Player Matchup

Charybdis
Charybdis
GodDααn
Charybdis
Level 134
God Stats
6W - 5L
1,656 SR
Queue Stats
186W - 65L
1,781 Elo+
Party 1
Yu Huang
Yu Huang
TemperedDeath
Yu Huang
Level 18
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TrickyRick21
Cerberus
Level 24
God Stats
6W - 0L
1,834 SR
Queue Stats
89W - 10L
2,089 Elo+
Party 1
Team Averages
Level 59
1,597 SR
1,790 Elo+

VS

Team Averages
Level 51
1,500 SR
1,399 Elo+
Discordia
Discordia
Bloodyxillusion
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
EpsilonTokarev
Hercules
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 45L
1,321 Elo+
Party 2
Arachne
Arachne
Nyoxlolz
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodDααn
Charybdis
18
8 / 3 / 10
12,457
830
31,416
14,329
6,718
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TemperedDeath
Yu Huang
17
8 / 3 / 7
12,145
810
19,458
12,030
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TrickyRick21
Cerberus
14
2 / 2 / 10
10,185
679
7,372
14,803
21,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bloodyxillusion
Discordia
14
1 / 7 / 4
10,045
670
5,217
14,255
5,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
0 / 7 / 7
9,284
619
8,152
26,343
23,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Nyoxlolz
Arachne
15
7 / 4 / 1
11,167
744
14,750
24,040
14,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
8
8
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bloodyxillusion
Discordia
1
7
4
0.43
L
Hercules
0
7
7
0.5
W
Charybdis
GodDααn
Charybdis
8
3
10
4.33
L
Arachne
Nyoxlolz
Arachne
7
4
1
1.88
W
Yu Huang
TemperedDeath
Yu Huang
8
3
7
3.83
W
Cerberus
TrickyRick21
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,246
Damage
28,119
41,162
Taken
64,638
34,333
Mitigated
42,454
11,414
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bloodyxillusion
Discordia
5,217
766
536
1,159
14,255
5,063
0
4,978
9,025
42,381
0
L
Hercules
8,152
2,278
436
5,545
26,343
23,316
0
10,232
15,541
0
14,311
W
Charybdis
GodDααn
Charybdis
31,416
16,543
0
4,782
14,329
6,718
284
1,533
12,796
0
74,926
L
Arachne
Nyoxlolz
Arachne
14,750
8,550
0
5,583
24,040
14,075
0
10,429
13,200
0
25,365
W
Yu Huang
TemperedDeath
Yu Huang
19,458
1,138
0
1,784
12,030
5,670
572
2,061
9,969
50,009
0
W
Cerberus
TrickyRick21
Cerberus
7,372
572
0
4,848
14,803
21,945
347
2,241
12,562
18,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
30,496
226
Minions Killed
102
11
Camps Cleared
1
773,451
Distance Traveled
807,365
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,045
670
63
4
1
244,397
0
L
Hercules
9,284
619
19
1
0
259,077
0
W
Charybdis
12,457
830
104
7
6
266,504
4
L
Arachne
11,167
744
20
1
0
303,891
1
W
Yu Huang
12,145
810
88
6
4
272,838
1
W
Cerberus
10,185
679
34
2
1
234,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role