Player Matchup

Yemoja
Yemoja
ECBinsen
Yemoja
Level 153
God Stats
3W - 1L
1,463 SR
Queue Stats
85W - 83L
1,595 Elo+
Solo
Agni
Agni
Qahnaarrinn
Agni
Level 141
God Stats
47W - 28L
1,631 SR
Queue Stats
357W - 240L
1,677 Elo+
Solo
Amaterasu
Amaterasu
Riptzer
Amaterasu
Level 160
God Stats
2W - 0L
1,308 SR
Queue Stats
203W - 158L
1,694 Elo+
Party 1
Xbalanque
Xbalanque
imnotdmbrandon
Xbalanque
Level 113
God Stats
7W - 0L
1,990 SR
Queue Stats
58W - 39L
1,738 Elo+
Solo
Izanami
Izanami
leppercon22
Izanami
Level 155
God Stats
1W - 3L
1,722 SR
Queue Stats
86W - 84L
1,614 Elo+
Party 1
Team Averages
Level 144
1,623 SR
1,664 Elo+

VS

Team Averages
Level 151
1,652 SR
1,667 Elo+
Izanami
Izanami
Dugares
Izanami
Level 157
God Stats
8W - 7L
1,540 SR
Queue Stats
254W - 245L
1,637 Elo+
Party 2
Hera
Hera
Firel0rdAzula
Hera
Level 160
God Stats
132W - 66L
1,755 SR
Queue Stats
979W - 695L
1,737 Elo+
Solo
Achilles
Achilles
JoeyMacaroni
Achilles
Level 160
God Stats
1W - 2L
1,865 SR
Queue Stats
365W - 323L
1,658 Elo+
Solo
Ne Zha
Ne Zha
TacoDeCeviche
Ne Zha
Level 123
God Stats
1W - 2L
1,603 SR
Queue Stats
150W - 117L
1,663 Elo+
Solo
Terra
Terra
crabmonster132
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 171L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ECBinsen
Yemoja
16
1 / 1 / 8
11,065
503
6,269
11,904
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 0 / 3
12,494
568
11,966
9,468
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Riptzer
Amaterasu
20
0 / 2 / 3
12,912
587
12,738
30,565
25,682
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
imnotdmbrandon
Xbalanque
19
8 / 2 / 4
12,668
576
12,343
17,266
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
leppercon22
Izanami
20
1 / 0 / 6
13,759
625
13,477
17,951
8,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dugares
Izanami
17
1 / 5 / 0
10,591
481
6,203
17,945
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
9,913
451
12,882
12,787
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JoeyMacaroni
Achilles
16
3 / 2 / 1
10,513
478
18,437
24,986
24,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 0 / 1
6,889
313
1,513
3,821
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 2 / 2
9,545
434
6,645
20,088
26,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dugares
Izanami
1
5
0
0.2
W
Yemoja
ECBinsen
Yemoja
1
1
8
5
L
1
4
2
0.5
L
Achilles
JoeyMacaroni
Achilles
3
2
1
1.75
W
3
0
3
4.5
W
Amaterasu
Riptzer
Amaterasu
0
2
3
0.75
L
0
0
1
0.5
L
0
2
2
0.5
W
Xbalanque
imnotdmbrandon
Xbalanque
8
2
4
5
W
Izanami
leppercon22
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
45,680
87,154
Taken
79,627
59,806
Mitigated
65,978
35,607
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dugares
Izanami
6,203
3,131
0
5,172
17,945
7,573
1,272
4,276
13,669
0
115,124
W
Yemoja
ECBinsen
Yemoja
6,269
1,053
1,546
2,328
11,904
13,166
0
4,018
7,758
31,635
0
L
12,882
3,509
0
750
12,787
6,323
0
3,386
9,401
102,382
0
L
Achilles
JoeyMacaroni
Achilles
18,437
4,597
0
9,006
24,986
24,560
0
4,909
20,077
0
85,901
W
11,966
1,032
1
1,677
9,468
4,429
69
2,240
7,024
117,628
0
W
Amaterasu
Riptzer
Amaterasu
12,738
7,756
0
19,047
30,565
25,682
996
4,586
25,848
0
136,242
L
1,513
644
0
2,319
3,821
1,127
0
363
3,458
0
20,242
L
6,645
1,124
4,178
5,127
20,088
26,395
0
5,301
14,787
50,247
0
W
Xbalanque
imnotdmbrandon
Xbalanque
12,343
6,054
0
625
17,266
8,172
913
3,264
13,864
0
109,390
W
Izanami
leppercon22
Izanami
13,477
9,564
0
10,383
17,951
8,357
4,045
6,124
11,789
0
172,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,898
Gold Earned
47,451
855
Minions Killed
627
0
Camps Cleared
0
2,250,395
Distance Traveled
1,836,248
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,591
481
202
9
0
362,453
1
W
Yemoja
11,065
503
45
2
0
406,816
7
L
Hera
9,913
451
181
8
0
413,961
11
L
Achilles
10,513
478
144
7
0
445,058
2
W
Agni
12,494
568
203
9
0
489,525
6
W
Amaterasu
12,912
587
204
9
0
465,793
4
L
Ne Zha
6,889
313
45
2
0
170,873
0
L
Terra
9,545
434
55
3
0
443,903
2
W
Xbalanque
12,668
576
138
6
0
463,470
5
W
Izanami
13,759
625
265
12
0
424,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role