Player Matchup

Susano
Susano
Bfknren
Susano
Level 155
God Stats
3W - 4L
1,377 SR
Queue Stats
453W - 368L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
Moudinii
Kuzenbo
Level 25
God Stats
2W - 0L
1,743 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Eset
Eset
Pickleeeeeeeeee
Eset
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 44L
1,566 Elo+
Party 1
Hera
Hera
Shiairo
Hera
Level 116
God Stats
4W - 2L
1,550 SR
Queue Stats
98W - 100L
1,498 Elo+
Party 1
Lancelot
Lancelot
Thats a Woah
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,887 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,620 Elo+

VS

Team Averages
Level 41
1,566 SR
1,493 Elo+
Agni
Agni
Basti boi95
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,528 Elo+
Solo
Tyr
Tyr
Hellzbishop6910
Tyr
Level 28
God Stats
3W - 1L
1,829 SR
Queue Stats
92W - 95L
1,533 Elo+
Solo
Odin
Odin
JustMyster
Odin
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 151L
1,439 Elo+
Solo
Chiron
Chiron
KennerSuttow
Chiron
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,465 Elo+
Party 2
Fafnir
Fafnir
RuppSage
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bfknren
Susano
17
6 / 3 / 14
10,481
749
16,325
14,477
12,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Moudinii
Kuzenbo
16
6 / 1 / 13
10,749
768
3,802
11,199
15,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 15
11,588
828
17,678
13,857
7,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
Shiairo
Hera
19
2 / 0 / 24
10,821
773
11,852
8,967
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Thats a Woah
Lancelot
19
7 / 1 / 19
11,007
786
16,242
17,288
11,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
9,245
660
11,766
17,569
7,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 2
9,823
702
13,992
18,184
19,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 3
9,660
690
8,435
14,890
12,608
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chiron
14
1 / 2 / 2
8,090
578
8,746
8,195
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
RuppSage
Fafnir
12
0 / 5 / 1
7,656
547
2,234
11,074
10,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
30
Kills
7
8
Deaths
30
85
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Susano
Bfknren
Susano
6
3
14
4.33
L
3
5
2
0.8
L
2
7
3
0.5
L
Chiron
1
2
2
1
W
Kuzenbo
Moudinii
Kuzenbo
6
1
13
12.5
W
9
3
15
5.5
L
Fafnir
RuppSage
Fafnir
0
5
1
0.1
W
Hera
Shiairo
Hera
2
0
24
14
W
Lancelot
Thats a Woah
Lancelot
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,899
Damage
45,173
65,788
Taken
69,912
51,732
Mitigated
54,592
23,212
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,766
685
492
1,675
17,569
7,791
0
8,329
8,950
27,264
0
W
Susano
Bfknren
Susano
16,325
1,093
1,191
1,107
14,477
12,075
1,099
3,408
11,069
0
31,644
L
13,992
93
1,093
4,069
18,184
19,565
0
6,271
11,581
281
26,351
L
8,435
529
716
811
14,890
12,608
0
7,395
7,326
0
18,042
L
Chiron
8,746
3,287
1,379
3,359
8,195
3,869
0
4,697
3,382
0
27,861
W
Kuzenbo
Moudinii
Kuzenbo
3,802
1,718
692
1,019
11,199
15,516
688
3,563
7,636
5,992
0
W
17,678
1,479
4,325
2,436
13,857
7,800
1,833
866
12,991
35,198
0
L
Fafnir
RuppSage
Fafnir
2,234
233
0
726
11,074
10,759
0
5,551
5,341
9,087
0
W
Hera
Shiairo
Hera
11,852
1,896
2,832
1,647
8,967
5,136
1,925
2,794
6,173
33,687
0
W
Lancelot
Thats a Woah
Lancelot
16,242
1,163
2,207
5,756
17,288
11,205
1,777
3,650
13,638
0
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
44,474
163
Minions Killed
129
0
Camps Cleared
0
1,363,830
Distance Traveled
1,076,302
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,245
660
37
3
0
195,694
0
W
Susano
10,481
749
36
3
0
272,526
4
L
Tyr
9,823
702
24
2
0
237,698
0
L
Odin
9,660
690
34
2
0
219,796
0
L
Chiron
8,090
578
29
2
0
213,717
0
W
Kuzenbo
10,749
768
3
0
0
224,439
0
W
Eset
11,588
828
52
4
0
246,035
0
L
Fafnir
7,656
547
5
0
0
209,397
0
W
Hera
10,821
773
48
3
0
264,617
0
W
Lancelot
11,007
786
24
2
0
356,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role