Player Matchup

Ah Puch
Ah Puch
Demonslippers231
Ah Puch
Level 28
God Stats
4W - 7L
1,285 SR
Queue Stats
119W - 92L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
Dgkallday231
Gilgamesh
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,709 Elo+
Party 2
Kali
Kali
xXJakeHdXx
Kali
Level 155
God Stats
2W - 1L
1,285 SR
Queue Stats
152W - 119L
1,529 Elo+
Party 2
Team Averages
Level 73
1,356 SR
1,602 Elo+

VS

Team Averages
Level 82
1,339 SR
1,393 Elo+
Cthulhu
Cthulhu
BROMYG0D
Cthulhu
Level 18
God Stats
3W - 4L
1,528 SR
Queue Stats
8W - 14L
1,413 Elo+
Party 1
Susano
Susano
Jermetheus
Susano
Level 158
God Stats
4W - 16L
1,031 SR
Queue Stats
170W - 233L
1,362 Elo+
Solo
Chang'e
Chang'e
Squaatch
Chang'e
Level 69
God Stats
5W - 6L
1,457 SR
Queue Stats
75W - 90L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,772
777
10,739
5,906
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Dgkallday231
Gilgamesh
12
2 / 0 / 7
7,888
789
6,473
10,858
6,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 3
8,290
829
6,622
10,296
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BROMYG0D
Cthulhu
11
0 / 3 / 1
6,808
681
7,734
9,746
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Jermetheus
Susano
8
0 / 4 / 0
5,723
572
3,483
8,219
3,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Squaatch
Chang'e
11
1 / 3 / 0
6,528
653
5,400
9,573
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BROMYG0D
Cthulhu
0
3
1
0.17
W
3
0
6
6
W
Gilgamesh
Dgkallday231
Gilgamesh
2
0
7
5.5
L
Susano
Jermetheus
Susano
0
4
0
0
L
Chang'e
Squaatch
Chang'e
1
3
0
0.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
16,617
27,060
Taken
27,538
16,231
Mitigated
14,499
10,465
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BROMYG0D
Cthulhu
7,734
558
144
528
9,746
7,940
0
5,136
4,610
21,352
0
W
10,739
1,183
0
1,984
5,906
2,381
688
2,576
3,330
31,884
0
W
Gilgamesh
Dgkallday231
Gilgamesh
6,473
2,163
795
2,795
10,858
6,511
992
6,518
4,340
44
15,957
L
Susano
Jermetheus
Susano
3,483
375
402
1,382
8,219
3,106
0
2,601
5,618
0
9,556
L
Chang'e
Squaatch
Chang'e
5,400
426
1,523
2,583
9,573
3,453
0
3,632
5,941
17,795
0
W
6,622
3,022
0
4,891
10,296
7,339
485
4,701
5,595
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
19,059
103
Minions Killed
91
5
Camps Cleared
3
604,222
Distance Traveled
495,291
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,808
681
48
5
0
181,877
0
W
Ah Puch
7,772
777
40
4
1
191,437
2
W
Gilgamesh
7,888
789
20
2
1
194,824
0
L
Susano
5,723
572
14
1
0
126,181
0
L
Chang'e
6,528
653
29
3
3
187,233
0
W
Kali
8,290
829
43
4
3
217,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role