Player Matchup

Eset
Eset
Diamond I
Foxmou
Eset
Diamond I
Level 148
God Stats
12W - 1L
1,807 SR
Queue Stats
40W - 11L
2,637 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
LunarXFoxes
Cabrakan
Diamond II
Level 56
God Stats
6W - 1L
1,798 SR
Queue Stats
42W - 10L
2,693 MMR
Party 1
Medusa
Medusa
Diamond I
MMRVendor
Medusa
Diamond I
Level 47
God Stats
7W - 1L
1,791 SR
Queue Stats
59W - 18L
2,662 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 84
1,798 SR
2,664 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,662 SR
2,177 MMR
Guan Yu
Guan Yu
Diamond III
Delamare77
Guan Yu
Diamond III
Level 160
God Stats
10W - 6L
1,665 SR
Queue Stats
226W - 229L
2,310 MMR
Solo
Danzaburou
Danzaburou
Platinum III
GreeenerG
Danzaburou
Platinum III
Level 119
God Stats
9W - 11L
1,608 SR
Queue Stats
176W - 214L
1,860 MMR
Solo
Sol
Sol
Diamond III
Zl0T
Sol
Diamond III
Level 136
God Stats
61W - 42L
1,714 SR
Queue Stats
152W - 162L
2,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Foxmou
Eset
16
3 / 1 / 8
9,892
707
8,367
8,806
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
LunarXFoxes
Cabrakan
15
2 / 0 / 9
10,987
785
10,019
16,851
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MMRVendor
Medusa
16
6 / 0 / 5
10,221
730
21,251
12,870
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabAtlasBaba YagaShivaBaron Samedi

VS

Bans
LancelotSobekThothAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delamare77
Guan Yu
13
1 / 3 / 0
9,535
681
7,284
20,876
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GreeenerG
Danzaburou
12
0 / 5 / 1
8,295
593
8,966
12,673
6,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Zl0T
Sol
12
0 / 3 / 1
8,253
590
11,462
10,769
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Delamare77
Guan Yu
1
3
0
0.33
W
Eset
Foxmou
Eset
3
1
8
7
L
Danzaburou
GreeenerG
Danzaburou
0
5
1
0.1
W
Cabrakan
LunarXFoxes
Cabrakan
2
0
9
6.5
W
Medusa
MMRVendor
Medusa
6
0
5
8.5
L
Sol
Zl0T
Sol
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
27,712
38,527
Taken
44,318
39,513
Mitigated
39,384
15,993
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Delamare77
Guan Yu
7,284
632
781
3,412
20,876
28,244
0
6,617
13,730
1,981
25,596
W
Eset
Foxmou
Eset
8,367
778
2,535
3,962
8,806
4,573
1,036
2,591
6,215
32,835
0
L
Danzaburou
GreeenerG
Danzaburou
8,966
2,249
0
1,420
12,673
6,127
205
6,419
6,092
0
32,772
W
Cabrakan
LunarXFoxes
Cabrakan
10,019
1,615
0
5,397
16,851
27,027
113
4,514
12,337
22,251
0
W
Medusa
MMRVendor
Medusa
21,251
10,719
0
4,099
12,870
7,913
2,183
4,039
8,831
0
68,852
L
Sol
Zl0T
Sol
11,462
3,701
0
4,156
10,769
5,013
102
4,746
5,963
30,628
2,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
26,083
190
Minions Killed
160
7
Camps Cleared
5
785,466
Distance Traveled
757,391
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,535
681
51
4
1
268,138
5
W
Eset
9,892
707
92
7
2
263,536
1
L
Danzaburou
8,295
593
46
3
0
249,883
3
W
Cabrakan
10,987
785
16
1
1
253,468
3
W
Medusa
10,221
730
82
6
4
268,462
3
L
Sol
8,253
590
63
5
4
239,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role