Player Matchup

Fenrir
Fenrir
KrispyKreamKoala
Fenrir
Level 41
God Stats
2W - 1L
1,750 SR
Queue Stats
47W - 43L
1,460 Elo+
Party 2
Tyr
Tyr
PandaPoo3h
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Aphrodite
Aphrodite
suicidexReaper94
Aphrodite
Level 30
God Stats
2W - 3L
1,433 SR
Queue Stats
64W - 87L
1,418 Elo+
Party 2
Team Averages
Level 44
1,561 SR
1,428 Elo+

VS

Team Averages
Level 77
1,536 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RomLow
Kukulkan
Level 147
God Stats
3W - 1L
1,680 SR
Queue Stats
74W - 61L
1,634 Elo+
Solo
King Arthur
King Arthur
marsslayer
King Arthur
Level 17
God Stats
1W - 3L
1,428 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,077
643
7,977
15,017
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 3
6,908
628
7,186
13,231
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
11
0 / 2 / 2
6,850
623
7,157
9,591
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 8
8,282
753
6,489
11,088
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RomLow
Kukulkan
14
6 / 1 / 4
8,854
805
15,494
8,332
4,467
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
marsslayer
King Arthur
11
3 / 0 / 6
7,777
707
8,673
14,860
13,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
8
2.5
L
2
5
0
0.4
L
0
3
3
0.5
W
Kukulkan
RomLow
Kukulkan
6
1
4
8
W
King Arthur
marsslayer
King Arthur
3
0
6
6
L
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
30,656
37,839
Taken
34,280
29,399
Mitigated
30,042
12,455
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,489
806
276
1,505
11,088
12,283
181
2,877
8,097
15,594
0
L
7,977
2,513
624
2,436
15,017
13,159
0
8,224
6,793
0
14,910
L
7,186
1,071
0
4,337
13,231
9,771
0
8,033
5,198
0
15,563
W
Kukulkan
RomLow
Kukulkan
15,494
1,647
0
1,547
8,332
4,467
96
727
7,444
45,613
0
W
King Arthur
marsslayer
King Arthur
8,673
1,152
0
1,963
14,860
13,292
184
4,699
9,806
0
15,625
L
Aphrodite
7,157
914
2,511
2,547
9,591
6,469
0
5,890
3,701
24,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
24,913
79
Minions Killed
106
4
Camps Cleared
5
639,663
Distance Traveled
688,596
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,282
753
21
2
0
240,133
2
L
Fenrir
7,077
643
19
2
1
215,007
1
L
Tyr
6,908
628
20
2
3
234,511
4
W
Kukulkan
8,854
805
79
7
5
217,839
2
W
King Arthur
7,777
707
6
1
0
230,624
0
L
Aphrodite
6,850
623
40
4
0
190,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role