Player Matchup

Horus
Horus
SansiBelle
Horus
Level 108
God Stats
3W - 3L
1,925 SR
Queue Stats
56W - 54L
1,540 Elo+
Party 1
Neith
Neith
Sartan029
Neith
Level 18
God Stats
1W - 1L
1,214 SR
Queue Stats
9W - 13L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
Spootyone
Sylvanus
Level 128
God Stats
1W - 0L
1,618 SR
Queue Stats
46W - 40L
1,619 Elo+
Party 1
Susano
Susano
TheAppStore
Susano
Level 77
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 5L
1,413 Elo+
Solo
Ra
Ra
Urrk
Ra
Level 154
God Stats
3W - 1L
1,518 SR
Queue Stats
56W - 60L
1,524 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,495 Elo+

VS

Team Averages
Level 47
1,511 SR
1,518 Elo+
Zeus
Zeus
Daeron85
Zeus
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Neith
Neith
DirachiSyl
Neith
Level 8
God Stats
2W - 3L
1,562 SR
Queue Stats
50W - 43L
1,694 Elo+
Party 3
Cerberus
Cerberus
JuanMena85
Cerberus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,424 Elo+
Party 2
Bellona
Bellona
Kutsin
Bellona
Level 99
God Stats
8W - 9L
1,532 SR
Queue Stats
305W - 253L
1,616 Elo+
Party 3
Discordia
Discordia
ShaBoiDylan
Discordia
Level 76
God Stats
15W - 13L
1,674 SR
Queue Stats
391W - 331L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 0 / 19
10,229
1,023
8,989
16,188
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Sartan029
Neith
16
0 / 0 / 16
10,099
1,010
11,231
7,423
3,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Spootyone
Sylvanus
17
1 / 0 / 18
11,970
1,197
9,223
14,624
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
17
10 / 0 / 8
11,645
1,165
17,743
8,727
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
Urrk
Ra
18
12 / 0 / 9
12,030
1,203
22,708
12,474
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

284

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 7 / 0
9,354
935
10,432
12,031
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 4 / 0
9,270
927
9,452
11,324
4,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JuanMena85
Cerberus
15
0 / 4 / 0
9,901
990
7,158
21,569
27,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kutsin
Bellona
15
0 / 8 / 0
9,246
925
12,365
23,195
20,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
ShaBoiDylan
Discordia
15
0 / 1 / 0
9,415
942
17,371
6,046
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
0
24
Kills
0
0
Deaths
24
70
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
0
0
L
Neith
0
4
0
0
L
Cerberus
JuanMena85
Cerberus
0
4
0
0
L
Bellona
Kutsin
Bellona
0
8
0
0
W
Horus
1
0
19
10.5
W
Neith
Sartan029
Neith
0
0
16
8
L
Discordia
ShaBoiDylan
Discordia
0
1
0
0
W
Sylvanus
Spootyone
Sylvanus
1
0
18
10
W
Susano
10
0
8
14
W
Ra
Urrk
Ra
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,894
Damage
56,778
59,436
Taken
74,165
49,924
Mitigated
59,605
34,469
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,432
2,285
0
0
12,031
4,379
0
3,736
8,137
38,751
0
L
Neith
9,452
3,232
0
803
11,324
4,594
0
4,356
6,823
0
22,902
L
Cerberus
JuanMena85
Cerberus
7,158
197
0
7,666
21,569
27,509
0
9,404
11,840
19,478
0
L
Bellona
Kutsin
Bellona
12,365
2,021
0
1,025
23,195
20,840
0
12,724
10,206
0
26,084
W
Horus
8,989
4,318
4,392
5,544
16,188
19,568
0
9,202
6,986
0
12,013
W
Neith
Sartan029
Neith
11,231
6,678
0
1,179
7,423
3,643
0
5,394
2,029
0
30,718
L
Discordia
ShaBoiDylan
Discordia
17,371
450
0
0
6,046
2,283
0
1,711
4,184
41,711
0
W
Sylvanus
Spootyone
Sylvanus
9,223
2,905
6,121
6,490
14,624
14,134
0
8,389
6,235
18,482
0
W
Susano
17,743
4,521
0
620
8,727
4,334
0
4,399
4,328
0
23,198
W
Ra
Urrk
Ra
22,708
1,929
6,242
3,881
12,474
8,245
0
7,577
4,897
61,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,973
Gold Earned
47,186
192
Minions Killed
228
6
Camps Cleared
5
1,046,746
Distance Traveled
956,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,354
935
72
7
1
149,953
0
L
Neith
9,270
927
32
3
2
182,028
0
L
Cerberus
9,901
990
29
3
0
198,767
1
L
Bellona
9,246
925
30
3
1
215,405
1
W
Horus
10,229
1,023
5
1
0
222,417
0
W
Neith
10,099
1,010
54
5
2
185,378
0
L
Discordia
9,415
942
65
7
1
210,087
0
W
Sylvanus
11,970
1,197
16
2
1
178,562
2
W
Susano
11,645
1,165
14
1
0
220,407
0
W
Ra
12,030
1,203
103
10
3
239,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role