154
5,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 13
10,783
719
9,648
13,816
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 9 / 3
11,490
766
17,197
16,879
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
9,783
652
5,518
21,002
12,726
Mace

Mace

+10
Physical Power

18
14 / 4 / 0
12,934
862
22,210
17,876
9,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
skiskilo
Neith
16
0 / 2 / 10
10,486
699
8,345
9,142
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
16
16
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
9
1.42
W
2
9
6
0.56
W
14
4
0
3.5
L
1
1
13
7.5
L
10
9
3
1.28
W
Neith
skiskilo
Neith
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
36,073
43,849
Taken
48,020
30,911
Mitigated
25,267
12,660
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,975
0
0
3,638
13,154
5,709
0
7,442
5,712
39,975
0
W
5,518
806
0
2,271
21,002
12,726
99
6,610
14,392
0
14,322
W
22,210
1,890
0
10,910
17,876
9,061
1,145
9,201
8,675
66,200
0
L
9,648
649
0
1,200
13,816
19,279
68
5,597
8,219
20,441
0
L
17,197
5,772
0
7,822
16,879
5,923
473
9,395
7,484
0
31,267
W
Neith
skiskilo
Neith
8,345
2,853
0
2,113
9,142
3,480
0
3,328
5,814
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
33,203
119
Minions Killed
173
4
Camps Cleared
6
780,193
Distance Traveled
729,981
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,488
699
73
5
0
237,376
3
W
Chaac
9,783
652
21
1
0
238,681
1
W
Anubis
12,934
862
105
7
3
237,524
2
L
Bacchus
10,783
719
16
1
2
311,633
3
L
Thanatos
11,490
766
30
2
2
231,184
5
W
Neith
10,486
699
47
3
3
253,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role