Player Matchup

Sobek
Sobek
BagManInc
Sobek
Level 60
God Stats
15W - 7L
1,675 SR
Queue Stats
64W - 55L
1,564 Elo+
Party 2
Anubis
Anubis
MUFFuperCUTT69
Anubis
Level 19
God Stats
2W - 2L
1,648 SR
Queue Stats
21W - 37L
1,299 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ReforgedSteel
Ah Muzen Cab
Level 147
God Stats
2W - 2L
1,660 SR
Queue Stats
53W - 48L
1,580 Elo+
Party 2
Team Averages
Level 75
1,661 SR
1,481 Elo+

VS

Team Averages
Level 97
1,472 SR
1,408 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TerminatorHeli
Ares
Level 102
God Stats
0W - 1L
1,630 SR
Queue Stats
7W - 8L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
tryh4rdjesus342
Ao Kuang
Level 80
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 145L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BagManInc
Sobek
15
3 / 5 / 13
11,114
741
13,161
24,144
31,248
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 5 / 11
11,110
741
17,035
11,206
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ReforgedSteel
Ah Muzen Cab
16
14 / 3 / 4
12,618
841
29,124
17,336
7,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 6 / 3
11,298
753
17,474
21,217
15,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 8 / 7
9,760
651
8,149
25,511
28,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
14
3 / 8 / 6
10,342
689
9,774
25,340
13,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
12
13
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
8
6
3
1.58
W
Sobek
BagManInc
Sobek
3
5
13
1.9
W
5
5
11
2.1
W
Ah Muzen Cab
ReforgedSteel
Ah Muzen Cab
14
3
4
5.33
L
1
8
7
0.56
L
Ao Kuang
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,320
Damage
35,397
52,686
Taken
72,068
45,363
Mitigated
57,314
16,388
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,474
5,418
364
1,991
21,217
15,240
0
8,121
12,889
0
42,011
W
Sobek
BagManInc
Sobek
13,161
1,573
385
6,153
24,144
31,248
517
10,178
13,966
24,376
0
W
17,035
1,046
0
3,438
11,206
6,287
746
3,416
7,790
36,604
0
W
Ah Muzen Cab
ReforgedSteel
Ah Muzen Cab
29,124
15,704
0
6,412
17,336
7,828
1,263
4,857
12,479
0
71,729
L
8,149
431
326
1,972
25,511
28,568
0
10,386
14,645
16,630
0
L
Ao Kuang
9,774
3,365
715
6,163
25,340
13,506
0
10,996
13,910
41,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
31,400
132
Minions Killed
126
8
Camps Cleared
4
717,382
Distance Traveled
712,134
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,298
753
56
4
2
254,907
1
W
Sobek
11,114
741
13
1
0
247,246
1
W
Anubis
11,110
741
43
3
0
202,205
3
W
Ah Muzen Cab
12,618
841
76
5
8
267,931
0
L
Ares
9,760
651
12
1
0
232,090
1
L
Ao Kuang
10,342
689
58
4
2
225,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role