Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DetBo
Charybdis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,533 Elo+
Solo
Zeus
Zeus
RainMorrow
Zeus
Level 123
God Stats
2W - 0L
1,719 SR
Queue Stats
82W - 81L
1,484 Elo+
Party 2
Bakasura
Bakasura
Rumреlstiltskin
Bakasura
Level 48
God Stats
3W - 1L
1,576 SR
Queue Stats
289W - 302L
1,515 Elo+
Solo
Poseidon
Poseidon
thermoon
Poseidon
Level 116
God Stats
1W - 3L
1,150 SR
Queue Stats
102W - 105L
1,468 Elo+
Party 2
Team Averages
Level 95
1,489 SR
1,500 Elo+

VS

Team Averages
Level 124
1,382 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Evade_Mikixx96
Janus
Level 100
God Stats
4W - 3L
1,493 SR
Queue Stats
192W - 200L
1,560 Elo+
Solo
Sobek
Sobek
StealthyStilton
Sobek
Level 147
God Stats
9W - 9L
1,133 SR
Queue Stats
347W - 330L
1,508 Elo+
Party 1
Hercules
Hercules
VTxPanda
Hercules
Level 95
God Stats
0W - 3L
1,284 SR
Queue Stats
67W - 52L
1,559 Elo+
Party 1
Hel
Hel
WychBite
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 12
9,277
773
2,124
14,436
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
DetBo
Charybdis
17
3 / 2 / 11
9,342
779
18,219
11,286
5,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 6
9,481
790
12,069
7,309
3,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 6 / 7
8,757
730
8,722
15,641
13,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
thermoon
Poseidon
16
2 / 0 / 11
8,732
728
13,665
5,614
2,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 5 / 2
7,849
654
8,975
12,058
6,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 7
8,719
727
19,083
9,335
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 4
8,744
729
5,211
15,863
20,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
VTxPanda
Hercules
16
2 / 4 / 5
8,327
694
7,828
16,428
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 1 / 3
6,752
563
402
4,117
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
17
Kills
9
11
Deaths
17
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
12
3.5
L
Loki
 
Loki
3
5
2
0.8
W
Charybdis
DetBo
Charybdis
3
2
11
4.25
L
1
3
7
1.5
W
7
1
6
10
W
4
6
7
1.25
L
3
4
4
1.25
L
Hercules
VTxPanda
Hercules
2
4
5
1.13
L
0
1
3
1.5
W
Poseidon
thermoon
Poseidon
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,799
Damage
41,499
54,286
Taken
57,801
40,033
Mitigated
48,380
27,578
Healing
22,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,124
1,069
8,282
5,159
14,436
14,765
110
5,647
8,168
6,209
0
L
Loki
 
Loki
8,975
3,528
743
1,044
12,058
6,183
0
7,619
4,148
0
19,978
W
Charybdis
DetBo
Charybdis
18,219
6,634
1,119
2,969
11,286
5,376
1,221
5,645
5,255
0
40,843
L
19,083
1,516
646
600
9,335
4,618
0
3,606
5,594
37,291
0
W
12,069
1,736
966
1,909
7,309
3,538
132
1,938
5,241
23,173
0
W
8,722
6,609
0
1,440
15,641
13,473
0
7,927
7,076
0
9,621
L
5,211
151
1,557
4,157
15,863
20,203
0
5,588
9,451
14,284
0
L
Hercules
VTxPanda
Hercules
7,828
2,751
318
5,590
16,428
15,172
0
8,157
8,106
0
18,138
L
402
0
5,388
2,648
4,117
2,204
0
2,888
1,229
920
0
W
Poseidon
thermoon
Poseidon
13,665
1,399
3,461
2,273
5,614
2,881
60
2,187
3,263
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
40,391
123
Minions Killed
118
0
Camps Cleared
0
1,078,436
Distance Traveled
995,296
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,277
773
12
1
0
221,974
5
L
Loki
7,849
654
14
1
0
206,515
0
W
Charybdis
9,342
779
45
4
0
188,722
2
L
Janus
8,719
727
57
5
0
210,449
0
W
Zeus
9,481
790
20
2
0
200,403
0
W
Bakasura
8,757
730
23
2
0
222,752
1
L
Sobek
8,744
729
15
1
0
213,189
0
L
Hercules
8,327
694
29
2
0
233,748
2
L
Hel
6,752
563
3
0
0
131,395
0
W
Poseidon
8,732
728
23
2
0
244,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role