Player Matchup

Atlas
Atlas
AcidDra1n
Atlas
Level 86
God Stats
1W - 4L
1,637 SR
Queue Stats
4W - 11L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
ItsBlueDew
Jing Wei
Level 123
God Stats
1W - 1L
1,637 SR
Queue Stats
6W - 11L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
OSpivvy
Jormungandr
Level 38
God Stats
2W - 3L
1,412 SR
Queue Stats
39W - 41L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
The dark jeff1
Sun Wukong
Level 4
God Stats
1W - 1L
1,637 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Bakasura
Bakasura
the camera man1
Bakasura
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,438 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,545 Elo+

VS

Team Averages
Level 71
1,498 SR
1,591 Elo+
Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dystopic RageJr
Arachne
Level 142
God Stats
5W - 5L
1,636 SR
Queue Stats
156W - 97L
1,593 Elo+
Party 2
Yu Huang
Yu Huang
betagrub
Yu Huang
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 66L
1,624 Elo+
Party 2
Chaac
Chaac
longslong46
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,737 Elo+
Party 2
Mulan
Mulan
nosoynoob
Mulan
Level 79
God Stats
1W - 0L
1,354 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AcidDra1n
Atlas
8
0 / 2 / 1
5,905
422
3,606
8,829
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ItsBlueDew
Jing Wei
10
0 / 5 / 3
6,066
433
4,650
9,943
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
OSpivvy
Jormungandr
12
1 / 2 / 1
7,416
530
6,687
9,846
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
The dark jeff1
Sun Wukong
10
1 / 6 / 0
6,027
431
1,735
9,122
3,985
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
13
6 / 4 / 0
8,133
581
8,235
14,631
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 2 / 5
7,161
512
6,210
6,996
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
11 / 2 / 4
8,466
605
10,362
13,443
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
betagrub
Yu Huang
12
4 / 2 / 8
8,102
579
8,114
6,384
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 5
6,055
433
4,279
8,339
3,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
nosoynoob
Mulan
13
1 / 1 / 3
7,923
566
6,716
9,529
5,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
19
19
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
5
2.75
L
Atlas
AcidDra1n
Atlas
0
2
1
0.25
W
11
2
4
6.5
L
Jing Wei
ItsBlueDew
Jing Wei
0
5
3
0.3
L
Jormungandr
OSpivvy
Jormungandr
1
2
1
0.75
L
Sun Wukong
The dark jeff1
Sun Wukong
1
6
0
0.17
W
Yu Huang
betagrub
Yu Huang
4
2
8
4
W
0
1
5
2.5
W
Mulan
nosoynoob
Mulan
1
1
3
2.5
L
Bakasura
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
35,681
52,371
Taken
44,691
25,296
Mitigated
19,765
7,138
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,210
4,078
0
3,332
6,996
2,707
1,064
1,492
5,114
0
49,617
L
Atlas
AcidDra1n
Atlas
3,606
1,238
0
701
8,829
5,889
0
1,223
7,602
14,692
0
W
10,362
7,374
0
5,528
13,443
5,180
567
1,351
11,497
0
44,422
L
Jing Wei
ItsBlueDew
Jing Wei
4,650
3,785
0
2,200
9,943
3,025
0
622
9,281
0
33,881
L
Jormungandr
OSpivvy
Jormungandr
6,687
2,113
0
1,190
9,846
6,320
340
969
8,795
48,319
0
L
Sun Wukong
The dark jeff1
Sun Wukong
1,735
394
0
658
9,122
3,985
0
3,358
5,370
0
21,494
W
Yu Huang
betagrub
Yu Huang
8,114
937
0
2,041
6,384
2,353
245
941
4,955
42,075
0
W
4,279
900
0
2,587
8,339
3,786
200
1,528
6,518
0
22,844
W
Mulan
nosoynoob
Mulan
6,716
1,634
0
3,023
9,529
5,739
0
4,981
4,438
0
54,930
L
Bakasura
8,235
6,149
0
2,389
14,631
6,077
0
2,010
12,425
0
59,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
37,707
310
Minions Killed
383
0
Camps Cleared
0
1,277,220
Distance Traveled
1,391,903
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,161
512
82
6
0
267,229
0
L
Atlas
5,905
422
9
1
0
280,193
0
W
Arachne
8,466
605
74
5
0
322,247
1
L
Jing Wei
6,066
433
59
4
0
231,578
3
L
Jormungandr
7,416
530
97
7
0
251,646
3
L
Sun Wukong
6,027
431
33
2
0
230,208
1
W
Yu Huang
8,102
579
75
5
0
258,080
1
W
Chaac
6,055
433
30
2
0
262,326
0
W
Mulan
7,923
566
122
9
0
282,021
7
L
Bakasura
8,133
581
112
8
0
283,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role