Player Matchup

Ares
Ares
Grimlyn3351
Ares
Level 123
God Stats
9W - 7L
1,565 SR
Queue Stats
536W - 608L
1,373 Elo+
Party 1
Fenrir
Fenrir
Night_Raven2100
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
SemiroundFrog
Cupid
Level 89
God Stats
28W - 27L
1,640 SR
Queue Stats
191W - 221L
1,367 Elo+
Party 1
Shiva
Shiva
TooCold2Touch
Shiva
Level 160
God Stats
22W - 18L
1,619 SR
Queue Stats
721W - 822L
1,372 Elo+
Solo
Merlin
Merlin
sCrookedstar
Merlin
Level 48
God Stats
1W - 0L
1,404 SR
Queue Stats
18W - 11L
1,673 Elo+
Party 2
Team Averages
Level 85
1,546 SR
1,457 Elo+

VS

Team Averages
Level 111
1,344 SR
1,392 Elo+
Thanatos
Thanatos
HunterDale
Thanatos
Level 59
God Stats
0W - 1L
1,225 SR
Queue Stats
31W - 25L
1,375 Elo+
Solo
Jormungandr
Jormungandr
TheGraySlayer25
Jormungandr
Level 108
God Stats
33W - 30L
1,468 SR
Queue Stats
542W - 553L
1,407 Elo+
Solo
Heimdallr
Heimdallr
esokrtama
Heimdallr
Level 112
God Stats
7W - 3L
1,440 SR
Queue Stats
610W - 661L
1,386 Elo+
Solo
Mulan
Mulan
xNOVAxFLOW
Mulan
Level 119
God Stats
0W - 3L
1,259 SR
Queue Stats
60W - 79L
1,406 Elo+
Solo
Janus
Janus
xStYLiNxOnxEmx
Janus
Level 155
God Stats
27W - 55L
1,328 SR
Queue Stats
173W - 186L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,180
449
6,995
15,443
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 5 / 0
5,747
359
415
12,107
3,869
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 0
7,071
442
5,349
7,500
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 3 / 2
7,924
495
9,864
21,711
13,065
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
2 / 0 / 1
7,177
449
5,479
3,171
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HunterDale
Thanatos
11
0 / 5 / 0
6,554
410
4,999
10,357
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TheGraySlayer25
Jormungandr
15
0 / 0 / 1
8,550
534
2,340
9,665
7,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
esokrtama
Heimdallr
13
0 / 0 / 2
7,182
449
6,443
12,046
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
15
3 / 1 / 0
9,467
592
13,721
16,094
13,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 0
7,866
492
4,052
6,490
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
10
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Thanatos
HunterDale
Thanatos
0
5
0
0
W
1
5
0
0.2
W
1
0
0
1
L
Jormungandr
TheGraySlayer25
Jormungandr
0
0
1
0.5
W
1
3
2
0.67
L
Heimdallr
esokrtama
Heimdallr
0
0
2
1
W
Merlin
2
0
1
2.5
L
Mulan
3
1
0
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
31,555
59,932
Taken
54,652
34,972
Mitigated
33,615
21,980
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,995
380
209
3,138
15,443
13,818
0
2,755
12,566
22,455
0
L
Thanatos
HunterDale
Thanatos
4,999
1,420
0
7,479
10,357
4,679
0
2,365
7,992
0
39,217
W
415
325
0
1,527
12,107
3,869
0
588
11,437
0
25,528
W
5,349
2,910
1,392
2,774
7,500
3,016
76
1,700
5,662
0
66,415
L
Jormungandr
TheGraySlayer25
Jormungandr
2,340
1,401
10
431
9,665
7,649
0
917
8,748
81,318
0
W
9,864
2,022
52
11,689
21,711
13,065
0
1,470
20,241
3,202
60,701
L
Heimdallr
esokrtama
Heimdallr
6,443
2,333
0
4,744
12,046
5,596
186
5,212
6,834
0
48,292
W
Merlin
5,479
326
0
1,199
3,171
1,204
372
999
2,058
34,669
0
L
Mulan
13,721
2,585
0
3,714
16,094
13,137
750
1,790
14,304
5,897
68,805
L
4,052
120
0
712
6,490
2,554
222
2,792
3,698
57,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
39,619
314
Minions Killed
494
0
Camps Cleared
0
1,553,442
Distance Traveled
1,510,700
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,180
449
25
2
0
337,794
1
L
Thanatos
6,554
410
61
4
0
321,824
1
W
Fenrir
5,747
359
25
2
0
294,377
0
W
Cupid
7,071
442
111
7
0
300,142
2
L
Jormungandr
8,550
534
124
8
0
288,027
0
W
Shiva
7,924
495
97
6
0
291,458
3
L
Heimdallr
7,182
449
58
4
0
286,148
2
W
Merlin
7,177
449
56
4
0
329,671
7
L
Mulan
9,467
592
137
9
0
290,968
0
L
Janus
7,866
492
114
7
0
323,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role