Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DuckAlex
Da Ji
Level 152
God Stats
3W - 3L
1,606 SR
Queue Stats
380W - 370L
1,426 Elo+
Solo
Heimdallr
Heimdallr
LILYL3M0NDRAG0N
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,213 Elo+
Solo
Sobek
Sobek
MurphTheMilkman
Sobek
Level 63
God Stats
0W - 1L
1,248 SR
Queue Stats
51W - 65L
1,391 Elo+
Solo
Tiamat
Tiamat
eccerex
Tiamat
Level 149
God Stats
0W - 4L
1,271 SR
Queue Stats
517W - 546L
1,349 Elo+
Solo
Team Averages
Level 110
1,425 SR
1,376 Elo+

VS

Team Averages
Level 54
1,419 SR
1,328 Elo+
Geb
Geb
Mariosauce
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Party 1
Poseidon
Poseidon
RiCH_DA_KlDD
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 1
Ymir
Ymir
SquashMortal
Ymir
Level 127
God Stats
5W - 2L
1,638 SR
Queue Stats
256W - 163L
1,605 Elo+
Party 1
He Bo
He Bo
gonzotic
He Bo
Level 40
God Stats
1W - 1L
1,249 SR
Queue Stats
35W - 45L
1,320 Elo+
Solo
Izanami
Izanami
saltysaiyan
Izanami
Level 26
God Stats
1W - 0L
1,209 SR
Queue Stats
3W - 5L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 1
8,610
861
19,028
9,545
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
DuckAlex
Da Ji
12
3 / 7 / 3
7,262
726
10,580
10,387
5,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
LILYL3M0NDRAG0N
Heimdallr
14
0 / 6 / 3
7,676
768
8,565
10,904
5,703
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 4
7,572
757
3,477
15,003
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
eccerex
Tiamat
1
0 / 0 / 0
2,496
250
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
8,537
854
6,448
10,953
11,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RiCH_DA_KlDD
Poseidon
15
3 / 2 / 15
8,635
864
12,163
8,820
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 12
9,700
970
7,268
21,820
13,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

He Bo
gonzotic
He Bo
13
2 / 3 / 13
7,722
772
5,110
7,646
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
saltysaiyan
Izanami
15
4 / 2 / 14
8,466
847
8,760
6,689
3,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
9
Kills
21
21
Deaths
9
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
1
1.83
L
Da Ji
DuckAlex
Da Ji
3
7
3
0.64
L
Heimdallr
LILYL3M0NDRAG0N
Heimdallr
0
6
3
0.25
W
5
2
14
6
L
1
5
4
0.6
W
Poseidon
RiCH_DA_KlDD
Poseidon
3
2
15
5.25
W
7
0
12
13
L
Tiamat
eccerex
Tiamat
0
0
0
0
W
He Bo
gonzotic
He Bo
2
3
13
2.83
W
Izanami
saltysaiyan
Izanami
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
39,749
45,839
Taken
55,928
32,681
Mitigated
36,520
8,675
Healing
22,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,028
3,159
613
4,031
9,545
4,447
0
6,253
3,010
37,452
0
L
Da Ji
DuckAlex
Da Ji
10,580
2,321
0
322
10,387
5,213
0
6,766
3,379
0
12,448
L
Heimdallr
LILYL3M0NDRAG0N
Heimdallr
8,565
3,467
290
226
10,904
5,703
0
7,693
2,953
0
22,140
W
6,448
1,529
703
395
10,953
11,303
350
5,062
5,891
10,569
0
L
3,477
384
118
3,075
15,003
17,318
0
9,079
5,508
7,741
0
W
Poseidon
RiCH_DA_KlDD
Poseidon
12,163
1,309
0
1,685
8,820
4,257
894
3,253
5,567
31,452
0
W
7,268
2,208
4,441
12,526
21,820
13,873
442
9,129
12,691
11,998
0
L
Tiamat
eccerex
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
gonzotic
He Bo
5,110
1,393
455
544
7,646
3,698
689
2,577
5,069
7,433
0
W
Izanami
saltysaiyan
Izanami
8,760
4,820
1,205
467
6,689
3,389
890
2,484
4,205
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
43,060
73
Minions Killed
107
0
Camps Cleared
0
650,822
Distance Traveled
1,054,660
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,610
861
38
4
0
198,186
0
L
Da Ji
7,262
726
3
0
0
139,214
1
L
Heimdallr
7,676
768
28
3
0
141,908
2
W
Geb
8,537
854
8
1
0
245,055
1
L
Sobek
7,572
757
4
0
0
171,514
0
W
Poseidon
8,635
864
54
5
0
190,688
0
W
Ymir
9,700
970
11
1
0
234,876
1
L
Tiamat
2,496
250
0
0
0
0
0
W
He Bo
7,722
772
14
1
0
196,874
0
W
Izanami
8,466
847
20
2
0
187,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role