Player Matchup

Janus
Janus
Cloudywolf23
Janus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 184L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
HonoredOwlbear
Zhong Kui
Level 116
God Stats
3W - 2L
1,567 SR
Queue Stats
44W - 38L
1,513 Elo+
Party 1
Hercules
Hercules
ScubaDave83
Hercules
Level 145
God Stats
0W - 1L
1,567 SR
Queue Stats
73W - 84L
1,524 Elo+
Party 1
Team Averages
Level 131
1,545 SR
1,470 Elo+

VS

Team Averages
Level 131
1,260 SR
1,511 Elo+
Jormungandr
Jormungandr
Monsoon1995
Jormungandr
Level 127
God Stats
7W - 8L
1,313 SR
Queue Stats
79W - 79L
1,536 Elo+
Party 2
Chaac
Chaac
SpiralxBullet
Chaac
Level 137
God Stats
3W - 4L
1,324 SR
Queue Stats
73W - 64L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
herringbone29
Heimdallr
Level 128
God Stats
2W - 2L
1,142 SR
Queue Stats
163W - 181L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
10,907
606
7,732
15,793
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
HonoredOwlbear
Zhong Kui
16
3 / 6 / 3
11,444
636
12,523
23,612
15,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ScubaDave83
Hercules
17
3 / 2 / 3
11,194
622
16,246
25,361
31,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Monsoon1995
Jormungandr
19
7 / 0 / 8
13,346
741
20,138
20,104
24,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 8
11,498
639
12,472
24,235
25,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
herringbone29
Heimdallr
18
6 / 2 / 9
13,124
729
24,341
11,499
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Zhong Kui
HonoredOwlbear
Zhong Kui
3
6
3
0.75
W
Jormungandr
Monsoon1995
Jormungandr
7
0
8
11
L
Hercules
ScubaDave83
Hercules
3
2
3
2.25
W
2
5
8
1.2
W
Heimdallr
herringbone29
Heimdallr
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
56,951
64,766
Taken
55,838
51,731
Mitigated
57,545
17,109
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
224
0
989
15,793
5,115
0
5,962
9,831
45,445
0
L
Zhong Kui
HonoredOwlbear
Zhong Kui
12,523
596
0
5,236
23,612
15,077
0
7,218
16,392
38,041
0
W
Jormungandr
Monsoon1995
Jormungandr
20,138
6,592
1,170
5,301
20,104
24,569
170
6,757
12,792
70,655
0
L
Hercules
ScubaDave83
Hercules
16,246
2,940
775
10,109
25,361
31,539
0
7,347
18,014
0
33,846
W
12,472
1,364
945
7,251
24,235
25,836
172
11,448
12,550
0
35,276
W
Heimdallr
herringbone29
Heimdallr
24,341
9,836
0
64
11,499
7,140
1,215
2,471
8,102
0
56,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
37,968
162
Minions Killed
218
8
Camps Cleared
7
1,070,884
Distance Traveled
980,897
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,907
606
64
4
2
325,692
2
L
Zhong Kui
11,444
636
61
3
3
356,122
6
W
Jormungandr
13,346
741
92
5
5
353,170
1
L
Hercules
11,194
622
37
2
3
389,070
3
W
Chaac
11,498
639
47
3
1
319,797
0
W
Heimdallr
13,124
729
79
4
1
307,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role