Player Matchup

Morgan Le Fay
Morgan Le Fay
Anankea
Morgan Le Fay
Level 129
God Stats
14W - 21L
1,463 SR
Queue Stats
20W - 25L
1,409 Elo+
Solo
Terra
Terra
Exiled Snip3r
Terra
Level 114
God Stats
20W - 11L
1,727 SR
Queue Stats
65W - 68L
1,474 Elo+
Party 1
Charybdis
Charybdis
HNDRXX VH
Charybdis
Level 82
God Stats
9W - 10L
1,420 SR
Queue Stats
45W - 46L
1,446 Elo+
Party 1
Odin
Odin
TheBerserKannon
Odin
Level 128
God Stats
2W - 5L
1,099 SR
Queue Stats
166W - 174L
1,472 Elo+
Solo
Kukulkan
Kukulkan
jtrawick
Kukulkan
Level 66
God Stats
495W - 461L
1,546 SR
Queue Stats
552W - 532L
1,514 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,463 Elo+

VS

Team Averages
Level 136
1,436 SR
1,428 Elo+
Hercules
Hercules
Beh1206
Hercules
Level 129
God Stats
2W - 5L
1,448 SR
Queue Stats
61W - 60L
1,551 Elo+
Party 2
Izanami
Izanami
Lilybee1992
Izanami
Level 148
God Stats
3W - 4L
1,528 SR
Queue Stats
154W - 174L
1,450 Elo+
Party 2
Scylla
Scylla
Ritzy5061
Scylla
Level 102
God Stats
0W - 2L
1,266 SR
Queue Stats
24W - 31L
1,473 Elo+
Solo
Khepri
Khepri
The Info Dealer
Khepri
Level 160
God Stats
42W - 31L
1,710 SR
Queue Stats
91W - 84L
1,586 Elo+
Party 2
Freya
Freya
yosoyn1
Freya
Level 139
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 5L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anankea
Morgan Le Fay
16
2 / 0 / 3
11,116
926
14,424
3,880
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 6
10,490
874
6,448
6,057
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
HNDRXX VH
Charybdis
17
2 / 0 / 2
10,983
915
15,443
4,156
2,078
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 4
11,079
923
10,025
7,936
6,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jtrawick
Kukulkan
17
0 / 0 / 5
11,173
931
17,726
3,678
1,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beh1206
Hercules
16
0 / 2 / 0
10,371
864
2,672
19,774
21,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Lilybee1992
Izanami
16
0 / 2 / 0
10,489
874
3,673
13,513
7,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ritzy5061
Scylla
16
0 / 0 / 0
10,798
900
9,273
6,168
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 0
11,646
971
4,917
11,016
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
yosoyn1
Freya
16
0 / 2 / 0
9,966
831
1,216
17,503
10,640
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
6
Kills
0
0
Deaths
6
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anankea
Morgan Le Fay
2
0
3
3.5
L
Hercules
Beh1206
Hercules
0
2
0
0
W
0
0
6
3
W
Charybdis
HNDRXX VH
Charybdis
2
0
2
3
L
Izanami
Lilybee1992
Izanami
0
2
0
0
L
Scylla
Ritzy5061
Scylla
0
0
0
0
L
0
0
0
0
W
2
0
4
4
W
Kukulkan
jtrawick
Kukulkan
0
0
5
2.5
L
Freya
yosoyn1
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,066
Damage
21,751
25,707
Taken
67,974
18,128
Mitigated
55,540
8,978
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anankea
Morgan Le Fay
14,424
2,508
236
495
3,880
2,122
0
1,992
1,820
41,025
0
L
Hercules
Beh1206
Hercules
2,672
303
0
7,863
19,774
21,095
0
8,607
11,167
289
19,227
W
6,448
596
4,450
3,046
6,057
5,542
0
3,476
2,355
12,490
0
W
Charybdis
HNDRXX VH
Charybdis
15,443
11,095
150
601
4,156
2,078
0
2,796
1,278
0
33,880
L
Izanami
Lilybee1992
Izanami
3,673
2,908
0
879
13,513
7,906
0
9,826
3,687
0
41,118
L
Scylla
Ritzy5061
Scylla
9,273
600
0
713
6,168
3,423
0
3,872
2,296
35,504
0
L
4,917
80
0
3,727
11,016
12,476
0
3,329
7,687
17,950
0
W
10,025
2,425
0
0
7,936
6,467
0
4,778
2,962
0
24,390
W
Kukulkan
jtrawick
Kukulkan
17,726
1,117
0
0
3,678
1,919
0
1,971
1,597
50,304
0
L
Freya
yosoyn1
Freya
1,216
189
102
1,525
17,503
10,640
0
12,964
4,539
7,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
53,270
245
Minions Killed
252
8
Camps Cleared
7
1,132,346
Distance Traveled
942,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,116
926
61
5
1
220,047
0
L
Hercules
10,371
864
33
3
1
193,616
1
W
Terra
10,490
874
17
1
2
229,943
0
W
Charybdis
10,983
915
45
4
0
185,664
0
L
Izanami
10,489
874
105
9
2
182,491
0
L
Scylla
10,798
900
72
6
4
164,340
0
L
Khepri
11,646
971
25
2
0
214,416
1
W
Odin
11,079
923
41
3
1
246,165
1
W
Kukulkan
11,173
931
81
7
4
250,527
1
L
Freya
9,966
831
17
1
0
187,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role