Player Matchup

Thanatos
Thanatos
Aureliiaa
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,688 Elo+
Solo
Hou Yi
Hou Yi
Duh Scoobs
Hou Yi
Level 160
God Stats
0W - 5L
1,425 SR
Queue Stats
217W - 219L
1,612 Elo+
Party 2
Chaac
Chaac
High5MaryJane
Chaac
Level 150
God Stats
5W - 6L
1,548 SR
Queue Stats
106W - 123L
1,492 Elo+
Party 2
Skadi
Skadi
Uncle Swayyy
Skadi
Level 149
God Stats
1W - 1L
1,714 SR
Queue Stats
44W - 52L
1,537 Elo+
Party 2
Da Ji
Da Ji
Uncle dooooooog
Da Ji
Level 149
God Stats
3W - 1L
1,795 SR
Queue Stats
110W - 104L
1,575 Elo+
Party 2
Team Averages
Level 126
1,597 SR
1,581 Elo+

VS

Team Averages
Level 82
1,396 SR
1,547 Elo+
Cerberus
Cerberus
CrowHogen
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,542 Elo+
Party 1
Odin
Odin
IamSwagJesus
Odin
Level 159
God Stats
1W - 0L
1,297 SR
Queue Stats
93W - 87L
1,590 Elo+
Party 1
Rama
Rama
Itzkev9174
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 53L
1,513 Elo+
Solo
Thoth
Thoth
kidarchi
Thoth
Level 93
God Stats
1W - 2L
1,181 SR
Queue Stats
57W - 44L
1,592 Elo+
Party 1
Ravana
Ravana
raddestofman
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aureliiaa
Thanatos
18
8 / 2 / 7
9,603
739
13,649
10,987
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Duh Scoobs
Hou Yi
19
3 / 1 / 8
9,464
728
11,733
9,239
4,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 1 / 12
9,171
705
6,001
11,880
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
6,272
482
0
1,070
317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 7
8,782
676
6,307
10,541
9,149
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrowHogen
Cerberus
17
4 / 3 / 3
10,449
804
9,228
16,110
24,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 4 / 4
8,779
675
6,381
13,198
21,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 2 / 3
9,001
692
7,780
6,789
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Thoth
kidarchi
Thoth
14
1 / 3 / 1
8,689
668
3,546
7,116
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
1 / 4 / 4
9,263
713
7,030
10,545
6,619
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
16
Kills
7
8
Deaths
16
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aureliiaa
Thanatos
8
2
7
5.75
W
Cerberus
CrowHogen
Cerberus
4
3
3
1.83
L
Hou Yi
Duh Scoobs
Hou Yi
3
1
8
7
L
0
1
12
6
W
0
4
4
0.5
W
1
2
3
1.25
L
0
1
0
0
L
5
3
7
2.83
W
Thoth
kidarchi
Thoth
1
3
1
0.5
W
Ravana
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
33,965
43,717
Taken
53,758
33,429
Mitigated
57,540
24,032
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aureliiaa
Thanatos
13,649
3,940
1,776
9,922
10,987
5,608
292
3,496
7,322
0
22,053
W
Cerberus
CrowHogen
Cerberus
9,228
355
0
3,473
16,110
24,289
77
0
16,110
20,017
0
L
Hou Yi
Duh Scoobs
Hou Yi
11,733
3,235
1,486
1,271
9,239
4,422
506
2,948
6,138
0
38,884
L
6,001
266
1,698
5,615
11,880
13,933
83
3,005
8,716
0
18,817
W
6,381
458
1,082
1,558
13,198
21,050
301
0
13,198
62
13,787
W
7,780
3,595
393
1,024
6,789
3,209
2,971
0
6,789
0
22,906
L
0
0
0
0
1,070
317
0
216
854
0
0
L
6,307
905
525
1,739
10,541
9,149
0
3,166
7,099
0
9,664
W
Thoth
kidarchi
Thoth
3,546
57
458
813
7,116
2,373
489
0
7,116
14,149
0
W
Ravana
7,030
1,493
0
830
10,545
6,619
141
0
10,545
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
46,181
111
Minions Killed
139
0
Camps Cleared
0
987,909
Distance Traveled
1,223,546
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,603
739
15
1
0
267,335
3
W
Cerberus
10,449
804
25
2
0
249,064
0
L
Hou Yi
9,464
728
67
5
0
230,433
0
L
Chaac
9,171
705
22
2
0
235,727
3
W
Odin
8,779
675
25
2
0
247,559
5
W
Rama
9,001
692
36
3
0
222,420
1
L
Skadi
6,272
482
0
0
0
13,949
0
L
Da Ji
8,782
676
7
1
0
240,465
1
W
Thoth
8,689
668
24
2
0
262,552
1
W
Ravana
9,263
713
29
2
0
241,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role