Player Matchup

Thoth
Thoth
 
Thoth
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Funestoº
Kuzenbo
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
138W - 83L
1,576 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,525 Elo+

VS

Team Averages
Level 42
1,318 SR
1,241 Elo+
Ares
Ares
CauanGames13YT
Ares
Level 47
God Stats
0W - 1L
1,277 SR
Queue Stats
10W - 21L
1,318 Elo+
Solo
Thanatos
Thanatos
GuguvolNINJA525
Thanatos
Level 56
God Stats
0W - 1L
1,177 SR
Queue Stats
4W - 12L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
Mattsuguma
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 8
8,438
844
10,524
3,810
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
12
6 / 0 / 7
8,094
809
12,210
4,296
2,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Funestoº
Kuzenbo
12
3 / 0 / 11
8,711
871
6,899
9,058
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,651
665
2,905
13,918
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
9
1 / 7 / 0
6,305
631
4,142
11,616
4,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mattsuguma
Kukulkan
10
0 / 5 / 0
6,147
615
4,395
8,666
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
8
9
W
Hou Yi
 
Hou Yi
6
0
7
9.5
L
0
2
1
0.25
W
Kuzenbo
Funestoº
Kuzenbo
3
0
11
8.5
L
Thanatos
1
7
0
0.14
L
Kukulkan
Mattsuguma
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
11,442
17,164
Taken
34,200
15,815
Mitigated
19,535
4,031
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,524
532
0
369
3,810
1,523
441
706
3,022
39,091
0
W
Hou Yi
 
Hou Yi
12,210
6,941
0
943
4,296
2,046
879
2,560
1,640
0
24,890
L
2,905
297
0
3,622
13,918
12,029
0
5,316
8,382
9,139
0
W
Kuzenbo
Funestoº
Kuzenbo
6,899
3,187
0
2,719
9,058
12,246
406
4,048
4,807
15,147
0
L
Thanatos
4,142
683
245
2,198
11,616
4,291
0
7,255
4,037
0
18,417
L
Kukulkan
Mattsuguma
Kukulkan
4,395
457
0
0
8,666
3,215
0
4,501
3,905
21,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
19,103
119
Minions Killed
89
7
Camps Cleared
2
607,536
Distance Traveled
553,263
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,438
844
83
8
2
192,547
1
W
Hou Yi
8,094
809
25
3
4
188,087
1
L
Ares
6,651
665
9
1
0
192,182
2
W
Kuzenbo
8,711
871
11
1
1
226,902
3
L
Thanatos
6,305
631
27
3
2
186,279
4
L
Kukulkan
6,147
615
53
5
0
174,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role