Player Matchup

Guan Yu
Guan Yu
ElusiveShrew
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HarmlessPyjama
Ne Zha
Level 83
God Stats
14W - 11L
1,571 SR
Queue Stats
385W - 375L
1,492 Elo+
Party 1
Artemis
Artemis
RäzerCarl
Artemis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 114L
1,548 Elo+
Solo
Poseidon
Poseidon
T izZzn
Poseidon
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 65L
1,541 Elo+
Solo
Hera
Hera
aniohaseoTimon
Hera
Level 26
God Stats
6W - 7L
1,700 SR
Queue Stats
195W - 214L
1,490 Elo+
Party 1
Team Averages
Level 87
1,554 SR
1,514 Elo+

VS

Team Averages
Level 63
1,460 SR
1,500 Elo+
Ganesha
Ganesha
TsarVandal
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,254 Elo+
Solo
Guan Yu
Guan Yu
Yubalml5
Guan Yu
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 11L
1,743 Elo+
Party 3
Artemis
Artemis
abodchi1277
Artemis
Level 66
God Stats
2W - 5L
1,504 SR
Queue Stats
157W - 151L
1,469 Elo+
Party 2
Loki
Loki
era2038
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,533 Elo+
Party 3
Izanami
Izanami
mLye77
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElusiveShrew
Guan Yu
20
1 / 3 / 14
11,968
630
6,476
19,297
21,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 5 / 11
13,174
693
32,771
16,985
10,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
RäzerCarl
Artemis
20
9 / 4 / 8
13,635
718
26,819
13,523
6,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poseidon
T izZzn
Poseidon
20
3 / 4 / 12
12,947
681
18,250
19,137
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 6 / 10
12,548
660
14,926
13,923
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TsarVandal
Ganesha
18
0 / 5 / 18
12,344
650
8,836
24,820
32,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Yubalml5
Guan Yu
18
2 / 4 / 16
11,497
605
7,202
24,685
27,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
abodchi1277
Artemis
19
9 / 5 / 10
12,551
661
26,327
20,614
10,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
era2038
Loki
20
6 / 2 / 11
13,054
687
17,196
16,636
8,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
mLye77
Izanami
19
5 / 7 / 9
11,967
630
17,186
24,432
12,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
23
Kills
22
22
Deaths
23
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ElusiveShrew
Guan Yu
1
3
14
2.67
W
6
5
11
2.3
W
Artemis
RäzerCarl
Artemis
9
4
8
3.25
W
Poseidon
T izZzn
Poseidon
3
4
12
2.25
L
Ganesha
TsarVandal
Ganesha
0
5
18
1.8
L
Guan Yu
Yubalml5
Guan Yu
2
4
16
2.5
L
Artemis
abodchi1277
Artemis
9
5
10
2.8
W
4
6
10
1.5
L
Loki
era2038
Loki
6
2
11
5.75
L
Izanami
mLye77
Izanami
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,242
Damage
76,747
82,865
Taken
111,187
52,443
Mitigated
92,175
34,952
Healing
41,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ElusiveShrew
Guan Yu
6,476
311
11,315
7,719
19,297
21,859
756
2,145
17,152
0
12,354
W
32,771
4,248
2,258
2,952
16,985
10,038
78
2,005
14,980
0
51,906
W
Artemis
RäzerCarl
Artemis
26,819
11,494
1,842
3,169
13,523
6,192
5,289
2,411
11,112
0
43,362
W
Poseidon
T izZzn
Poseidon
18,250
1,243
1,464
2,295
19,137
8,597
1,241
2,147
16,990
61,721
0
L
Ganesha
TsarVandal
Ganesha
8,836
117
1,662
2,865
24,820
32,827
456
6,288
18,532
17,470
0
L
Guan Yu
Yubalml5
Guan Yu
7,202
462
9,349
9,319
24,685
27,654
779
6,012
18,673
243
12,894
L
Artemis
abodchi1277
Artemis
26,327
9,387
868
3,690
20,614
10,633
0
6,896
13,718
0
47,751
W
14,926
5,003
929
1,009
13,923
5,757
340
371
13,552
34,093
0
L
Loki
era2038
Loki
17,196
2,494
3,137
2,750
16,636
8,462
2,346
3,810
12,826
0
48,328
L
Izanami
mLye77
Izanami
17,186
8,919
1,575
6,085
24,432
12,599
264
10,170
14,262
0
46,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,272
Gold Earned
61,413
206
Minions Killed
186
0
Camps Cleared
0
1,591,237
Distance Traveled
1,582,074
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,968
630
15
1
0
363,382
0
W
Ne Zha
13,174
693
34
2
0
348,473
6
W
Artemis
13,635
718
41
2
0
300,848
2
W
Poseidon
12,947
681
83
4
0
340,016
3
L
Ganesha
12,344
650
0
0
0
305,777
3
L
Guan Yu
11,497
605
12
1
0
344,971
1
L
Artemis
12,551
661
49
3
0
263,714
0
W
Hera
12,548
660
33
2
0
238,518
0
L
Loki
13,054
687
57
3
0
383,852
0
L
Izanami
11,967
630
68
4
0
283,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role