Player Matchup

Arachne
Arachne
DSY_Rage_Quit
Arachne
Level 60
God Stats
1W - 2L
1,447 SR
Queue Stats
91W - 82L
1,374 Elo+
Solo
Sylvanus
Sylvanus
PapaShmeep
Sylvanus
Level 136
God Stats
19W - 12L
1,604 SR
Queue Stats
136W - 126L
1,488 Elo+
Solo
Zeus
Zeus
ThaMADTappa
Zeus
Level 134
God Stats
14W - 17L
1,501 SR
Queue Stats
490W - 509L
1,373 Elo+
Solo
Mulan
Mulan
bernalSM_56
Mulan
Level 66
God Stats
2W - 2L
1,570 SR
Queue Stats
140W - 162L
1,374 Elo+
Party 2
Izanami
Izanami
leotreb
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 136L
1,377 Elo+
Party 2
Team Averages
Level 93
1,524 SR
1,397 Elo+

VS

Team Averages
Level 104
1,539 SR
1,379 Elo+
Sylvanus
Sylvanus
BumpyBumblebee
Sylvanus
Level 126
God Stats
38W - 36L
1,493 SR
Queue Stats
92W - 106L
1,408 Elo+
Solo
Nike
Nike
CupidPineapp1e
Nike
Level 121
God Stats
11W - 7L
1,773 SR
Queue Stats
483W - 485L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Vixlyr
Heimdallr
Level 65
God Stats
9W - 8L
1,429 SR
Queue Stats
167W - 173L
1,354 Elo+
Party 1
Poseidon
Poseidon
billbush77
Poseidon
Level 59
God Stats
25W - 18L
1,477 SR
Queue Stats
90W - 99L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
hewmon
Hun Batz
Level 149
God Stats
153W - 129L
1,524 SR
Queue Stats
310W - 327L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 3 / 0
4,662
466
3,363
8,917
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PapaShmeep
Sylvanus
9
0 / 1 / 0
4,972
497
5,176
6,792
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
5,275
528
2,245
4,457
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 0
4,957
496
1,791
8,391
3,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
leotreb
Izanami
8
0 / 2 / 0
4,666
467
1,595
5,849
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 2
5,061
506
2,781
4,922
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 0
6,586
659
6,996
7,604
4,885
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Vixlyr
Heimdallr
9
2 / 0 / 1
5,246
525
4,272
5,838
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
billbush77
Poseidon
11
2 / 0 / 1
6,449
645
3,514
4,528
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
hewmon
Hun Batz
10
2 / 0 / 1
5,683
568
2,190
5,277
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
10
10
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
2
2
W
3
0
0
3
L
Arachne
0
3
0
0
L
Sylvanus
PapaShmeep
Sylvanus
0
1
0
0
L
0
2
0
0
W
Heimdallr
Vixlyr
Heimdallr
2
0
1
2.5
L
0
2
0
0
W
Poseidon
billbush77
Poseidon
2
0
1
2.5
W
Hun Batz
hewmon
Hun Batz
2
0
1
2.5
L
Izanami
leotreb
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
19,753
34,406
Taken
28,169
13,008
Mitigated
12,574
11,119
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,781
775
2,377
2,901
4,922
2,064
0
1,584
3,338
17,527
0
W
6,996
1,611
0
2,325
7,604
4,885
0
0
7,604
0
42,835
L
Arachne
3,363
2,457
0
2,281
8,917
2,956
0
1,266
7,651
0
21,567
L
Sylvanus
PapaShmeep
Sylvanus
5,176
1,710
1,237
2,695
6,792
3,446
0
1,687
5,105
27,470
8,217
L
2,245
487
0
1,705
4,457
1,519
0
2,248
2,209
30,010
0
W
Heimdallr
Vixlyr
Heimdallr
4,272
1,437
0
967
5,838
2,343
93
2,417
3,421
0
35,932
L
1,791
859
0
3,189
8,391
3,396
0
0
8,391
0
27,889
W
Poseidon
billbush77
Poseidon
3,514
771
0
1,250
4,528
1,336
581
1,325
2,930
53,120
0
W
Hun Batz
hewmon
Hun Batz
2,190
745
0
2,990
5,277
1,946
0
934
4,225
0
32,123
L
Izanami
leotreb
Izanami
1,595
978
0
12
5,849
1,691
0
1,094
4,755
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
29,025
286
Minions Killed
346
0
Camps Cleared
0
967,012
Distance Traveled
1,032,183
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,061
506
28
3
0
190,492
2
W
Nike
6,586
659
71
7
0
202,518
3
L
Arachne
4,662
466
43
4
0
254,793
2
L
Sylvanus
4,972
497
71
7
0
184,742
0
L
Zeus
5,275
528
66
7
0
190,844
2
W
Heimdallr
5,246
525
66
7
0
207,520
2
L
Mulan
4,957
496
51
5
0
150,433
0
W
Poseidon
6,449
645
112
11
0
210,427
1
W
Hun Batz
5,683
568
69
7
0
221,226
4
L
Izanami
4,666
467
55
6
0
186,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role