Player Matchup

Nemesis
Nemesis
ForverlorD
Nemesis
Level 98
God Stats
11W - 14L
1,500 SR
Queue Stats
167W - 168L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Frenchurro
Danzaburou
Level 61
God Stats
18W - 27L
1,405 SR
Queue Stats
79W - 77L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
HopperofBorders
Cabrakan
Level 65
God Stats
2W - 4L
1,802 SR
Queue Stats
148W - 136L
1,416 Elo+
Party 1
Merlin
Merlin
KingKruncher
Merlin
Level 34
God Stats
3W - 11L
1,422 SR
Queue Stats
5W - 18L
1,285 Elo+
Solo
Shiva
Shiva
dissirr
Shiva
Level 68
God Stats
13W - 14L
1,505 SR
Queue Stats
281W - 295L
1,397 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,376 Elo+

VS

Team Averages
Level 84
1,489 SR
1,402 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ShadyRK8I
Aphrodite
Level 115
God Stats
4W - 5L
1,443 SR
Queue Stats
34W - 38L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
SicariusTempus
Sun Wukong
Level 77
God Stats
3W - 1L
1,519 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 2
Cupid
Cupid
Studder
Cupid
Level 148
God Stats
13W - 10L
1,484 SR
Queue Stats
127W - 141L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Zima34
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ForverlorD
Nemesis
18
3 / 6 / 6
12,396
443
17,535
31,879
16,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Frenchurro
Danzaburou
19
1 / 8 / 5
13,202
472
16,604
28,281
13,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
16
2 / 6 / 9
10,786
385
11,476
38,921
55,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
19
3 / 10 / 4
12,976
463
23,008
24,569
12,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
dissirr
Shiva
19
5 / 7 / 5
13,553
484
27,293
39,613
45,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
18 / 3 / 9
18,146
648
32,927
38,778
23,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
ShadyRK8I
Aphrodite
20
9 / 2 / 14
15,485
553
34,036
30,159
16,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SicariusTempus
Sun Wukong
19
5 / 3 / 15
13,956
498
17,652
38,093
30,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Studder
Cupid
20
4 / 4 / 10
14,692
525
19,950
24,349
11,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zima34
Cthulhu
18
1 / 4 / 23
13,964
499
20,502
38,471
50,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
14
Kills
37
37
Deaths
16
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
18
3
9
7.5
L
Nemesis
ForverlorD
Nemesis
3
6
6
1
L
Danzaburou
Frenchurro
Danzaburou
1
8
5
0.44
L
Cabrakan
2
6
9
1.08
L
Merlin
3
10
4
0.5
W
Aphrodite
ShadyRK8I
Aphrodite
9
2
14
8
W
Sun Wukong
SicariusTempus
Sun Wukong
5
3
15
4.17
W
Cupid
Studder
Cupid
4
4
10
2.25
W
Cthulhu
Zima34
Cthulhu
1
4
23
3.13
L
Shiva
dissirr
Shiva
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,916
Damage
125,067
163,263
Taken
169,850
142,673
Mitigated
132,921
32,964
Healing
76,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
32,927
25,201
0
11,664
38,778
23,590
2,567
4,912
33,866
0
181,164
L
Nemesis
ForverlorD
Nemesis
17,535
6,350
0
7,243
31,879
16,690
0
12,424
19,178
0
103,053
L
Danzaburou
Frenchurro
Danzaburou
16,604
6,634
0
7,861
28,281
13,228
1,404
9,964
18,182
0
105,652
L
Cabrakan
11,476
2,341
0
7,028
38,921
55,101
0
13,825
24,142
49,078
0
L
Merlin
23,008
2,532
0
941
24,569
12,644
190
10,867
13,286
99,362
0
W
Aphrodite
ShadyRK8I
Aphrodite
34,036
3,802
14,309
20,550
30,159
16,004
2,118
9,021
20,812
133,441
0
W
Sun Wukong
SicariusTempus
Sun Wukong
17,652
4,033
0
10,823
38,093
30,979
1,426
10,790
27,303
0
69,314
W
Cupid
Studder
Cupid
19,950
12,761
789
9,185
24,349
11,493
9,044
6,735
17,350
0
146,414
W
Cthulhu
Zima34
Cthulhu
20,502
3,562
2,242
6,882
38,471
50,855
757
8,609
29,862
67,982
0
L
Shiva
dissirr
Shiva
27,293
6,828
552
9,339
39,613
45,010
233
10,889
27,279
67
102,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,913
Gold Earned
76,243
618
Minions Killed
742
0
Camps Cleared
0
2,400,159
Distance Traveled
2,757,014
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
18,146
648
240
9
0
635,216
3
L
Nemesis
12,396
443
135
5
0
576,688
4
L
Danzaburou
13,202
472
150
5
0
442,211
7
L
Cabrakan
10,786
385
53
2
0
471,258
4
L
Merlin
12,976
463
146
5
0
399,209
3
W
Aphrodite
15,485
553
181
6
0
514,589
6
W
Sun Wukong
13,956
498
80
3
0
542,148
3
W
Cupid
14,692
525
177
6
0
515,238
6
W
Cthulhu
13,964
499
64
2
0
549,823
6
L
Shiva
13,553
484
134
5
0
510,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role