Player Matchup

Ratatoskr
Ratatoskr
Silver IV
 
Ratatoskr
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
Draiven01
Hou Yi
Silver V
Level 67
God Stats
0W - 4L
1,198 SR
Queue Stats
56W - 66L
815 MMR
Solo
Loki
Loki
Silver IV
KANEWOW
Loki
Silver IV
Level 125
God Stats
8W - 8L
1,582 SR
Queue Stats
231W - 254L
900 MMR
Solo
Sylvanus
Sylvanus
Silver III
LowLevelS
Sylvanus
Silver III
Level 51
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 41L
1,310 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
PieroFabrisio10
Baron Samedi
Silver II
Level 108
God Stats
4W - 3L
1,555 SR
Queue Stats
19W - 31L
984 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,461 SR
1,102 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,516 SR
1,434 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
 
Ah Muzen Cab
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
 
Ares
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
AndyDandySandy0
Nemesis
Silver IV
Level 45
God Stats
3W - 2L
1,546 SR
Queue Stats
4W - 8L
1,308 MMR
Solo
Bellona
Bellona
Gold V
Brendum
Bellona
Gold V
Level 140
God Stats
262W - 221L
1,533 SR
Queue Stats
425W - 424L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 1 / 0
5,715
520
4,341
10,635
4,063
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Draiven01
Hou Yi
8
0 / 1 / 1
4,871
443
5,054
6,159
1,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
KANEWOW
Loki
11
1 / 1 / 1
5,998
545
2,893
9,234
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
LowLevelS
Sylvanus
8
0 / 2 / 0
4,634
421
3,104
8,814
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PieroFabrisio10
Baron Samedi
9
0 / 2 / 0
5,218
474
2,931
5,705
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThothAthenaChernobog

VS

Bans
KukulkanAgniBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 0
6,960
633
6,070
6,136
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
 
Janus
11
1 / 0 / 1
6,508
592
5,401
2,809
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
 
Ares
9
1 / 1 / 4
6,265
570
3,777
9,803
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 1
6,027
548
2,865
6,347
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Brendum
Bellona
9
2 / 0 / 3
6,131
557
8,968
10,968
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
1
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
W
Janus
 
Janus
1
0
1
1.5
W
Ares
 
Ares
1
1
4
3
W
2
0
1
2.5
W
Bellona
Brendum
Bellona
2
0
3
3.5
L
Hou Yi
Draiven01
Hou Yi
0
1
1
0.5
L
Loki
KANEWOW
Loki
1
1
1
1.5
L
Sylvanus
LowLevelS
Sylvanus
0
2
0
0
L
Baron Samedi
PieroFabrisio10
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
27,081
40,547
Taken
36,063
15,660
Mitigated
17,934
16,234
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,341
1,443
0
3,827
10,635
4,063
0
0
10,635
0
40,318
W
Ah Muzen Cab
 
Ah Muzen Cab
6,070
2,816
0
2,503
6,136
2,040
378
0
6,136
0
58,145
W
Janus
 
Janus
5,401
130
0
1,037
2,809
915
0
851
1,958
53,625
0
W
Ares
 
Ares
3,777
657
0
3,426
9,803
6,612
0
2,647
7,156
15,602
0
W
2,865
960
0
216
6,347
2,174
0
582
5,765
0
36,253
W
Bellona
Brendum
Bellona
8,968
4,123
0
6,068
10,968
6,193
0
1,355
9,613
0
47,336
L
Hou Yi
Draiven01
Hou Yi
5,054
3,103
0
3,243
6,159
1,759
0
1,019
5,124
0
25,441
L
Loki
KANEWOW
Loki
2,893
953
0
3,996
9,234
3,297
0
1,957
7,241
0
42,239
L
Sylvanus
LowLevelS
Sylvanus
3,104
1,456
587
2,996
8,814
4,091
0
2,902
5,884
13,590
4,451
L
Baron Samedi
PieroFabrisio10
Baron Samedi
2,931
72
0
1,585
5,705
2,450
0
3,018
2,485
29,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
31,891
305
Minions Killed
363
0
Camps Cleared
0
1,064,135
Distance Traveled
1,197,143
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,715
520
93
8
0
241,553
1
W
Ah Muzen Cab
6,960
633
101
9
0
210,422
2
W
Janus
6,508
592
110
10
0
243,083
3
W
Ares
6,265
570
22
2
0
228,037
4
W
Nemesis
6,027
548
69
6
0
266,125
0
W
Bellona
6,131
557
61
6
0
249,476
1
L
Hou Yi
4,871
443
41
4
0
169,344
3
L
Loki
5,998
545
80
7
0
263,488
1
L
Sylvanus
4,634
421
34
3
0
199,817
3
L
Baron Samedi
5,218
474
57
5
0
189,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role