Player Matchup

Kuzenbo
Kuzenbo
IceNineKiller
Kuzenbo
Level 128
God Stats
9W - 5L
1,764 SR
Queue Stats
323W - 279L
1,579 Elo+
Party 2
Janus
Janus
Malekrik
Janus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
PredictOrDie
Cernunnos
Level 150
God Stats
12W - 10L
1,474 SR
Queue Stats
396W - 362L
1,547 Elo+
Party 2
Terra
Terra
Studpup
Terra
Level 150
God Stats
4W - 4L
1,410 SR
Queue Stats
558W - 522L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
UplandChimera89
Jormungandr
Level 148
God Stats
17W - 9L
1,631 SR
Queue Stats
944W - 984L
1,430 Elo+
Solo
Team Averages
Level 132
1,556 SR
1,544 Elo+

VS

Team Averages
Level 137
1,510 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Coventina8462
Serqet
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
118W - 121L
1,566 Elo+
Solo
Horus
Horus
MedicSniperTTV
Horus
Level 108
God Stats
0W - 1L
1,771 SR
Queue Stats
23W - 41L
1,384 Elo+
Solo
Hades
Hades
blacktento4
Hades
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 117L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
7 / 0 / 11
9,023
820
12,231
12,464
16,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Janus
Malekrik
Janus
14
2 / 3 / 9
8,098
736
11,404
6,255
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PredictOrDie
Cernunnos
16
2 / 0 / 14
8,342
758
13,846
8,586
4,410
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Studpup
Terra
16
5 / 1 / 13
9,565
870
11,504
14,838
17,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
UplandChimera89
Jormungandr
16
3 / 1 / 15
9,154
832
13,311
16,342
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 4 / 3
8,012
728
4,929
15,958
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
 
Merlin
14
0 / 5 / 3
7,706
701
14,304
10,666
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,153
650
6,181
10,377
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 5
7,272
661
5,181
21,722
12,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 1
8,110
737
13,283
13,677
8,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
19
Kills
5
5
Deaths
19
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
L
Merlin
 
Merlin
0
5
3
0.3
L
1
4
2
0.5
W
Kuzenbo
7
0
11
12.5
W
Janus
Malekrik
Janus
2
3
9
2.17
L
0
3
5
0.83
W
Cernunnos
PredictOrDie
Cernunnos
2
0
14
9
W
Terra
Studpup
Terra
5
1
13
11.5
W
Jormungandr
UplandChimera89
Jormungandr
3
1
15
10.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
43,878
58,485
Taken
72,400
59,561
Mitigated
57,309
28,753
Healing
30,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,929
1,391
1,611
4,444
15,958
24,425
0
9,348
6,610
10,182
0
L
Merlin
 
Merlin
14,304
467
903
1,009
10,666
5,119
0
8,093
2,573
33,615
0
L
6,181
1,640
1,475
1,561
10,377
7,009
0
8,206
2,171
0
9,429
W
Kuzenbo
12,231
4,999
1,543
2,138
12,464
16,672
90
6,787
5,409
16,448
0
W
Janus
Malekrik
Janus
11,404
416
0
115
6,255
2,839
692
3,935
2,320
21,904
0
L
5,181
2,436
1,803
9,737
21,722
12,007
0
13,205
8,517
0
9,683
W
Cernunnos
PredictOrDie
Cernunnos
13,846
5,253
0
344
8,586
4,410
60
6,337
2,249
0
28,753
W
Terra
Studpup
Terra
11,504
1,296
12,507
6,435
14,838
17,815
65
7,600
6,830
17,158
0
W
Jormungandr
UplandChimera89
Jormungandr
13,311
2,172
2,007
3,664
16,342
17,825
252
7,857
8,303
26,095
0
L
13,283
1,495
2,657
5,661
13,677
8,749
0
9,598
4,079
29,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
38,253
103
Minions Killed
105
0
Camps Cleared
0
1,088,055
Distance Traveled
1,024,612
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,012
728
5
0
0
192,660
1
L
Merlin
7,706
701
45
4
0
190,224
4
L
Serqet
7,153
650
9
1
0
220,634
1
W
Kuzenbo
9,023
820
5
0
0
232,367
0
W
Janus
8,098
736
24
2
0
208,175
0
L
Horus
7,272
661
7
1
0
221,692
1
W
Cernunnos
8,342
758
38
3
0
208,551
1
W
Terra
9,565
870
10
1
0
220,985
2
W
Jormungandr
9,154
832
26
2
0
217,977
0
L
Hades
8,110
737
39
4
0
199,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role