Player Matchup

Anubis
Anubis
Beautybelle587
Anubis
Level 36
God Stats
6W - 12L
1,306 SR
Queue Stats
460W - 505L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
Saycred86
Guan Yu
Level 89
God Stats
19W - 12L
1,500 SR
Queue Stats
979W - 1,033L
1,422 Elo+
Party 1
Izanami
Izanami
Ser Scrappy
Izanami
Level 82
God Stats
5W - 1L
1,466 SR
Queue Stats
107W - 106L
1,491 Elo+
Party 3
Khepri
Khepri
SidewinderSigh
Khepri
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 25L
1,714 Elo+
Party 3
Mercury
Mercury
xxVirus252xx
Mercury
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 3
Team Averages
Level 61
1,454 SR
1,497 Elo+

VS

Team Averages
Level 46
1,457 SR
1,403 Elo+
Thoth
Thoth
Aqua Da NRD
Thoth
Level 27
God Stats
4W - 6L
1,478 SR
Queue Stats
100W - 118L
1,373 Elo+
Party 2
Fenrir
Fenrir
CursingBroom46
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Gman94000
Achilles
Level 29
God Stats
45W - 58L
1,411 SR
Queue Stats
181W - 193L
1,388 Elo+
Party 4
Kukulkan
Kukulkan
ILynnSanity
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 146L
1,387 Elo+
Party 2
Set
Set
xPuR3_AtT1TuD3x
Set
Level 80
God Stats
0W - 3L
1,397 SR
Queue Stats
233W - 236L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,966
997
10,150
14,071
8,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Saycred86
Guan Yu
16
4 / 2 / 6
10,746
1,075
13,501
18,661
25,861
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Ser Scrappy
Izanami
16
3 / 1 / 7
10,083
1,008
21,760
11,211
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 7
9,525
953
4,035
11,996
8,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
xxVirus252xx
Mercury
16
2 / 1 / 2
9,974
997
5,671
8,663
4,119
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,125
1,013
12,355
16,933
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 2
8,922
892
1,829
2,240
1,407
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Gman94000
Achilles
15
2 / 1 / 1
10,028
1,003
6,685
15,591
10,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ILynnSanity
Kukulkan
16
4 / 1 / 3
11,154
1,115
29,221
9,284
4,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 5
10,813
1,081
8,596
15,960
23,202
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
11
Kills
8
8
Deaths
11
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
2
2
5
2.25
L
0
0
2
1
L
Achilles
Gman94000
Achilles
2
1
1
2.5
L
Kukulkan
ILynnSanity
Kukulkan
4
1
3
5.5
W
Guan Yu
Saycred86
Guan Yu
4
2
6
3.5
W
Izanami
Ser Scrappy
Izanami
3
1
7
6.5
W
0
2
7
1.75
L
1
0
5
3.5
W
Mercury
xxVirus252xx
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
58,686
64,602
Taken
60,008
52,251
Mitigated
45,753
15,616
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,355
1,977
0
0
16,933
6,681
0
3,785
12,996
18,519
0
W
10,150
266
0
3,355
14,071
8,241
0
8,356
5,715
25,659
0
L
1,829
471
54
995
2,240
1,407
0
426
1,814
27
3,681
L
Achilles
Gman94000
Achilles
6,685
2,180
0
2,883
15,591
10,186
0
4,143
11,258
0
17,466
L
Kukulkan
ILynnSanity
Kukulkan
29,221
3,175
0
965
9,284
4,277
0
1,598
7,616
53,256
0
W
Guan Yu
Saycred86
Guan Yu
13,501
1,832
3,806
6,036
18,661
25,861
0
11,067
7,594
0
23,944
W
Izanami
Ser Scrappy
Izanami
21,760
12,470
0
1,942
11,211
5,184
0
7,137
4,074
0
44,118
W
4,035
865
0
0
11,996
8,846
0
9,952
2,044
7,368
0
L
8,596
2,175
0
1,247
15,960
23,202
0
3,652
12,139
0
27,127
W
Mercury
xxVirus252xx
Mercury
5,671
2,616
0
477
8,663
4,119
0
5,091
3,572
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
51,042
159
Minions Killed
149
6
Camps Cleared
3
1,015,507
Distance Traveled
854,025
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,125
1,013
10
1
1
174,946
1
W
Anubis
9,966
997
36
4
1
188,375
1
L
Fenrir
8,922
892
2
0
0
94,838
0
L
Achilles
10,028
1,003
19
2
0
209,612
0
L
Kukulkan
11,154
1,115
72
7
0
186,431
0
W
Guan Yu
10,746
1,075
21
2
2
240,353
0
W
Izanami
10,083
1,008
64
6
0
182,089
0
W
Khepri
9,525
953
6
1
0
204,046
0
L
Set
10,813
1,081
46
5
2
188,198
3
W
Mercury
9,974
997
32
3
3
200,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role