Player Matchup

Merlin
Merlin
HollywoodO7
Merlin
Level 75
God Stats
36W - 33L
1,529 SR
Queue Stats
135W - 104L
1,568 Elo+
Party 2
Chaac
Chaac
KILLADEZEL
Chaac
Level 122
God Stats
1W - 0L
1,340 SR
Queue Stats
4W - 5L
1,269 Elo+
Solo
Bacchus
Bacchus
LordHamsterEggs
Bacchus
Level 109
God Stats
3W - 4L
1,509 SR
Queue Stats
230W - 215L
1,502 Elo+
Party 2
Arachne
Arachne
TheArbiter52
Arachne
Level 102
God Stats
147W - 111L
1,596 SR
Queue Stats
257W - 233L
1,530 Elo+
Party 2
Cupid
Cupid
bluedream1231
Cupid
Level 155
God Stats
4W - 1L
1,676 SR
Queue Stats
243W - 222L
1,539 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,482 Elo+

VS

Team Averages
Level 122
1,545 SR
1,560 Elo+
Poseidon
Poseidon
C O lB A ii lN
Poseidon
Level 143
God Stats
18W - 19L
1,550 SR
Queue Stats
125W - 121L
1,520 Elo+
Solo
Pele
Pele
Madame_Fortune
Pele
Level 127
God Stats
28W - 28L
1,623 SR
Queue Stats
894W - 836L
1,564 Elo+
Solo
Nox
Nox
Yuji x Kaido
Nox
Level 141
God Stats
2W - 5L
1,417 SR
Queue Stats
236W - 238L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
audyjsII
Kuzenbo
Level 53
God Stats
22W - 13L
1,632 SR
Queue Stats
309W - 243L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
sk8pkl
Hou Yi
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
579W - 478L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 2
6,272
1,254
3,828
1,527
714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
0 / 1 / 3
5,661
1,132
4,133
4,039
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 2
5,925
1,185
2,052
2,607
2,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
TheArbiter52
Arachne
10
0 / 0 / 2
5,604
1,121
1,545
2,022
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,077
1,215
4,700
2,800
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

381

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 1 / 0
5,247
1,049
480
1,013
368
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,608
1,122
2,227
1,936
753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,045
1,209
1,742
2,754
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
audyjsII
Kuzenbo
10
0 / 2 / 1
6,123
1,225
2,678
8,195
10,861
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
sk8pkl
Hou Yi
11
1 / 0 / 0
6,058
1,212
3,343
4,485
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
3
Kills
1
1
Deaths
3
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
1
0
0
W
Merlin
1
0
2
2
W
Chaac
0
1
3
1.5
W
1
0
2
2
L
0
0
1
0.5
W
Arachne
TheArbiter52
Arachne
0
0
2
1
L
0
0
1
0.5
L
Kuzenbo
audyjsII
Kuzenbo
0
2
1
0.25
W
1
0
2
2
L
Hou Yi
sk8pkl
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
10,470
12,995
Taken
18,383
8,794
Mitigated
15,106
2,466
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
480
179
0
0
1,013
368
0
445
568
2,886
0
W
Merlin
3,828
117
0
564
1,527
714
0
97
1,430
20,865
0
W
Chaac
4,133
741
0
1,177
4,039
3,206
0
1,841
2,198
0
8,336
W
2,052
333
0
0
2,607
2,288
0
1,003
1,604
7,311
0
L
2,227
192
0
475
1,936
753
0
628
1,282
0
11,521
W
Arachne
TheArbiter52
Arachne
1,545
843
0
348
2,022
1,119
0
536
1,486
0
7,699
L
1,742
109
0
0
2,754
1,291
0
747
1,979
15,369
0
L
Kuzenbo
audyjsII
Kuzenbo
2,678
1,279
128
871
8,195
10,861
0
2,375
5,684
10,711
0
W
4,700
2,694
0
377
2,800
1,467
0
1,423
1,377
0
21,264
L
Hou Yi
sk8pkl
Hou Yi
3,343
1,237
0
500
4,485
1,833
0
1,685
2,609
0
16,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
29,081
116
Minions Killed
119
5
Camps Cleared
6
512,309
Distance Traveled
380,316
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,247
1,049
13
3
0
18,745
0
W
Merlin
6,272
1,254
45
9
0
96,066
0
W
Chaac
5,661
1,132
8
2
1
94,272
0
W
Bacchus
5,925
1,185
11
2
0
111,891
1
L
Pele
5,608
1,122
23
5
0
68,781
0
W
Arachne
5,604
1,121
9
2
3
104,599
1
L
Nox
6,045
1,209
38
8
4
105,829
1
L
Kuzenbo
6,123
1,225
10
2
0
96,461
1
W
Cupid
6,077
1,215
43
9
1
105,481
0
L
Hou Yi
6,058
1,212
35
7
2
90,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role