Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GypsyBoy325
Zhong Kui
Level 126
God Stats
7W - 1L
1,811 SR
Queue Stats
126W - 110L
1,507 Elo+
Party 2
Charybdis
Charybdis
KJ_Wayne
Charybdis
Level 95
God Stats
14W - 12L
1,645 SR
Queue Stats
281W - 262L
1,526 Elo+
Solo
Ares
Ares
TheFlyingJuan
Ares
Level 119
God Stats
2W - 0L
1,339 SR
Queue Stats
191W - 177L
1,471 Elo+
Party 2
Ratatoskr
Ratatoskr
drake545
Ratatoskr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 84L
1,463 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,493 Elo+

VS

Team Averages
Level 95
1,558 SR
1,513 Elo+
Ymir
Ymir
Cafe623
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GruntKing2nd
Cu Chulainn
Level 104
God Stats
9W - 12L
1,514 SR
Queue Stats
752W - 850L
1,517 Elo+
Solo
The Morrigan
The Morrigan
SacreddRa
The Morrigan
Level 120
God Stats
0W - 2L
1,804 SR
Queue Stats
25W - 14L
1,585 Elo+
Party 1
Ravana
Ravana
XxGildarts_proxX
Ravana
Level 116
God Stats
0W - 3L
1,168 SR
Queue Stats
38W - 27L
1,507 Elo+
Party 1
Skadi
Skadi
xXTheLastCrowXx
Skadi
Level 68
God Stats
1W - 2L
1,806 SR
Queue Stats
5W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 8
10,646
532
17,646
25,496
17,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
GypsyBoy325
Zhong Kui
18
9 / 2 / 3
11,610
581
17,355
12,588
11,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KJ_Wayne
Charybdis
18
4 / 3 / 9
11,428
571
13,376
18,312
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 9
10,449
522
11,831
17,505
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
drake545
Ratatoskr
16
4 / 5 / 7
10,586
529
10,956
18,145
8,328
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cafe623
Ymir
16
10 / 3 / 3
10,553
528
16,132
19,048
11,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
GruntKing2nd
Cu Chulainn
13
0 / 5 / 8
8,678
434
10,402
26,053
20,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
SacreddRa
The Morrigan
14
3 / 3 / 4
8,683
434
9,712
10,640
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 3
9,182
459
15,729
18,265
12,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 5
7,593
380
8,247
14,594
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
23
Kills
15
16
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
8
1.5
L
Ymir
Cafe623
Ymir
10
3
3
3.83
L
Cu Chulainn
GruntKing2nd
Cu Chulainn
0
5
8
0.8
W
Zhong Kui
GypsyBoy325
Zhong Kui
9
2
3
5.25
W
Charybdis
KJ_Wayne
Charybdis
4
3
9
2.83
L
The Morrigan
SacreddRa
The Morrigan
3
3
4
1.67
W
4
2
9
4.25
L
1
6
3
0.42
W
Ratatoskr
drake545
Ratatoskr
4
5
7
1.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,164
Damage
60,222
92,046
Taken
88,600
67,542
Mitigated
55,058
40,745
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,646
7,468
0
14,897
25,496
17,953
1,271
4,840
20,656
83,521
0
L
Ymir
Cafe623
Ymir
16,132
4,130
0
3,445
19,048
11,454
0
9,421
9,627
71,715
0
L
Cu Chulainn
GruntKing2nd
Cu Chulainn
10,402
1,419
2,807
7,852
26,053
20,659
0
11,307
14,746
0
43,090
W
Zhong Kui
GypsyBoy325
Zhong Kui
17,355
1,572
0
7,096
12,588
11,268
3,114
3,773
8,815
99,675
0
W
Charybdis
KJ_Wayne
Charybdis
13,376
7,495
0
10,051
18,312
7,675
4,181
675
17,637
0
107,396
L
The Morrigan
SacreddRa
The Morrigan
9,712
1,150
0
877
10,640
4,883
448
6,734
3,865
51,336
5,448
W
11,831
1,208
0
3,545
17,505
22,318
86
6,589
10,916
36,024
0
L
15,729
5,496
0
3,773
18,265
12,710
0
14,223
4,042
0
63,657
W
Ratatoskr
drake545
Ratatoskr
10,956
3,115
0
5,156
18,145
8,328
287
6,474
11,671
0
76,924
L
8,247
3,632
0
1,856
14,594
5,352
8
5,147
9,447
0
36,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,719
Gold Earned
44,689
579
Minions Killed
402
0
Camps Cleared
0
1,758,279
Distance Traveled
1,729,297
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,646
532
128
6
0
298,765
2
L
Ymir
10,553
528
103
5
0
329,850
0
L
Cu Chulainn
8,678
434
63
3
0
381,675
5
W
Zhong Kui
11,610
581
129
6
0
348,055
2
W
Charybdis
11,428
571
164
8
0
335,387
9
L
The Morrigan
8,683
434
76
4
0
333,096
2
W
Ares
10,449
522
36
2
0
365,431
3
L
Ravana
9,182
459
116
6
0
349,842
2
W
Ratatoskr
10,586
529
122
6
0
410,641
4
L
Skadi
7,593
380
44
2
0
334,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role