Player Matchup

Geb
Geb
HammerOfDeath83
Geb
Level 66
God Stats
7W - 7L
1,490 SR
Queue Stats
179W - 225L
1,410 Elo+
Solo
Merlin
Merlin
IAMBURNING
Merlin
Level 95
God Stats
2W - 0L
1,691 SR
Queue Stats
15W - 12L
1,496 Elo+
Party 2
Rama
Rama
Mizichi
Rama
Level 124
God Stats
1W - 1L
1,434 SR
Queue Stats
20W - 16L
1,459 Elo+
Party 2
Cupid
Cupid
TielTale
Cupid
Level 46
God Stats
5W - 1L
1,703 SR
Queue Stats
5W - 3L
1,575 Elo+
Party 2
Janus
Janus
oneeyedspider
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,472 Elo+
Party 2
Team Averages
Level 84
1,564 SR
1,482 Elo+

VS

Team Averages
Level 75
1,523 SR
1,345 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Big_Wattz
Merlin
Level 121
God Stats
2W - 2L
1,543 SR
Queue Stats
79W - 88L
1,412 Elo+
Party 1
Vulcan
Vulcan
Captain-RedAlert
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,316 Elo+
Party 3
Cernunnos
Cernunnos
blazed-windu
Cernunnos
Level 139
God Stats
4W - 3L
1,570 SR
Queue Stats
81W - 100L
1,391 Elo+
Party 1
Izanami
Izanami
pruan9984
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,819
782
4,466
12,486
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
IAMBURNING
Merlin
15
1 / 0 / 11
8,080
808
9,452
4,550
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Mizichi
Rama
17
11 / 1 / 1
9,053
905
10,719
6,513
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
TielTale
Cupid
14
1 / 1 / 10
7,563
756
7,130
9,553
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 6
7,717
772
6,909
7,991
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 2
6,465
647
3,559
9,639
6,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Big_Wattz
Merlin
15
4 / 3 / 1
8,407
841
7,713
9,074
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
6,639
664
2,195
8,574
4,135
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
blazed-windu
Cernunnos
13
2 / 3 / 2
7,269
727
6,728
11,785
5,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
pruan9984
Izanami
14
1 / 2 / 3
7,491
749
2,831
9,358
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
16
Kills
7
7
Deaths
16
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
2
0.25
L
Merlin
Big_Wattz
Merlin
4
3
1
1.5
L
0
4
0
0
W
1
1
10
6
W
Merlin
IAMBURNING
Merlin
1
0
11
6.5
W
Rama
Mizichi
Rama
11
1
1
11.5
W
Cupid
TielTale
Cupid
1
1
10
6
L
Cernunnos
blazed-windu
Cernunnos
2
3
2
1
W
2
4
6
1.25
L
Izanami
pruan9984
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
23,026
41,093
Taken
48,430
23,526
Mitigated
25,853
9,491
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,559
770
299
332
9,639
6,352
362
3,679
5,960
0
9,694
L
Merlin
Big_Wattz
Merlin
7,713
178
38
1,669
9,074
5,373
114
4,297
4,777
27,935
0
L
2,195
1,455
210
174
8,574
4,135
60
4,369
4,205
15,628
0
W
4,466
309
112
2,525
12,486
11,035
132
2,610
9,715
16,122
0
W
Merlin
IAMBURNING
Merlin
9,452
608
0
951
4,550
1,877
0
1,571
2,915
36,822
0
W
Rama
Mizichi
Rama
10,719
7,937
0
1,704
6,513
3,430
618
961
5,552
0
31,453
W
Cupid
TielTale
Cupid
7,130
4,506
58
3,641
9,553
4,174
1,028
2,872
6,389
0
17,355
L
Cernunnos
blazed-windu
Cernunnos
6,728
2,363
0
1,483
11,785
5,595
156
4,720
7,065
0
20,874
W
6,909
777
0
500
7,991
3,010
0
1,268
6,614
29,278
0
L
Izanami
pruan9984
Izanami
2,831
1,317
144
1,387
9,358
4,398
0
3,762
5,596
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
36,271
234
Minions Killed
169
0
Camps Cleared
0
1,015,184
Distance Traveled
894,013
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,465
647
12
1
0
174,289
0
L
Merlin
8,407
841
48
5
0
171,281
1
L
Vulcan
6,639
664
37
4
0
165,160
0
W
Geb
7,819
782
15
2
0
232,392
1
W
Merlin
8,080
808
75
8
0
206,206
4
W
Rama
9,053
905
62
6
0
195,854
3
W
Cupid
7,563
756
38
4
0
193,614
1
L
Cernunnos
7,269
727
34
3
0
180,258
1
W
Janus
7,717
772
44
4
0
187,118
2
L
Izanami
7,491
749
38
4
0
203,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role