Player Matchup

Hun Batz
Hun Batz
Csane79
Hun Batz
Level 122
God Stats
2W - 1L
1,845 SR
Queue Stats
392W - 369L
1,443 Elo+
Solo
King Arthur
King Arthur
HMAAN
King Arthur
Level 156
God Stats
9W - 13L
1,560 SR
Queue Stats
343W - 332L
1,499 Elo+
Party 1
Tiamat
Tiamat
Moelicious
Tiamat
Level 116
God Stats
18W - 26L
1,441 SR
Queue Stats
234W - 207L
1,476 Elo+
Party 1
Medusa
Medusa
UnrulyKT
Medusa
Level 101
God Stats
7W - 8L
1,606 SR
Queue Stats
28W - 35L
1,459 Elo+
Solo
Xing Tian
Xing Tian
anjani300
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,496 Elo+
Solo
Team Averages
Level 123
1,590 SR
1,475 Elo+

VS

Team Averages
Level 103
1,533 SR
1,439 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bigafrican222
Hun Batz
Level 88
God Stats
14W - 12L
1,500 SR
Queue Stats
234W - 318L
1,412 Elo+
Party 2
Horus
Horus
Elthioss
Horus
Level 149
God Stats
5W - 3L
1,694 SR
Queue Stats
76W - 70L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
ItsJustVe
Baron Samedi
Level 115
God Stats
4W - 1L
1,387 SR
Queue Stats
183W - 196L
1,434 Elo+
Solo
Terra
Terra
NotACloud03
Terra
Level 65
God Stats
8W - 1L
1,584 SR
Queue Stats
58W - 76L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Csane79
Hun Batz
17
3 / 6 / 4
11,158
429
20,600
30,545
13,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HMAAN
King Arthur
16
3 / 3 / 1
11,253
433
17,995
29,284
21,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Moelicious
Tiamat
16
1 / 5 / 5
10,629
409
22,457
21,466
14,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
UnrulyKT
Medusa
19
4 / 7 / 1
12,083
465
15,865
20,101
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
anjani300
Xing Tian
15
2 / 8 / 5
10,541
405
12,175
36,814
38,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 4 / 8
14,404
554
19,071
22,198
10,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Bigafrican222
Hun Batz
20
9 / 4 / 13
15,253
587
25,188
31,643
17,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Elthioss
Horus
20
6 / 2 / 14
13,890
534
20,534
33,112
34,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ItsJustVe
Baron Samedi
20
2 / 2 / 13
13,619
524
29,139
28,250
17,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 11
13,550
521
9,674
34,718
45,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
13
Kills
29
29
Deaths
14
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
4
8
2.75
W
Hun Batz
Bigafrican222
Hun Batz
9
4
13
3.88
L
Hun Batz
Csane79
Hun Batz
3
6
4
0.83
W
Horus
Elthioss
Horus
6
2
14
6.5
L
King Arthur
HMAAN
King Arthur
3
3
1
1.17
W
Baron Samedi
ItsJustVe
Baron Samedi
2
2
13
4.25
L
Tiamat
Moelicious
Tiamat
1
5
5
0.7
W
5
2
11
5.25
L
Medusa
UnrulyKT
Medusa
4
7
1
0.64
L
Xing Tian
anjani300
Xing Tian
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,092
Damage
103,606
138,210
Taken
149,921
96,134
Mitigated
126,912
39,618
Healing
73,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,071
8,538
400
3,211
22,198
10,907
3,144
5,196
17,002
0
136,486
W
Hun Batz
Bigafrican222
Hun Batz
25,188
8,009
0
17,313
31,643
17,548
9,104
7,952
23,691
0
156,278
L
Hun Batz
Csane79
Hun Batz
20,600
2,819
0
8,463
30,545
13,191
127
6,594
23,951
0
110,225
W
Horus
Elthioss
Horus
20,534
9,377
2,625
15,125
33,112
34,910
4,014
8,785
24,327
0
86,653
L
King Arthur
HMAAN
King Arthur
17,995
2,256
0
11,195
29,284
21,994
0
3,532
25,606
0
88,906
W
Baron Samedi
ItsJustVe
Baron Samedi
29,139
2,591
3,605
13,835
28,250
17,719
2,832
9,705
18,545
115,295
0
L
Tiamat
Moelicious
Tiamat
22,457
1,909
156
4,354
21,466
14,012
0
8,626
12,735
87,249
0
W
9,674
2,850
7,069
10,265
34,718
45,828
1,108
9,509
23,451
53,586
0
L
Medusa
UnrulyKT
Medusa
15,865
4,748
895
3,629
20,101
8,878
698
6,005
14,096
0
95,217
L
Xing Tian
anjani300
Xing Tian
12,175
1,133
2,883
8,043
36,814
38,059
0
14,056
22,758
42,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,664
Gold Earned
70,716
624
Minions Killed
708
0
Camps Cleared
0
2,131,661
Distance Traveled
2,448,245
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,404
554
174
7
0
497,346
0
W
Hun Batz
15,253
587
188
7
0
531,131
4
L
Hun Batz
11,158
429
150
6
0
504,193
8
W
Horus
13,890
534
106
4
0
481,687
3
L
King Arthur
11,253
433
153
6
0
374,227
5
W
Baron Samedi
13,619
524
175
7
0
442,431
2
L
Tiamat
10,629
409
140
5
0
385,984
12
W
Terra
13,550
521
65
3
0
495,650
0
L
Medusa
12,083
465
150
6
0
431,599
3
L
Xing Tian
10,541
405
31
1
0
435,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role