Player Matchup

Hun Batz
Hun Batz
Jay0123456789012
Hun Batz
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,582 Elo+
Party 2
Ullr
Ullr
Juawanna
Ullr
Level 59
God Stats
0W - 1L
1,368 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
RyanChrist27
Zhong Kui
Level 88
God Stats
1W - 1L
1,630 SR
Queue Stats
10W - 9L
1,633 Elo+
Party 2
Nox
Nox
ThatxRudexGinger
Nox
Level 102
God Stats
0W - 1L
1,390 SR
Queue Stats
10W - 6L
1,865 Elo+
Party 2
Bakasura
Bakasura
XcRunner406
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,865 Elo+
Party 2
Team Averages
Level 81
1,478 SR
1,711 Elo+

VS

Team Averages
Level 126
1,568 SR
1,482 Elo+
Mulan
Mulan
Kavid Ding57
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 158L
1,543 Elo+
Party 3
Jormungandr
Jormungandr
KhroneWar
Jormungandr
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 178L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
MichealScarn45
Jing Wei
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 143L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shum God
Ah Muzen Cab
Level 158
God Stats
4W - 1L
1,838 SR
Queue Stats
118W - 119L
1,578 Elo+
Party 3
King Arthur
King Arthur
zane plz bro
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 75L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 14
14,726
701
36,709
25,891
13,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
4 / 12 / 14
13,210
629
16,914
29,001
24,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
RyanChrist27
Zhong Kui
19
4 / 14 / 10
12,301
586
29,186
36,102
22,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 11 / 15
15,000
714
18,403
28,062
35,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
XcRunner406
Bakasura
20
8 / 5 / 16
16,641
792
13,733
27,553
35,932
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 17
15,479
737
30,872
37,824
48,055
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
KhroneWar
Jormungandr
20
11 / 7 / 29
17,037
811
36,990
37,304
36,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
20
6 / 7 / 18
15,296
728
18,815
26,682
13,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Shum God
Ah Muzen Cab
20
14 / 5 / 21
16,301
776
38,042
23,301
12,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
zane plz bro
King Arthur
20
4 / 6 / 27
14,181
675
11,377
25,295
23,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
162
32
Kills
50
51
Deaths
34
69
Assists
112
Player
Kills
Deaths
Assists
KDA
L
11
9
14
2
L
Ullr
4
12
14
0.92
W
15
9
17
2.61
W
Jormungandr
KhroneWar
Jormungandr
11
7
29
3.64
W
Jing Wei
6
7
18
2.14
L
Zhong Kui
RyanChrist27
Zhong Kui
4
14
10
0.64
W
Ah Muzen Cab
Shum God
Ah Muzen Cab
14
5
21
4.9
L
5
11
15
1.14
L
Bakasura
XcRunner406
Bakasura
8
5
16
3.2
W
King Arthur
zane plz bro
King Arthur
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,945
Damage
136,096
146,609
Taken
150,406
132,021
Mitigated
134,583
35,020
Healing
45,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,709
8,225
2,943
2,290
25,891
13,395
825
6,081
19,576
0
55,935
L
Ullr
16,914
3,379
1,403
2,046
29,001
24,701
0
6,565
21,739
0
26,198
W
30,872
2,829
1,347
12,410
37,824
48,055
749
7,599
28,851
301
42,563
W
Jormungandr
KhroneWar
Jormungandr
36,990
11,855
4,331
10,142
37,304
36,993
528
11,946
24,644
65,636
0
W
Jing Wei
18,815
16,486
1,443
7,766
26,682
13,186
5,346
11,223
15,244
0
50,390
L
Zhong Kui
RyanChrist27
Zhong Kui
29,186
7,332
1,329
7,378
36,102
22,322
360
10,007
25,322
46,489
3,689
W
Ah Muzen Cab
Shum God
Ah Muzen Cab
38,042
12,139
180
5,772
23,301
12,401
334
4,962
17,569
0
83,016
L
18,403
1,089
2,068
2,465
28,062
35,671
0
11,052
16,799
41,503
0
L
Bakasura
XcRunner406
Bakasura
13,733
9,453
2,352
10,746
27,553
35,932
360
3,542
23,322
0
21,935
W
King Arthur
zane plz bro
King Arthur
11,377
979
295
1,506
25,295
23,948
580
9,316
15,708
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,878
Gold Earned
78,294
228
Minions Killed
260
0
Camps Cleared
0
1,791,017
Distance Traveled
1,918,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,726
701
52
2
0
374,173
0
L
Ullr
13,210
629
24
1
0
369,732
0
W
Mulan
15,479
737
20
1
0
365,266
0
W
Jormungandr
17,037
811
59
3
0
385,215
0
W
Jing Wei
15,296
728
72
3
0
394,443
1
L
Zhong Kui
12,301
586
51
2
0
265,165
0
W
Ah Muzen Cab
16,301
776
94
4
0
365,713
0
L
Nox
15,000
714
44
2
0
328,282
0
L
Bakasura
16,641
792
57
3
0
453,665
0
W
King Arthur
14,181
675
15
1
0
407,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role