Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aureliiaa
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,672 Elo+
Solo
Chaac
Chaac
BuckedSpace
Chaac
Level 144
God Stats
2W - 1L
1,553 SR
Queue Stats
130W - 128L
1,468 Elo+
Solo
Fenrir
Fenrir
Edward5901
Fenrir
Level 138
God Stats
4W - 0L
1,702 SR
Queue Stats
167W - 157L
1,540 Elo+
Solo
Anhur
Anhur
ghostparasyte
Anhur
Level 146
God Stats
5W - 4L
1,321 SR
Queue Stats
277W - 298L
1,565 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,549 Elo+

VS

Team Averages
Level 82
1,468 SR
1,562 Elo+
Atlas
Atlas
Deathreaper500
Atlas
Level 46
God Stats
3W - 3L
1,420 SR
Queue Stats
75W - 81L
1,520 Elo+
Party 1
Ullr
Ullr
FishSaysRawr
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,626 Elo+
Party 1
Mulan
Mulan
LoRDxDvNNy
Mulan
Level 141
God Stats
6W - 6L
1,519 SR
Queue Stats
279W - 279L
1,561 Elo+
Solo
Terra
Terra
iammikeyp
Terra
Level 107
God Stats
4W - 9L
1,339 SR
Queue Stats
585W - 580L
1,556 Elo+
Solo
Osiris
Osiris
mrepicface
Osiris
Level 89
God Stats
1W - 2L
1,560 SR
Queue Stats
164W - 165L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 15
7,742
774
10,223
11,759
12,001
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Aureliiaa
Guan Yu
14
7 / 2 / 10
8,856
886
10,116
16,393
15,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 17
8,496
850
13,200
16,196
12,245
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Fenrir
Edward5901
Fenrir
15
6 / 4 / 12
8,828
883
12,511
11,469
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 13
8,818
882
10,542
9,125
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,615
762
18,832
11,564
4,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 6
7,644
764
6,757
11,273
3,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
15
5 / 4 / 4
8,753
875
10,641
13,568
16,063
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
iammikeyp
Terra
14
2 / 4 / 5
7,449
745
7,187
16,214
13,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
mrepicface
Osiris
13
0 / 4 / 6
7,658
766
9,123
15,761
20,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
20
Kills
10
10
Deaths
20
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
15
4.25
W
Guan Yu
Aureliiaa
Guan Yu
7
2
10
6
W
3
1
17
11.5
L
1
3
7
1.5
W
Fenrir
Edward5901
Fenrir
6
4
12
3
L
2
5
6
1
L
Mulan
5
4
4
1.75
W
3
1
13
9.5
L
Terra
iammikeyp
Terra
2
4
5
1.13
L
Osiris
mrepicface
Osiris
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,592
Damage
52,540
64,942
Taken
68,380
51,309
Mitigated
58,090
37,254
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,223
866
951
1,330
11,759
12,001
28
5,300
6,327
16,733
0
W
Guan Yu
Aureliiaa
Guan Yu
10,116
1,242
6,476
6,681
16,393
15,174
550
6,548
9,707
0
14,976
W
13,200
1,238
3,657
7,623
16,196
12,245
169
5,714
10,278
0
24,483
L
18,832
6,734
623
1,038
11,564
4,940
300
2,242
9,282
38,375
0
W
Fenrir
Edward5901
Fenrir
12,511
2,594
2,501
3,266
11,469
7,534
126
3,454
7,916
0
16,258
L
6,757
3,232
1,077
1,214
11,273
3,763
219
1,542
9,591
0
11,454
L
Mulan
10,641
2,472
1,320
1,560
13,568
16,063
0
1,937
11,557
0
14,280
W
10,542
6,633
1,365
3,404
9,125
4,355
766
5,003
4,112
0
28,096
L
Terra
iammikeyp
Terra
7,187
134
5,539
4,490
16,214
13,215
0
2,026
14,070
15,857
0
L
Osiris
mrepicface
Osiris
9,123
2,369
4,754
2,349
15,761
20,109
42
2,476
13,049
0
14,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
39,119
101
Minions Killed
95
0
Camps Cleared
0
988,059
Distance Traveled
901,123
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,742
774
12
1
0
199,773
1
W
Guan Yu
8,856
886
5
1
0
178,451
2
W
Chaac
8,496
850
25
3
0
226,183
0
L
Atlas
7,615
762
43
4
0
169,384
0
W
Fenrir
8,828
883
11
1
0
186,311
2
L
Ullr
7,644
764
11
1
0
145,105
0
L
Mulan
8,753
875
13
1
0
167,066
0
W
Anhur
8,818
882
48
5
0
197,341
1
L
Terra
7,449
745
15
2
0
209,936
1
L
Osiris
7,658
766
13
1
0
209,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role