Player Matchup

Discordia
Discordia
Assource
Discordia
Level 57
God Stats
29W - 25L
1,545 SR
Queue Stats
543W - 485L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
Macks-A-Million6
Yu Huang
Level 160
God Stats
32W - 28L
1,565 SR
Queue Stats
938W - 853L
1,524 Elo+
Party 1
Bakasura
Bakasura
Miyagi-_Sensei
Bakasura
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
620W - 590L
1,533 Elo+
Party 1
Izanami
Izanami
onechance666
Izanami
Level 129
God Stats
2W - 4L
1,626 SR
Queue Stats
50W - 50L
1,358 Elo+
Solo
Ymir
Ymir
xXDuke_sterXx
Ymir
Level 108
God Stats
2W - 2L
1,510 SR
Queue Stats
96W - 90L
1,413 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,472 Elo+

VS

Team Averages
Level 75
1,469 SR
1,432 Elo+
Hera
Hera
DrunkNormal
Hera
Level 94
God Stats
6W - 6L
1,220 SR
Queue Stats
137W - 145L
1,456 Elo+
Solo
Pele
Pele
Noctis598
Pele
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 7L
1,206 Elo+
Solo
Hel
Hel
UnholyBiscut
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,541 Elo+
Party 2
Charybdis
Charybdis
sheep---123
Charybdis
Level 89
God Stats
48W - 32L
1,625 SR
Queue Stats
547W - 568L
1,503 Elo+
Solo
Shiva
Shiva
yaboijask
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Assource
Discordia
16
1 / 2 / 2
10,284
1,028
11,603
6,664
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 3
10,125
1,013
13,696
15,508
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
15
2 / 3 / 1
10,012
1,001
5,644
14,982
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
onechance666
Izanami
15
0 / 7 / 1
9,120
912
5,374
12,704
4,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 1 / 2
9,657
966
1,871
6,531
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

195

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,781
1,078
13,212
4,685
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
2 / 2 / 5
10,616
1,062
7,267
14,529
7,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 5
10,369
1,037
7,942
7,697
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
sheep---123
Charybdis
16
3 / 0 / 5
10,770
1,077
11,305
5,763
2,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
yaboijask
Shiva
16
2 / 0 / 5
11,747
1,175
9,794
12,763
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
3
Kills
13
14
Deaths
3
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Assource
Discordia
1
2
2
1
W
3
1
5
5.5
L
0
1
3
1.5
L
Bakasura
2
3
1
0.83
W
Pele
2
2
5
2.25
W
3
0
5
5.5
L
Izanami
onechance666
Izanami
0
7
1
0.07
W
Charybdis
sheep---123
Charybdis
3
0
5
5.5
L
0
1
2
1
W
Shiva
yaboijask
Shiva
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
49,520
56,389
Taken
45,437
28,977
Mitigated
32,808
3,299
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Assource
Discordia
11,603
816
0
0
6,664
2,820
0
2,182
4,482
31,836
0
W
13,212
2,536
0
222
4,685
2,170
0
1,963
2,528
30,524
0
L
13,696
1,335
0
708
15,508
6,948
0
6,248
9,260
48,137
0
L
Bakasura
5,644
4,431
0
2,232
14,982
8,996
0
5,594
9,388
0
12,291
W
Pele
7,267
1,083
0
2,173
14,529
7,495
0
8,679
5,042
0
17,673
W
7,942
1,174
5,813
4,089
7,697
3,793
0
5,672
1,755
21,919
0
L
Izanami
onechance666
Izanami
5,374
2,825
0
0
12,704
4,870
0
5,160
7,544
0
16,224
W
Charybdis
sheep---123
Charybdis
11,305
6,776
227
1,813
5,763
2,619
0
3,440
2,211
0
37,335
L
1,871
427
0
359
6,531
5,343
0
1,970
4,561
8,969
0
W
Shiva
yaboijask
Shiva
9,794
1,544
311
2,140
12,763
16,731
0
6,330
6,155
0
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
54,283
193
Minions Killed
211
3
Camps Cleared
11
719,013
Distance Traveled
1,016,599
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,284
1,028
50
5
0
161,864
0
W
Hera
10,781
1,078
41
4
3
181,739
2
L
Yu Huang
10,125
1,013
89
9
0
177,059
0
L
Bakasura
10,012
1,001
17
2
3
189,882
0
W
Pele
10,616
1,062
37
4
0
219,180
0
W
Hel
10,369
1,037
32
3
2
199,841
0
L
Izanami
9,120
912
13
1
0
113,002
0
W
Charybdis
10,770
1,077
68
7
5
207,302
2
L
Ymir
9,657
966
24
2
0
77,206
0
W
Shiva
11,747
1,175
33
3
1
208,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role