Player Matchup

Lancelot
Lancelot
BrappyGoose
Lancelot
Level 29
God Stats
4W - 0L
1,692 SR
Queue Stats
31W - 38L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
DaVontee
Sylvanus
Level 157
God Stats
4W - 7L
1,635 SR
Queue Stats
225W - 163L
1,489 Elo+
Party 1
Izanami
Izanami
SpookyMeerkat
Izanami
Level 76
God Stats
21W - 11L
1,586 SR
Queue Stats
38W - 27L
1,593 Elo+
Party 1
Team Averages
Level 87
1,638 SR
1,603 Elo+

VS

Team Averages
Level 25
1,374 SR
1,204 Elo+
Nox
Nox
Darkred3
Nox
Level 40
God Stats
11W - 17L
1,396 SR
Queue Stats
202W - 322L
1,377 Elo+
Party 2
Achilles
Achilles
THEFALLENGAMER21
Achilles
Level 19
God Stats
2W - 5L
1,382 SR
Queue Stats
37W - 83L
1,305 Elo+
Party 2
Bakasura
Bakasura
cainemark2
Bakasura
Level 16
God Stats
0W - 3L
1,346 SR
Queue Stats
0W - 24L
929 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrappyGoose
Lancelot
14
7 / 0 / 17
8,894
889
13,442
10,584
8,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DaVontee
Sylvanus
14
7 / 0 / 17
8,839
884
10,930
10,183
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
11 / 1 / 9
9,161
916
10,902
7,940
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,525
653
6,077
10,934
3,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 8 / 0
5,926
593
5,536
15,175
8,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
cainemark2
Bakasura
8
0 / 9 / 1
5,862
586
5,913
14,336
5,817
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
25
Kills
1
1
Deaths
25
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BrappyGoose
Lancelot
7
0
17
15.5
W
Sylvanus
DaVontee
Sylvanus
7
0
17
15.5
L
1
8
0
0.13
W
Izanami
11
1
9
15.5
L
0
8
0
0
L
Bakasura
cainemark2
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
17,526
28,707
Taken
40,445
19,026
Mitigated
18,425
11,812
Healing
2,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BrappyGoose
Lancelot
13,442
2,183
0
390
10,584
8,832
232
2,796
7,378
0
25,625
W
Sylvanus
DaVontee
Sylvanus
10,930
1,733
3,991
5,354
10,183
6,446
472
1,687
8,056
24,669
4,268
L
6,077
583
310
490
10,934
3,860
0
4,035
6,899
17,932
0
W
Izanami
10,902
5,828
0
2,077
7,940
3,748
1,165
1,967
5,703
0
39,431
L
5,536
1,772
0
204
15,175
8,748
0
2,223
12,952
0
14,422
L
Bakasura
cainemark2
Bakasura
5,913
3,930
0
1,487
14,336
5,817
0
4,118
10,218
0
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
18,313
132
Minions Killed
64
9
Camps Cleared
1
589,123
Distance Traveled
462,051
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,894
889
28
3
4
229,683
0
W
Sylvanus
8,839
884
36
4
1
189,029
4
L
Nox
6,525
653
37
4
0
161,184
0
W
Izanami
9,161
916
68
7
4
170,411
1
L
Achilles
5,926
593
13
1
1
146,476
1
L
Bakasura
5,862
586
14
1
0
154,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role