Player Matchup

Anhur
Anhur
Camenator
Anhur
Level 16
God Stats
3W - 1L
1,080 SR
Queue Stats
3W - 1L
1,159 Elo+
Party 1
Atlas
Atlas
mad1scientist2
Atlas
Level 102
God Stats
6W - 11L
1,069 SR
Queue Stats
120W - 125L
1,368 Elo+
Party 1
Cabrakan
Cabrakan
ninjacatcher
Cabrakan
Level 145
God Stats
10W - 7L
1,557 SR
Queue Stats
285W - 260L
1,447 Elo+
Party 1
Team Averages
Level 88
1,235 SR
1,325 Elo+

VS

Team Averages
Level 87
1,491 SR
1,387 Elo+
Ares
Ares
DirtySturdy7
Ares
Level 15
God Stats
12W - 10L
1,500 SR
Queue Stats
26W - 30L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
KIKIN619
Hun Batz
Level 108
God Stats
7W - 12L
1,650 SR
Queue Stats
148W - 186L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
Pistolgrip84
Zhong Kui
Level 137
God Stats
0W - 1L
1,323 SR
Queue Stats
59W - 75L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Camenator
Anhur
16
1 / 2 / 11
10,686
668
5,135
6,697
3,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 10
10,077
630
9,383
13,157
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ninjacatcher
Cabrakan
18
11 / 4 / 1
12,793
800
27,807
21,927
12,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
10,929
683
8,324
19,273
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
KIKIN619
Hun Batz
13
1 / 6 / 5
9,387
587
8,178
17,100
9,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
Pistolgrip84
Zhong Kui
16
4 / 3 / 3
10,685
668
18,580
14,747
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
7
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Camenator
Anhur
1
2
11
3.25
L
2
3
5
1.5
L
Hun Batz
KIKIN619
Hun Batz
1
6
5
0.58
L
Zhong Kui
Pistolgrip84
Zhong Kui
4
3
3
1.83
W
0
2
10
2.5
W
Cabrakan
ninjacatcher
Cabrakan
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
35,082
41,781
Taken
51,120
30,459
Mitigated
47,734
10,685
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Camenator
Anhur
5,135
2,143
0
1,323
6,697
3,160
432
4,952
1,745
0
25,609
L
8,324
302
146
4,329
19,273
25,654
37
13,610
5,230
18,360
0
L
Hun Batz
KIKIN619
Hun Batz
8,178
1,471
0
1,120
17,100
9,278
0
13,480
3,316
0
37,024
L
Zhong Kui
Pistolgrip84
Zhong Kui
18,580
1,740
0
3,519
14,747
12,802
796
10,179
4,366
52,884
0
W
9,383
3,985
0
2,266
13,157
14,502
328
9,123
4,034
25,525
0
W
Cabrakan
ninjacatcher
Cabrakan
27,807
2,249
0
7,096
21,927
12,797
1,214
13,264
8,663
66,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
31,001
175
Minions Killed
147
6
Camps Cleared
7
805,649
Distance Traveled
833,236
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,686
668
44
3
0
263,096
0
L
Ares
10,929
683
12
1
1
289,167
2
L
Hun Batz
9,387
587
34
2
3
288,279
5
L
Zhong Kui
10,685
668
101
6
3
255,790
1
W
Atlas
10,077
630
23
1
0
274,238
1
W
Cabrakan
12,793
800
108
7
6
268,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role