Player Matchup

Discordia
Discordia
Bubblegamer8698
Discordia
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,198 Elo+
Party 2
Mulan
Mulan
Deon205682
Mulan
Level 29
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 2
Yemoja
Yemoja
Lxminous4391
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
909 Elo+
Party 2
Team Averages
Level 33
1,404 SR
1,094 Elo+

VS

Team Averages
Level 95
1,491 SR
1,364 Elo+
Gilgamesh
Gilgamesh
NoctisSomnium
Gilgamesh
Level 109
God Stats
4W - 7L
1,150 SR
Queue Stats
126W - 137L
1,264 Elo+
Party 1
Scylla
Scylla
Tarik_013
Scylla
Level 157
God Stats
1W - 1L
1,636 SR
Queue Stats
124W - 80L
1,596 Elo+
Solo
Cernunnos
Cernunnos
rny tooeazy
Cernunnos
Level 18
God Stats
5W - 3L
1,688 SR
Queue Stats
89W - 131L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubblegamer8698
Discordia
14
4 / 6 / 1
9,801
754
9,330
12,943
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
12
1 / 5 / 3
8,376
644
13,999
22,500
22,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
12
0 / 1 / 5
8,844
680
3,840
10,722
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoctisSomnium
Gilgamesh
13
4 / 1 / 7
9,825
756
8,053
14,260
10,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Tarik_013
Scylla
15
4 / 3 / 5
10,410
801
14,085
10,560
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
rny tooeazy
Cernunnos
13
4 / 1 / 7
9,333
718
18,656
10,751
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bubblegamer8698
Discordia
4
6
1
0.75
L
Mulan
1
5
3
0.5
L
Yemoja
0
1
5
2.5
W
Gilgamesh
NoctisSomnium
Gilgamesh
4
1
7
7.5
W
Scylla
Tarik_013
Scylla
4
3
5
2.17
W
Cernunnos
rny tooeazy
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
40,794
46,165
Taken
35,571
39,571
Mitigated
20,484
10,233
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bubblegamer8698
Discordia
9,330
1,853
45
263
12,943
5,356
0
5,112
7,831
26,703
0
L
Mulan
13,999
3,218
0
1,456
22,500
22,595
0
5,943
16,557
0
22,564
L
Yemoja
3,840
1,205
5,865
2,604
10,722
11,620
0
3,111
7,611
11,039
0
W
Gilgamesh
NoctisSomnium
Gilgamesh
8,053
2,291
645
3,975
14,260
10,734
119
5,213
8,727
49
24,582
W
Scylla
Tarik_013
Scylla
14,085
864
0
3,525
10,560
4,361
299
3,734
6,547
52,119
0
W
Cernunnos
rny tooeazy
Cernunnos
18,656
9,615
0
3,286
10,751
5,389
1,288
4,922
5,628
0
42,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
29,568
76
Minions Killed
162
1
Camps Cleared
12
651,531
Distance Traveled
749,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,801
754
45
3
1
203,670
3
L
Mulan
8,376
644
21
2
0
229,459
1
L
Yemoja
8,844
680
10
1
0
218,402
2
W
Gilgamesh
9,825
756
24
2
2
275,906
3
W
Scylla
10,410
801
96
7
8
240,694
2
W
Cernunnos
9,333
718
42
3
2
232,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role