Player Matchup

Tyr
Tyr
DeltaKnight17
Tyr
Level 123
God Stats
1W - 0L
1,658 SR
Queue Stats
30W - 13L
1,631 Elo+
Party 1
Cupid
Cupid
MurksmannnNOT
Cupid
Level 149
God Stats
3W - 0L
1,985 SR
Queue Stats
79W - 50L
1,625 Elo+
Party 1
Mercury
Mercury
YonkoeShanks
Mercury
Level 29
God Stats
2W - 0L
1,858 SR
Queue Stats
51W - 33L
1,701 Elo+
Party 1
Janus
Janus
xXCarryPotter_Xx
Janus
Level 122
God Stats
1W - 0L
1,464 SR
Queue Stats
32W - 14L
1,649 Elo+
Party 1
Skadi
Skadi
xdLordShurima
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,576 Elo+
Party 1
Team Averages
Level 89
1,693 SR
1,636 Elo+

VS

Team Averages
Level 38
1,475 SR
1,421 Elo+
Shiva
Shiva
Turner0109
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,357 Elo+
Solo
Izanami
Izanami
Xanukin
Izanami
Level 42
God Stats
3W - 2L
1,602 SR
Queue Stats
88W - 85L
1,487 Elo+
Party 2
Mercury
Mercury
lFlashlx
Mercury
Level 82
God Stats
0W - 3L
1,272 SR
Queue Stats
250W - 234L
1,491 Elo+
Party 2
Awilix
Awilix
skivu
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Persephone
Persephone
stermeveh
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 17
9,287
929
6,278
16,258
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 20
9,782
978
15,873
13,868
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
YonkoeShanks
Mercury
14
9 / 4 / 13
9,224
922
9,159
11,391
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 19
9,741
974
20,449
9,186
4,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 14
8,299
830
7,711
7,528
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 4 / 1
7,501
750
8,397
15,001
14,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Xanukin
Izanami
12
0 / 7 / 2
6,947
695
6,907
13,619
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
lFlashlx
Mercury
13
0 / 6 / 4
6,793
679
6,693
10,013
4,734
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
skivu
Awilix
13
3 / 9 / 3
7,949
795
5,783
14,330
7,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Persephone
stermeveh
Persephone
13
2 / 5 / 4
7,627
763
8,294
9,349
4,133
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
31
Kills
8
9
Deaths
31
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
W
6
1
20
16
L
Shiva
3
4
1
0.88
L
Izanami
Xanukin
Izanami
0
7
2
0.14
W
Mercury
YonkoeShanks
Mercury
9
4
13
3.88
L
Mercury
lFlashlx
Mercury
0
6
4
0.33
L
Awilix
skivu
Awilix
3
9
3
0.5
L
Persephone
stermeveh
Persephone
2
5
4
0.8
W
7
1
19
16.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
36,074
58,231
Taken
62,312
41,550
Mitigated
37,165
23,673
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,278
376
1,601
5,136
16,258
19,417
209
3,119
13,139
0
8,910
W
15,873
8,761
4,308
5,716
13,868
7,358
256
1,651
12,217
0
33,657
L
Shiva
8,397
656
1,607
2,090
15,001
14,348
0
5,602
9,044
0
11,683
L
Izanami
Xanukin
Izanami
6,907
4,397
482
1,271
13,619
6,871
0
5,548
7,886
0
23,118
W
Mercury
YonkoeShanks
Mercury
9,159
3,738
774
1,879
11,391
6,959
0
977
10,414
0
15,557
L
Mercury
lFlashlx
Mercury
6,693
2,333
0
250
10,013
4,734
0
2,632
7,292
0
11,569
L
Awilix
skivu
Awilix
5,783
2,078
438
327
14,330
7,079
0
3,725
10,409
0
9,598
L
Persephone
stermeveh
Persephone
8,294
931
460
1,469
9,349
4,133
0
2,604
6,641
12,885
0
W
20,449
2,178
1,544
1,402
9,186
4,180
806
1,095
8,091
34,390
0
W
7,711
3,281
803
510
7,528
3,636
2,504
1,452
6,076
0
12,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
36,817
105
Minions Killed
68
0
Camps Cleared
0
1,030,964
Distance Traveled
901,041
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,287
929
5
1
0
219,187
0
W
Cupid
9,782
978
31
3
0
201,821
2
L
Shiva
7,501
750
3
0
0
186,603
0
L
Izanami
6,947
695
42
4
0
152,000
1
W
Mercury
9,224
922
17
2
0
212,411
0
L
Mercury
6,793
679
11
1
0
206,614
4
L
Awilix
7,949
795
1
0
0
174,795
0
L
Persephone
7,627
763
11
1
0
181,029
0
W
Janus
9,741
974
37
4
0
207,889
1
W
Skadi
8,299
830
15
2
0
189,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role