Player Matchup

Mulan
Mulan
Bigtombud
Mulan
Level 84
God Stats
25W - 10L
1,611 SR
Queue Stats
81W - 71L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
GiveroftheGuck
Baron Samedi
Level 145
God Stats
24W - 13L
1,617 SR
Queue Stats
179W - 172L
1,621 Elo+
Party 1
Medusa
Medusa
M3rC Pi3
Medusa
Level 29
God Stats
1W - 0L
1,333 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,545 Elo+

VS

Team Averages
Level 105
1,487 SR
1,385 Elo+
Da Ji
Da Ji
F34RBigRed58
Da Ji
Level 122
God Stats
0W - 1L
1,589 SR
Queue Stats
126W - 113L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Jia001
Zhong Kui
Level 127
God Stats
0W - 2L
1,351 SR
Queue Stats
145W - 173L
1,430 Elo+
Party 2
Geb
Geb
ZataRainsMan
Geb
Level 65
God Stats
58W - 72L
1,520 SR
Queue Stats
186W - 281L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bigtombud
Mulan
12
5 / 2 / 6
8,020
802
10,526
12,101
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GiveroftheGuck
Baron Samedi
12
5 / 1 / 6
8,373
837
8,949
10,899
11,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
M3rC Pi3
Medusa
12
1 / 3 / 8
7,257
726
5,689
7,242
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,425
643
7,472
9,613
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Jia001
Zhong Kui
11
3 / 5 / 3
7,017
702
10,294
12,261
7,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
6,893
689
6,091
11,200
8,837
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bigtombud
Mulan
5
2
6
4
L
1
4
4
0.75
W
Baron Samedi
GiveroftheGuck
Baron Samedi
5
1
6
8
L
Zhong Kui
Jia001
Zhong Kui
3
5
3
0.9
W
Medusa
M3rC Pi3
Medusa
1
3
8
1.67
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
23,857
30,242
Taken
33,074
21,812
Mitigated
20,929
10,722
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bigtombud
Mulan
10,526
1,846
249
2,579
12,101
7,293
228
7,150
4,539
0
17,499
L
7,472
2,354
0
0
9,613
4,635
0
3,775
5,711
0
12,094
W
Baron Samedi
GiveroftheGuck
Baron Samedi
8,949
1,698
2,433
4,575
10,899
11,513
88
5,058
5,584
29,267
0
L
Zhong Kui
Jia001
Zhong Kui
10,294
828
410
3,315
12,261
7,457
0
3,435
8,605
20,697
0
W
Medusa
M3rC Pi3
Medusa
5,689
3,242
0
886
7,242
3,006
503
3,928
3,136
0
20,777
L
6,091
548
0
0
11,200
8,837
0
1,799
9,074
13,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
20,335
101
Minions Killed
58
6
Camps Cleared
1
516,041
Distance Traveled
495,396
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,020
802
28
3
2
180,467
0
L
Da Ji
6,425
643
9
1
0
165,220
2
W
Baron Samedi
8,373
837
28
3
2
170,265
1
L
Zhong Kui
7,017
702
40
4
1
153,651
1
W
Medusa
7,257
726
45
5
2
165,309
1
L
Geb
6,893
689
9
1
0
176,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role