Player Matchup

Jormungandr
Jormungandr
ElPotroSalvaje16
Jormungandr
Level 113
God Stats
3W - 2L
1,578 SR
Queue Stats
344W - 365L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Rubberducky25820
Gilgamesh
Level 69
God Stats
1W - 1L
1,599 SR
Queue Stats
81W - 75L
1,510 Elo+
Solo
Chronos
Chronos
blackstar29810
Chronos
Level 147
God Stats
3W - 5L
1,383 SR
Queue Stats
347W - 287L
1,531 Elo+
Solo
Camazotz
Camazotz
ngoalie2030
Camazotz
Level 124
God Stats
16W - 20L
1,562 SR
Queue Stats
388W - 286L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
thedugan
Danzaburou
Level 125
God Stats
12W - 10L
1,644 SR
Queue Stats
374W - 289L
1,577 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,550 Elo+

VS

Team Averages
Level 119
1,528 SR
1,516 Elo+
Tiamat
Tiamat
CH1KKA
Tiamat
Level 159
God Stats
8W - 9L
1,482 SR
Queue Stats
170W - 172L
1,501 Elo+
Solo
Bastet
Bastet
Dgpinheiro7
Bastet
Level 67
God Stats
21W - 20L
1,435 SR
Queue Stats
129W - 141L
1,454 Elo+
Solo
Camazotz
Camazotz
SaturatedRex843
Camazotz
Level 135
God Stats
4W - 3L
1,624 SR
Queue Stats
316W - 306L
1,599 Elo+
Solo
Hel
Hel
YTEladrocDemonCh
Hel
Level 126
God Stats
2W - 1L
1,517 SR
Queue Stats
47W - 45L
1,522 Elo+
Solo
Cthulhu
Cthulhu
gungalalha
Cthulhu
Level 110
God Stats
34W - 27L
1,582 SR
Queue Stats
172W - 174L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElPotroSalvaje16
Jormungandr
15
0 / 0 / 0
9,839
894
4,301
13,807
17,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
15
0 / 3 / 1
10,322
938
9,600
20,762
21,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 1
10,133
921
14,081
18,603
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
ngoalie2030
Camazotz
15
0 / 1 / 1
9,667
879
9,325
21,067
10,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
thedugan
Danzaburou
15
1 / 2 / 0
10,814
983
14,316
18,362
7,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CH1KKA
Tiamat
16
2 / 1 / 2
10,908
992
19,599
8,328
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
2 / 0 / 6
11,106
1,010
20,995
9,367
4,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
16
1 / 0 / 4
10,376
943
21,481
16,362
6,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 0 / 3
10,752
977
9,750
11,270
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
gungalalha
Cthulhu
16
1 / 0 / 6
10,769
979
17,299
10,538
14,084
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
8
8
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CH1KKA
Tiamat
2
1
2
3
W
Bastet
2
0
6
5
L
Jormungandr
ElPotroSalvaje16
Jormungandr
0
0
0
0
L
Gilgamesh
0
3
1
0.17
W
Camazotz
1
0
4
3
W
2
0
3
3.5
L
0
2
1
0.25
W
Cthulhu
gungalalha
Cthulhu
1
0
6
4
L
Camazotz
ngoalie2030
Camazotz
0
1
1
0.5
L
Danzaburou
thedugan
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,623
Damage
89,124
92,601
Taken
55,865
65,049
Mitigated
37,840
11,757
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CH1KKA
Tiamat
19,599
1,504
0
1,290
8,328
5,933
0
2,603
5,725
43,611
0
W
Bastet
20,995
3,151
0
3,113
9,367
4,048
0
2,724
6,643
0
32,976
L
Jormungandr
ElPotroSalvaje16
Jormungandr
4,301
1,851
329
313
13,807
17,505
0
6,836
6,565
19,798
0
L
Gilgamesh
9,600
1,995
1,464
1,294
20,762
21,402
0
11,024
8,926
0
24,876
W
Camazotz
21,481
6,093
0
5,326
16,362
6,801
0
5,628
10,734
0
29,458
W
9,750
698
6,882
5,499
11,270
6,974
0
3,881
7,389
24,616
0
L
14,081
5,180
0
1,833
18,603
8,078
0
10,295
7,866
35,345
0
W
Cthulhu
gungalalha
Cthulhu
17,299
442
1,201
1,032
10,538
14,084
0
3,546
6,992
36,130
0
L
Camazotz
ngoalie2030
Camazotz
9,325
2,251
0
3,503
21,067
10,238
0
8,146
12,684
0
15,387
L
Danzaburou
thedugan
Danzaburou
14,316
2,812
420
2,601
18,362
7,826
0
8,181
9,912
0
35,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
53,911
223
Minions Killed
201
4
Camps Cleared
10
1,102,195
Distance Traveled
1,200,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,908
992
67
6
6
195,131
2
W
Bastet
11,106
1,010
28
3
3
272,791
1
L
Jormungandr
9,839
894
37
3
1
181,520
0
L
Gilgamesh
10,322
938
30
3
1
243,224
3
W
Camazotz
10,376
943
20
2
0
255,632
3
W
Hel
10,752
977
38
3
0
240,804
0
L
Chronos
10,133
921
61
6
0
234,506
1
W
Cthulhu
10,769
979
48
4
1
236,325
0
L
Camazotz
9,667
879
16
1
0
231,225
0
L
Danzaburou
10,814
983
79
7
2
211,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role