Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fly ParaDox
Poseidon
Level 137
God Stats
2W - 3L
1,358 SR
Queue Stats
154W - 116L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
Lefum
Heimdallr
Level 45
God Stats
2W - 2L
1,795 SR
Queue Stats
164W - 159L
1,541 Elo+
Party 3
King Arthur
King Arthur
Lesum
King Arthur
Level 109
God Stats
7W - 4L
1,673 SR
Queue Stats
138W - 125L
1,540 Elo+
Party 3
Bakasura
Bakasura
mikesoxhard
Bakasura
Level 35
God Stats
2W - 2L
1,536 SR
Queue Stats
200W - 177L
1,496 Elo+
Party 2
Team Averages
Level 90
1,572 SR
1,522 Elo+

VS

Team Averages
Level 46
1,467 SR
1,625 Elo+
Lancelot
Lancelot
Erzenger
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,704 Elo+
Party 1
Terra
Terra
FrankenSteinke2
Terra
Level 75
God Stats
0W - 4L
1,217 SR
Queue Stats
442W - 223L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
SweatyDriver
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,678 Elo+
Party 1
Tiamat
Tiamat
frilled-actor522
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,379 Elo+
Solo
Odin
Odin
l-ToppZ-l
Odin
Level 84
God Stats
2W - 2L
1,618 SR
Queue Stats
209W - 137L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 5
7,753
485
5,840
9,345
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Fly ParaDox
Poseidon
15
6 / 1 / 1
8,826
552
7,802
10,735
4,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Lefum
Heimdallr
14
5 / 0 / 3
8,448
528
11,504
11,380
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Lesum
King Arthur
14
0 / 2 / 0
8,331
521
11,005
16,479
11,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
mikesoxhard
Bakasura
14
1 / 1 / 6
7,958
497
6,773
12,945
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Erzenger
Lancelot
14
3 / 2 / 0
8,021
501
8,422
12,620
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 2
8,813
551
13,240
16,219
15,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SweatyDriver
Danzaburou
11
0 / 6 / 0
6,722
420
7,812
15,541
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 0
6,503
406
3,928
7,221
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
11
1 / 1 / 0
7,423
464
3,835
10,158
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Lancelot
Erzenger
Lancelot
3
2
0
1.5
W
Poseidon
Fly ParaDox
Poseidon
6
1
1
6.5
L
0
2
2
0.5
W
Heimdallr
Lefum
Heimdallr
5
0
3
6.5
W
King Arthur
Lesum
King Arthur
0
2
0
0
L
Danzaburou
SweatyDriver
Danzaburou
0
6
0
0
L
0
2
0
0
L
Odin
1
1
0
1
W
Bakasura
mikesoxhard
Bakasura
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
37,237
60,884
Taken
61,759
34,678
Mitigated
38,473
18,318
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,840
1,611
1,546
5,073
9,345
7,855
224
1,740
7,601
27,863
0
L
Lancelot
Erzenger
Lancelot
8,422
1,961
0
4,622
12,620
5,358
0
3,254
9,146
0
66,223
W
Poseidon
Fly ParaDox
Poseidon
7,802
1,128
0
2,472
10,735
4,079
0
2,014
8,711
84,394
0
L
13,240
1,392
171
7,291
16,219
15,132
0
1,298
14,551
72,958
0
W
Heimdallr
Lefum
Heimdallr
11,504
6,864
0
3,470
11,380
4,844
0
552
10,828
0
69,524
W
King Arthur
Lesum
King Arthur
11,005
1,851
0
2,096
16,479
11,929
78
9,642
6,100
0
73,844
L
Danzaburou
SweatyDriver
Danzaburou
7,812
2,654
0
3,168
15,541
5,384
0
1,304
14,027
0
54,378
L
3,928
234
0
1,680
7,221
3,943
0
4,090
3,069
42,165
0
L
Odin
3,835
887
0
3,038
10,158
8,656
0
3,696
5,977
0
26,074
W
Bakasura
mikesoxhard
Bakasura
6,773
4,730
0
3,661
12,945
5,971
207
2,556
10,321
0
62,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
37,482
540
Minions Killed
463
0
Camps Cleared
0
1,604,353
Distance Traveled
1,630,287
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,753
485
45
3
0
301,620
2
L
Lancelot
8,021
501
99
6
0
351,465
4
W
Poseidon
8,826
552
125
8
0
313,988
6
L
Terra
8,813
551
148
9
0
346,472
5
W
Heimdallr
8,448
528
114
7
0
295,486
1
W
King Arthur
8,331
521
134
8
0
304,097
1
L
Danzaburou
6,722
420
76
5
0
288,021
1
L
Tiamat
6,503
406
78
5
0
282,651
4
L
Odin
7,423
464
62
4
0
361,678
1
W
Bakasura
7,958
497
122
8
0
389,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role