Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
MrlongBong69420
Ullr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
Seize2k
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 66L
1,352 Elo+
Party 3
Sobek
Sobek
Stroecker
Sobek
Level 80
God Stats
8W - 7L
1,696 SR
Queue Stats
84W - 68L
1,602 Elo+
Party 1
Bellona
Bellona
Zorffire
Bellona
Level 25
God Stats
2W - 3L
1,231 SR
Queue Stats
20W - 25L
1,386 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,468 Elo+

VS

Team Averages
Level 52
1,441 SR
1,455 Elo+
Sol
Sol
DR3Wpt0
Sol
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2
Osiris
Osiris
Lionoelle
Osiris
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 32L
1,674 Elo+
Party 2
Izanami
Izanami
Yggdrasil53
Izanami
Level 44
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 6L
1,288 Elo+
Solo
Chang'e
Chang'e
bitt3rswt_
Chang'e
Level 47
God Stats
6W - 9L
1,067 SR
Queue Stats
77W - 107L
1,312 Elo+
Solo
Nemesis
Nemesis
fuzzyboingoo
Nemesis
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 1
9,267
515
11,072
15,009
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
21 / 1 / 4
11,172
621
27,506
16,129
8,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Seize2k
Scylla
12
2 / 6 / 2
7,640
424
3,444
8,822
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Stroecker
Sobek
13
1 / 0 / 21
9,677
538
5,382
13,471
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Zorffire
Bellona
13
1 / 7 / 1
8,675
482
8,675
20,070
21,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 3 / 1
9,128
507
11,835
12,977
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Lionoelle
Osiris
16
10 / 2 / 0
10,792
600
19,988
20,603
25,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Yggdrasil53
Izanami
10
0 / 13 / 1
7,250
403
9,842
17,242
5,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
bitt3rswt_
Chang'e
11
1 / 9 / 0
7,582
421
4,977
19,624
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
fuzzyboingoo
Nemesis
12
1 / 2 / 2
7,897
439
3,826
12,672
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
29
Kills
16
16
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
1
2.25
L
Sol
4
3
1
1.5
L
Osiris
Lionoelle
Osiris
10
2
0
5
W
21
1
4
23
W
Scylla
Seize2k
Scylla
2
6
2
0.5
W
Sobek
Stroecker
Sobek
1
0
21
11.5
L
Izanami
Yggdrasil53
Izanami
0
13
1
0.04
W
Bellona
Zorffire
Bellona
1
7
1
0.21
L
Chang'e
bitt3rswt_
Chang'e
1
9
0
0.11
L
Nemesis
fuzzyboingoo
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,079
Damage
50,468
73,501
Taken
83,118
56,423
Mitigated
47,031
23,024
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,072
2,297
0
7,158
15,009
7,153
0
2,647
12,362
0
83,744
L
Sol
11,835
4,255
371
5,136
12,977
4,752
332
1,462
11,449
74,928
0
L
Osiris
Lionoelle
Osiris
19,988
10,901
0
8,509
20,603
25,447
612
259
20,304
0
78,087
W
27,506
12,331
0
2,500
16,129
8,429
481
4,874
11,255
0
112,302
W
Scylla
Seize2k
Scylla
3,444
535
0
140
8,822
3,439
160
4,139
4,683
25,800
0
W
Sobek
Stroecker
Sobek
5,382
451
636
6,994
13,471
15,767
27
5,754
7,717
28,164
0
L
Izanami
Yggdrasil53
Izanami
9,842
6,438
0
1,312
17,242
5,335
0
3,098
14,064
0
43,128
W
Bellona
Zorffire
Bellona
8,675
4,683
0
5,596
20,070
21,635
0
0
20,070
0
51,658
L
Chang'e
bitt3rswt_
Chang'e
4,977
322
1,012
5,345
19,624
6,241
0
2,573
17,011
39,815
0
L
Nemesis
fuzzyboingoo
Nemesis
3,826
1,146
0
4,432
12,672
5,256
0
1,096
11,464
0
50,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
42,649
453
Minions Killed
466
0
Camps Cleared
0
1,625,112
Distance Traveled
1,614,654
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,267
515
135
8
0
368,767
5
L
Sol
9,128
507
114
6
0
320,011
2
L
Osiris
10,792
600
138
8
0
317,496
0
W
Ullr
11,172
621
138
8
0
350,472
2
W
Scylla
7,640
424
52
3
0
253,762
1
W
Sobek
9,677
538
37
2
0
348,833
6
L
Izanami
7,250
403
70
4
0
307,556
3
W
Bellona
8,675
482
91
5
0
303,278
1
L
Chang'e
7,582
421
55
3
0
288,484
3
L
Nemesis
7,897
439
89
5
0
381,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role