Player Matchup

Morgan Le Fay
Morgan Le Fay
ABRUJO
Morgan Le Fay
Level 160
God Stats
8W - 7L
1,721 SR
Queue Stats
229W - 226L
1,537 Elo+
Party 1
Ra
Ra
ElBureeto
Ra
Level 122
God Stats
5W - 5L
1,574 SR
Queue Stats
19W - 21L
1,474 Elo+
Solo
Tyr
Tyr
FrancoFazio30400
Tyr
Level 155
God Stats
1W - 1L
1,632 SR
Queue Stats
68W - 49L
1,566 Elo+
Party 1
Neith
Neith
MileAmanda
Neith
Level 148
God Stats
4W - 1L
1,589 SR
Queue Stats
79W - 80L
1,518 Elo+
Party 1
Lancelot
Lancelot
SpawnxThunder
Lancelot
Level 128
God Stats
2W - 4L
1,259 SR
Queue Stats
269W - 243L
1,528 Elo+
Solo
Team Averages
Level 143
1,555 SR
1,525 Elo+

VS

Team Averages
Level 120
1,584 SR
1,503 Elo+
Heimdallr
Heimdallr
AlleyGator10
Heimdallr
Level 101
God Stats
28W - 20L
1,666 SR
Queue Stats
715W - 702L
1,472 Elo+
Solo
Raijin
Raijin
I am Chummy
Raijin
Level 105
God Stats
9W - 10L
1,515 SR
Queue Stats
103W - 90L
1,555 Elo+
Solo
Fafnir
Fafnir
NatanMachado
Fafnir
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 42L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ben10brasil
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,428 Elo+
Party 2
Arachne
Arachne
cryzer0
Arachne
Level 105
God Stats
3W - 1L
1,738 SR
Queue Stats
167W - 118L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ABRUJO
Morgan Le Fay
14
1 / 1 / 1
8,363
558
8,655
8,266
4,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 2
8,971
598
8,081
8,383
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 4
8,003
534
4,729
11,001
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
2 / 2 / 3
7,571
505
6,692
8,628
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
SpawnxThunder
Lancelot
12
3 / 2 / 6
7,970
531
7,152
12,646
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlleyGator10
Heimdallr
10
0 / 5 / 2
6,291
419
6,171
8,908
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
2 / 6 / 1
7,313
488
6,752
9,460
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
2 / 1 / 4
8,568
571
2,778
12,445
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
ben10brasil
Tsukuyomi
13
2 / 3 / 2
7,518
501
6,173
12,930
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
cryzer0
Arachne
13
1 / 2 / 1
7,541
503
7,371
13,583
9,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
7
7
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ABRUJO
Morgan Le Fay
1
1
1
1.5
L
Heimdallr
AlleyGator10
Heimdallr
0
5
2
0.2
W
6
2
2
3.5
W
4
0
4
6
L
Raijin
2
6
1
0.42
W
Neith
2
2
3
1.75
L
Fafnir
2
1
4
4
W
Lancelot
SpawnxThunder
Lancelot
3
2
6
3
L
Tsukuyomi
ben10brasil
Tsukuyomi
2
3
2
1
L
Arachne
cryzer0
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
29,245
48,924
Taken
57,326
29,135
Mitigated
38,979
18,844
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ABRUJO
Morgan Le Fay
8,655
896
0
3,630
8,266
4,241
490
724
7,542
69,369
0
L
Heimdallr
AlleyGator10
Heimdallr
6,171
2,617
0
684
8,908
4,615
0
390
8,518
0
39,567
W
8,081
1,005
972
2,922
8,383
4,081
0
4,086
4,055
70,703
0
W
4,729
616
1,975
3,557
11,001
11,663
862
1,465
9,446
0
24,591
L
Raijin
6,752
414
0
625
9,460
4,129
0
3,656
5,530
53,366
0
W
Neith
6,692
1,658
0
2,114
8,628
3,584
2,570
616
8,012
0
55,390
L
Fafnir
2,778
828
0
4,036
12,445
15,131
9
2,224
10,017
19,054
0
W
Lancelot
SpawnxThunder
Lancelot
7,152
2,038
0
3,674
12,646
5,566
0
2,114
10,339
0
48,029
L
Tsukuyomi
ben10brasil
Tsukuyomi
6,173
1,893
0
6,809
12,930
5,666
76
1,847
10,951
0
56,185
L
Arachne
cryzer0
Arachne
7,371
5,154
0
6,261
13,583
9,438
0
8,009
5,574
0
51,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
37,231
487
Minions Killed
401
0
Camps Cleared
0
1,430,971
Distance Traveled
1,375,639
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,363
558
153
10
0
245,797
4
L
Heimdallr
6,291
419
76
5
0
207,437
2
W
Ra
8,971
598
130
9
0
286,263
5
W
Tyr
8,003
534
39
3
0
324,985
0
L
Raijin
7,313
488
102
7
0
252,100
1
W
Neith
7,571
505
86
6
0
253,217
4
L
Fafnir
8,568
571
25
2
0
299,991
1
W
Lancelot
7,970
531
79
5
0
320,709
1
L
Tsukuyomi
7,518
501
96
6
0
313,586
2
L
Arachne
7,541
503
102
7
0
302,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role