Player Matchup

Kuzenbo
Kuzenbo
JohnnyHoopkins
Kuzenbo
Level 98
God Stats
11W - 5L
1,768 SR
Queue Stats
19W - 12L
1,591 Elo+
Party 1
Anubis
Anubis
haiilsatan
Anubis
Level 119
God Stats
18W - 13L
1,641 SR
Queue Stats
22W - 14L
1,595 Elo+
Party 1
Izanami
Izanami
papakush12
Izanami
Level 21
God Stats
4W - 5L
1,368 SR
Queue Stats
9W - 6L
1,454 Elo+
Party 1
Team Averages
Level 79
1,592 SR
1,547 Elo+

VS

Team Averages
Level 71
1,538 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
BigBlackk007
Morgan Le Fay
Level 65
God Stats
3W - 5L
1,613 SR
Queue Stats
13W - 12L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
JAKETHESNAKE0729
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Mora 5433
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
10,067
671
5,391
14,818
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
haiilsatan
Anubis
16
6 / 2 / 3
11,338
756
16,300
10,778
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
papakush12
Izanami
14
2 / 2 / 6
9,903
660
9,360
9,050
3,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBlackk007
Morgan Le Fay
14
2 / 2 / 2
9,248
617
13,703
9,466
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
12
2 / 5 / 3
8,814
588
7,077
18,549
17,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Mora 5433
Jing Wei
11
1 / 2 / 4
8,467
564
6,266
7,952
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigBlackk007
Morgan Le Fay
2
2
2
1.5
L
Gilgamesh
2
5
3
0.7
W
1
1
6
4
L
Jing Wei
Mora 5433
Jing Wei
1
2
4
1.5
W
Anubis
haiilsatan
Anubis
6
2
3
3.75
W
Izanami
papakush12
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
27,046
34,646
Taken
35,967
28,855
Mitigated
23,455
8,238
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigBlackk007
Morgan Le Fay
13,703
370
0
1,036
9,466
3,109
0
7,796
1,670
37,715
0
L
Gilgamesh
7,077
1,000
0
1,923
18,549
17,657
0
10,236
8,313
0
23,379
W
5,391
2,033
0
2,090
14,818
19,359
68
4,494
9,818
16,881
0
L
Jing Wei
Mora 5433
Jing Wei
6,266
4,216
0
1,025
7,952
2,689
0
4,162
3,790
0
18,247
W
Anubis
haiilsatan
Anubis
16,300
523
0
5,018
10,778
5,859
455
4,851
5,589
65,506
0
W
Izanami
papakush12
Izanami
9,360
5,861
0
1,130
9,050
3,637
2,374
3,925
4,657
0
33,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
26,529
161
Minions Killed
141
8
Camps Cleared
4
750,170
Distance Traveled
720,305
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,248
617
71
5
1
278,214
4
L
Gilgamesh
8,814
588
40
3
1
248,938
1
W
Kuzenbo
10,067
671
13
1
0
248,713
0
L
Jing Wei
8,467
564
30
2
2
193,153
3
W
Anubis
11,338
756
104
7
8
257,908
2
W
Izanami
9,903
660
44
3
0
243,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role