Player Matchup

Cu Chulainn
Cu Chulainn
Lionis90
Cu Chulainn
Level 159
God Stats
1W - 3L
1,323 SR
Queue Stats
284W - 317L
1,462 Elo+
Party 1
Chernobog
Chernobog
Maestro_Skippy
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,725 Elo+
Party 3
Bastet
Bastet
bandbrazz
Bastet
Level 129
God Stats
20W - 17L
1,475 SR
Queue Stats
623W - 668L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
leyenda_magenta7
Baron Samedi
Level 31
God Stats
4W - 9L
1,804 SR
Queue Stats
12W - 19L
1,364 Elo+
Party 3
Janus
Janus
speit91
Janus
Level 156
God Stats
1W - 5L
1,417 SR
Queue Stats
105W - 105L
1,460 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,486 Elo+

VS

Team Averages
Level 73
1,594 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
Latex DIO911
Cu Chulainn
Level 98
God Stats
8W - 8L
1,402 SR
Queue Stats
292W - 322L
1,410 Elo+
Solo
Izanami
Izanami
MrEpicMonkey1
Izanami
Level 68
God Stats
14W - 7L
1,676 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 2
Bakasura
Bakasura
OktaV_420
Bakasura
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 101L
1,398 Elo+
Solo
Geb
Geb
airleadz
Geb
Level 87
God Stats
23W - 14L
1,628 SR
Queue Stats
93W - 91L
1,469 Elo+
Party 2
Scylla
Scylla
iE west
Scylla
Level 48
God Stats
2W - 3L
1,763 SR
Queue Stats
130W - 146L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lionis90
Cu Chulainn
14
0 / 6 / 1
8,648
412
14,354
27,038
26,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Maestro_Skippy
Chernobog
14
0 / 6 / 2
8,389
399
7,103
15,859
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
bandbrazz
Bastet
16
4 / 4 / 2
10,324
492
11,180
19,942
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
leyenda_magenta7
Baron Samedi
12
2 / 5 / 4
8,856
422
11,920
16,403
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
speit91
Janus
15
3 / 5 / 2
9,971
475
12,532
13,878
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Latex DIO911
Cu Chulainn
17
4 / 1 / 8
11,795
562
18,022
20,940
27,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
18
9 / 3 / 9
11,586
552
20,928
21,294
10,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
OktaV_420
Bakasura
20
8 / 2 / 3
12,023
573
10,115
19,499
9,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 16
10,196
486
11,089
20,653
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
iE west
Scylla
15
4 / 1 / 6
9,729
463
12,090
10,382
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
26
26
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Latex DIO911
Cu Chulainn
4
1
8
8
L
Cu Chulainn
Lionis90
Cu Chulainn
0
6
1
0.08
L
Chernobog
Maestro_Skippy
Chernobog
0
6
2
0.17
W
Izanami
9
3
9
4.5
W
Bakasura
OktaV_420
Bakasura
8
2
3
4.75
W
1
2
16
4.5
L
Bastet
bandbrazz
Bastet
4
4
2
1.25
W
Scylla
iE west
Scylla
4
1
6
7
L
Baron Samedi
leyenda_magenta7
Baron Samedi
2
5
4
0.8
L
Janus
speit91
Janus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
72,244
93,120
Taken
92,768
65,899
Mitigated
74,819
30,462
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Latex DIO911
Cu Chulainn
18,022
3,519
0
1,086
20,940
27,700
843
4,750
16,092
0
95,056
L
Cu Chulainn
Lionis90
Cu Chulainn
14,354
1,992
0
4,934
27,038
26,397
0
4,740
21,478
13,923
65,357
L
Chernobog
Maestro_Skippy
Chernobog
7,103
3,960
0
4,122
15,859
6,467
78
3,626
11,896
0
64,141
W
Izanami
20,928
15,124
0
8,593
21,294
10,303
3,586
6,998
14,170
0
103,815
W
Bakasura
OktaV_420
Bakasura
10,115
6,114
1
1,927
19,499
9,572
158
2,675
16,652
0
106,801
W
11,089
645
0
2,284
20,653
22,490
0
7,303
13,042
32,647
0
L
Bastet
bandbrazz
Bastet
11,180
2,437
0
9,526
19,942
8,742
0
3,333
16,004
0
71,545
W
Scylla
iE west
Scylla
12,090
277
0
946
10,382
4,754
577
4,821
5,377
59,173
0
L
Baron Samedi
leyenda_magenta7
Baron Samedi
11,920
969
2,985
6,562
16,403
18,233
58
6,197
10,016
30,434
0
L
Janus
speit91
Janus
12,532
712
151
2,182
13,878
6,060
758
5,283
8,224
71,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
55,329
502
Minions Killed
605
0
Camps Cleared
0
1,953,872
Distance Traveled
2,066,259
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,795
562
166
8
0
373,119
3
L
Cu Chulainn
8,648
412
123
6
0
373,411
3
L
Chernobog
8,389
399
102
5
0
379,887
3
W
Izanami
11,586
552
161
8
0
376,048
0
W
Bakasura
12,023
573
151
7
0
486,237
2
W
Geb
10,196
486
35
2
0
417,835
4
L
Bastet
10,324
492
117
6
0
454,927
7
W
Scylla
9,729
463
92
4
0
413,020
6
L
Baron Samedi
8,856
422
27
1
0
373,130
0
L
Janus
9,971
475
133
6
0
372,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role