Player Matchup

Neith
Neith
AceecA777
Neith
Level 128
God Stats
3W - 3L
1,425 SR
Queue Stats
265W - 303L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
ToukaLightning
Cthulhu
Level 149
God Stats
6W - 3L
1,711 SR
Queue Stats
457W - 458L
1,523 Elo+
Solo
Cernunnos
Cernunnos
U_SuCk-_-aT_LiFe
Cernunnos
Level 124
God Stats
1W - 6L
1,143 SR
Queue Stats
252W - 257L
1,527 Elo+
Party 1
Sol
Sol
Xavi1004
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,479 Elo+
Solo
Susano
Susano
xAceDrago
Susano
Level 132
God Stats
6W - 9L
1,665 SR
Queue Stats
159W - 175L
1,508 Elo+
Party 1
Team Averages
Level 136
1,489 SR
1,498 Elo+

VS

Team Averages
Level 113
1,343 SR
1,545 Elo+
Sol
Sol
Alex1799
Sol
Level 72
God Stats
1W - 1L
1,322 SR
Queue Stats
91W - 100L
1,540 Elo+
Solo
Khepri
Khepri
DancingPanther
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,557 Elo+
Solo
Amaterasu
Amaterasu
IAphroditeI
Amaterasu
Level 154
God Stats
2W - 2L
1,320 SR
Queue Stats
196W - 208L
1,558 Elo+
Solo
Nu Wa
Nu Wa
King0fTheWorld
Nu Wa
Level 143
God Stats
2W - 4L
1,211 SR
Queue Stats
127W - 130L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
LC Lucius
Gilgamesh
Level 153
God Stats
6W - 8L
1,363 SR
Queue Stats
769W - 807L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AceecA777
Neith
16
3 / 5 / 10
9,930
764
8,817
13,013
5,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 7
10,315
793
10,132
14,523
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
17
6 / 6 / 7
10,733
826
21,306
15,886
6,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 9
9,665
743
19,304
15,322
6,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Susano
xAceDrago
Susano
17
5 / 7 / 6
10,621
817
15,432
15,105
6,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 9
11,694
900
20,549
15,637
8,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 5 / 17
10,294
792
5,857
22,985
32,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
IAphroditeI
Amaterasu
17
5 / 3 / 15
10,991
845
6,986
19,974
18,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 15
9,766
751
12,267
8,474
3,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LC Lucius
Gilgamesh
17
4 / 3 / 16
10,723
825
16,722
21,837
20,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
18
Kills
24
26
Deaths
18
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
AceecA777
Neith
3
5
10
1.6
W
13
4
9
4.38
W
0
5
17
1.7
W
Amaterasu
IAphroditeI
Amaterasu
5
3
15
4.17
W
2
3
15
3.17
W
Gilgamesh
LC Lucius
Gilgamesh
4
3
16
4
L
2
5
7
1.1
L
Cernunnos
6
6
7
1.58
L
2
3
9
2.17
L
Susano
xAceDrago
Susano
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,991
Damage
62,381
73,849
Taken
88,907
40,057
Mitigated
83,519
25,224
Healing
36,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AceecA777
Neith
8,817
2,757
1,886
2,348
13,013
5,545
1,293
4,498
8,515
0
24,678
W
20,549
7,794
2,562
6,147
15,637
8,458
2,529
5,686
9,781
43,511
0
W
5,857
656
2,963
3,087
22,985
32,282
248
8,902
13,778
21,308
0
W
Amaterasu
IAphroditeI
Amaterasu
6,986
2,084
4,301
5,284
19,974
18,639
2,853
6,416
13,374
0
11,361
W
12,267
3,138
1,152
1,718
8,474
3,722
1,556
1,945
6,475
27,961
0
W
Gilgamesh
LC Lucius
Gilgamesh
16,722
3,904
4,750
4,056
21,837
20,418
987
5,566
16,063
0
27,660
L
10,132
389
2,220
2,804
14,523
14,942
156
8,554
5,969
26,092
0
L
Cernunnos
21,306
6,778
1,574
3,436
15,886
6,420
1,376
8,206
7,680
0
30,517
L
19,304
6,409
1,347
6,972
15,322
6,713
1,652
8,413
6,909
33,243
0
L
Susano
xAceDrago
Susano
15,432
1,049
647
1,990
15,105
6,437
530
9,002
6,103
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
53,468
155
Minions Killed
136
0
Camps Cleared
0
1,076,562
Distance Traveled
1,198,851
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,930
764
31
2
0
208,954
5
W
Sol
11,694
900
46
4
0
230,761
0
W
Khepri
10,294
792
41
3
0
238,005
2
W
Amaterasu
10,991
845
14
1
0
254,479
0
W
Nu Wa
9,766
751
15
1
0
245,910
1
W
Gilgamesh
10,723
825
20
2
0
229,696
0
L
Cthulhu
10,315
793
27
2
0
203,370
2
L
Cernunnos
10,733
826
29
2
0
207,653
2
L
Sol
9,665
743
44
3
0
231,197
0
L
Susano
10,621
817
24
2
0
225,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role