Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Aradic
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
CheeryCollab
Jormungandr
Level 16
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
Dredius
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,525 Elo+
Party 2
Yemoja
Yemoja
SpartanDavid998
Yemoja
Level 58
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 42
1,475 SR
1,504 Elo+

VS

Team Averages
Level 41
1,482 SR
1,458 Elo+
Cerberus
Cerberus
CafNuts
Cerberus
Level 28
God Stats
17W - 10L
1,635 SR
Queue Stats
73W - 87L
1,442 Elo+
Party 3
Anubis
Anubis
JuanConnor
Anubis
Level 55
God Stats
31W - 25L
1,575 SR
Queue Stats
83W - 124L
1,361 Elo+
Solo
Loki
Loki
bigpooter
Loki
Level 39
God Stats
2W - 2L
1,350 SR
Queue Stats
47W - 39L
1,559 Elo+
Solo
Danzaburou
Danzaburou
crackbabyjr
Danzaburou
Level 61
God Stats
9W - 16L
1,384 SR
Queue Stats
71W - 73L
1,449 Elo+
Party 3
Ne Zha
Ne Zha
pCrespo
Ne Zha
Level 24
God Stats
8W - 11L
1,463 SR
Queue Stats
58W - 61L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 4 / 1
4,938
449
5,060
8,148
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Aradic
Olorun
11
1 / 0 / 0
6,443
586
3,255
6,761
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
CheeryCollab
Jormungandr
8
0 / 3 / 2
5,044
459
2,009
10,266
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Dredius
Apollo
8
0 / 3 / 0
4,817
438
2,881
7,099
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
4,575
416
1,464
4,063
1,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CafNuts
Cerberus
10
0 / 0 / 5
6,382
580
2,261
5,450
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
JuanConnor
Anubis
13
5 / 0 / 1
7,778
707
6,773
7,178
4,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
0 / 0 / 0
6,179
562
2,666
5,922
2,745
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
crackbabyjr
Danzaburou
10
5 / 0 / 0
6,380
580
7,229
6,273
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
pCrespo
Ne Zha
10
1 / 2 / 3
6,032
548
5,203
7,914
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
1
0.13
L
Olorun
Aradic
Olorun
1
0
0
1
W
Cerberus
CafNuts
Cerberus
0
0
5
2.5
L
Jormungandr
CheeryCollab
Jormungandr
0
3
2
0.33
L
Apollo
Dredius
Apollo
0
3
0
0
W
Anubis
JuanConnor
Anubis
5
0
1
5.5
L
0
1
0
0
W
Loki
0
0
0
0
W
Danzaburou
crackbabyjr
Danzaburou
5
0
0
5
W
Ne Zha
pCrespo
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,669
Damage
24,132
36,337
Taken
32,737
12,696
Mitigated
15,543
9,671
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,060
757
0
1,362
8,148
2,571
0
3,459
4,689
27,615
0
L
Olorun
Aradic
Olorun
3,255
1,567
168
5,292
6,761
2,522
349
0
6,761
44,532
0
W
Cerberus
CafNuts
Cerberus
2,261
146
0
1,790
5,450
3,332
293
1,117
4,333
19,022
0
L
Jormungandr
CheeryCollab
Jormungandr
2,009
764
0
0
10,266
4,328
11
3,577
6,689
26,380
0
L
Apollo
Dredius
Apollo
2,881
1,741
0
1,104
7,099
1,768
0
1,264
5,835
0
27,428
W
Anubis
JuanConnor
Anubis
6,773
529
0
4,901
7,178
4,189
1,737
4,472
2,706
60,544
0
L
1,464
335
1,142
603
4,063
1,507
0
734
3,329
7,470
0
W
Loki
2,666
507
0
530
5,922
2,745
0
2,182
3,740
0
42,943
W
Danzaburou
crackbabyjr
Danzaburou
7,229
3,495
0
3,239
6,273
2,336
1,990
1,733
4,540
0
42,073
W
Ne Zha
pCrespo
Ne Zha
5,203
2,541
0
3,685
7,914
2,941
0
2,284
5,630
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
32,751
242
Minions Killed
351
0
Camps Cleared
0
943,576
Distance Traveled
1,052,816
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,938
449
39
4
0
188,104
1
L
Olorun
6,443
586
92
8
0
192,630
2
W
Cerberus
6,382
580
44
4
0
206,650
3
L
Jormungandr
5,044
459
47
4
0
217,176
1
L
Apollo
4,817
438
57
5
0
189,283
0
W
Anubis
7,778
707
109
10
0
200,005
2
L
Yemoja
4,575
416
7
1
0
156,383
2
W
Loki
6,179
562
79
7
0
219,084
1
W
Danzaburou
6,380
580
59
5
0
186,708
3
W
Ne Zha
6,032
548
60
5
0
240,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role